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Comments for Bot Arena 3

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robvw

Apr. 21, 2011

Under rating threshold (show) Lots of potential, but definitely room for improvement too: -- Let me have more than five chassis at the same time -- Ability to store "configurations" -- When I mount/dismount stuff, keep the chassis selected -- Sort the inventory (and preferably, stack it as well (so, item name and number available, not show the item lots of times)) -- Mount/dismount through drag-n-drop would be awesome ++ Note: so far only interface enhancements, here are actual improvements: -- New tactic: "try to stay just in range" (when fighting opponent with shorter range weapon than you do) -- Multiple guns on one chassis -- Ability to obtain info about opponents (before and/or during the match)

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(4)

deleteduser

Apr. 21, 2011

Under rating threshold (show) You know what would make challenge 4 much better? If the enemy didn't have such long minimum range :S

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(3)

Dasajon

Apr. 21, 2011

Under rating threshold (show) Why does dragon shoot my sword when the shield is in front of the sword(But not too close)?

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(0)

deleteduser

Apr. 21, 2011

Under rating threshold (show)

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(-4)

deleteduser

Apr. 21, 2011

Under rating threshold (show)

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(-4)

Cosmix360

Apr. 21, 2011

Under rating threshold (show) i think weight in the stadium should not matter but max bots should CHANGE IT OR I VOTE 3/5

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(3)

ROAero

Apr. 21, 2011

Under rating threshold (show) Damn, that shield really moves like a FRIED AI in the 4th challange. its pure luck that challange. He just shoot my sword, and the shield go on and on 2 minutes without getting killed... other than this nice game.

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(3)

Thaxannadrote

Apr. 21, 2011

Under rating threshold (show) challenge 4 is rigged, the dragon completely ignores my shield and just goes after the sword. 1/5 stars.

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(4)

gegiersk

Apr. 21, 2011

Under rating threshold (show) So the retarded AI and the inability to set behavior patterns other than those that cause failure makes the challenges entirely too stupid and hard based only on lack of resources.

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(2)

vagoschamos

Apr. 21, 2011

Under rating threshold (show) Poor developer :) see your comments xD...

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(5)

Omarun

Apr. 21, 2011

Under rating threshold (show) Power to the 6odd thousand people who were lucky enough to finish Challenges 2 and 4. I'm not going to waste my time on this AI anymore.

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(2)

itamrpink

Apr. 21, 2011

Under rating threshold (show) Why on hell robots equipped with a long range weapon immediately run towards the enemy until it's so close it may get pregnant from it?

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(2)

KF5AQX

Apr. 21, 2011

Under rating threshold (show) I do think that you should have at least one bot set to the arrows or WASD keys. But I also think that you guys should stop knocking the AI as this is the best robot AI I have ever seen in a flash game. If you had a real robot with this good of AI you would be thrilled(or at least I would)

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(2)

gus_skywalker

Apr. 21, 2011

Under rating threshold (show) 1/5...............

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(-1)

igmo

Apr. 21, 2011

Under rating threshold (show) challenges are the dumbest things ever

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(6)

MrXero

Apr. 21, 2011

Under rating threshold (show) something is screwy i can't mount any armor or weapons

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(0)

tralabimbam

Apr. 21, 2011

Under rating threshold (show) like said before: 1) really hard to control, 2) even if you manage to click the bot, just after issuing movement, it moves away by itself, 3) bots hit whatever they want, not what i want (again - control!), 4) really poor inventory management (mount/sell too close, to change plating, i have to dismount weapon, etc.). summing up: now: 2/5, after changes - possible 4 or 5

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(22)

Cberlin1983

Apr. 21, 2011

Under rating threshold (show) Easy I just bought made 2 bots and it was cake....

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(1)

FSRCoconut

Apr. 21, 2011

Under rating threshold (show) this needs a multiplayer option!

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(3)

deleteduser

Apr. 21, 2011

Under rating threshold (show) worst controls ever...

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(7)

XRCreator

Apr. 21, 2011

Under rating threshold (show) Shield makes me want to punch a baby in the esophagus... seriously, why is wander even in this game?Why not have a stay standby or something?... groan... baby in the esophagus

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(0)

lordramuel

Apr. 21, 2011

Under rating threshold (show) I'm fine with not being able to directly control the robots, but if only there were better/more consistent AI settings to give them. Could resolve some frustration.

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(3)

deleteduser

Apr. 21, 2011

Under rating threshold (show) And one could then argue that at end. All you need is one damage and one healer. And pray that your healer isn't retarded.

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(0)

gelatinemonkey

Apr. 21, 2011

Under rating threshold (show) Here's the strategy I used to beat 4: Set shield to "follow" dragon. Move sword up to start, then back down. This makes dragon try to go above shield and keeps you from damage from the get-go. After that, shield will be too close to dragon for dragon to target it (it won't target if it's too close, either will you). So back away and move as far away as you can from dragon. Eventually dragon will come off the wall , and hopefully shield's retarded AI will make it take long enough to leave it in range (usually does, about 7 outta 10 times). While both are matching speeds, pull up alongside them and shoot dragon. As dragon approaches a wall, back off. The wall will cause the gap between shield and dragon to close, eventually removing shield as dragon's target. Wait for dragon to come off the wall with shield in tow (and being the target), pull up alongside, and after about 3 strafing runs you should have it. Good luck, and + if it works for you.

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(0)

deleteduser

Apr. 21, 2011

Under rating threshold (show) My robots are stupid.

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(7)

deleteduser

Apr. 21, 2011

Under rating threshold (show) "Distraction" would actually be fair if the "Dragon" didn't have a weapon with a minimum range of halfway across the map. Maintaining the balance of OUTSIDE the minimum range and INSIDE the maximum range while at the same time being CLOSER to the Dragon than the sword while of course the sword is still INSIDE the maximum range so it can shoot leaves about a ten-pixel margin of error where the dragon will actually shoot at your shield and you can shoot back, and the balance is upset as soon as any of the tanks make any sudden, unpredictable movements, which happens approximately ALWAYS percent of the time. Please, just give the dumb dragon a machine gun so we can set the shield to follow it and just control the sword.

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(1)

deleteduser

Apr. 21, 2011

Under rating threshold (show)

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(-3)

MasterShake5500

Apr. 21, 2011

Under rating threshold (show) Weird, I got it working. My bad.

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(1)

MasterShake5500

Apr. 21, 2011

Under rating threshold (show) I can't even mount the weapons on my first bots, the button is greyed out for each weapon. Sooo...how do I play?

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(0)

gelatinemonkey

Apr. 21, 2011

Under rating threshold (show) The regular levels are fine because I only have to win once to get gear which makes my bots superior (ergo their incompetence doesn't put me at a disadvantage). The challenges, however, are absolutely ludicrous. I've never seen so many bots run STRAIGHT for the corner, or even seemingly avoiding the opponent. /sigh

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(3)

ThaGamer1

Apr. 21, 2011

Under rating threshold (show) how do you controll the robots??

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(-1)

TheLongshot45

Apr. 21, 2011

Under rating threshold (show) Pretty Cool. I like it for the most part. 4/5 But it is a little limited by its own scope. I would request some re balancing but if every match weren't a hair difference between the winner and loser it would lose some luster overall. A wider selection of weapons/components would be cool to.

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(0)

deleteduser

Apr. 21, 2011

Under rating threshold (show) If only the shield didn't block all of my own shots

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(1)

deleteduser

Apr. 21, 2011

Under rating threshold (show) If only the shield was just a little less crappy

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(2)

maccive

Apr. 21, 2011

Under rating threshold (show) How does a game like this get rewards? D:

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(3)

LC22

Apr. 21, 2011

Under rating threshold (show) stupid game. The robots are supposed to obay humans not to do whatever they want.

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(2)

alamoanahi

Apr. 21, 2011

Under rating threshold (show) this game would be so much better if those damn bots stop auto-roaming..

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(3)

BoaSorte

Apr. 21, 2011

Under rating threshold (show) challenge 4. Put follow the shield, and move behind them. not hard

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(-1)

deleteduser

Apr. 21, 2011

Under rating threshold (show) Very simple tweak to the control system that I think would make the game a whole lot easier to play without ruining it: if the player clicks on an open area of the arena, ALL his bots are directed to move there. If he clicks on an enemy bot, ALL of his bots are directed to follow it as a target. Leave the click-drag mechanism for cases where all-or-nothing isn't as effective.

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(3)

Mick0305

Apr. 21, 2011

Under rating threshold (show) mute?

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(0)

deleteduser

Apr. 21, 2011

Under rating threshold (show) Playing the exact same battle ten or more times before getting to move on isn't exactly my cup of tea.

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(1)

deleteduser

Apr. 21, 2011

Under rating threshold (show) controls are horrendous and this is especially evident in the challenges how poor controls ruin everything, I click on my robot to go somewhere yet it simply gets stuck and blown to simitherines I got the first two badges based on money and tech alone.

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(3)

Diadem

Apr. 21, 2011

Under rating threshold (show) Absolutely terrible. Hopeless controls and absolutely braindead AI. I don't mind one or the other, but both just completely kills this game. As a result the difficulty curve is ridiculous, it takes a dozen replays of mission three to get two bots good enough to have a chance at mission 4. The upgrade control system is unneccesarily complicated, havign to dismount stuff to remount other stuff. I could go on for a while. But mainly I'm just wondering why this piece of junk ever got badges in the first place.

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(8)

deleteduser

Apr. 21, 2011

Under rating threshold (show) The only reason the challenges are any challenge at all is because the controls are awful. The concepts are trivial. Implementing them are 65% luck and 35% where you click and drag. Click and drag... seriously? I do like the game and concept in general, but it shouldn't be hard due to poor controls.

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(1139)

xxscreamerxx

Apr. 21, 2011

Under rating threshold (show) I completed whole game without knowing that you can steer the robots o_0

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(3)

SirRealist

Apr. 21, 2011

Under rating threshold (show) This would be a four or five star game if the controls actually worked. How did this mess get any badges at all? Why revisit it and give it badge of the day? Embarrassingly bad.

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(4)

Dnomaid

Apr. 21, 2011

Under rating threshold (show) Only for Challenge 4, my estimation - 1!

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(2)

deleteduser

Apr. 21, 2011

Under rating threshold (show) i think if the sword was ACTUALLY CLOSE RANGE we challenge 4 would be so much easier...

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(3)

deleteduser

Apr. 21, 2011

Under rating threshold (show) control system sucks...but the badges are still doable...just keep trying em a few times

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(1)

Verbannon

Apr. 21, 2011

Under rating threshold (show) Its not that hard when you figure out that you are given a lot of room for error. For instance, on challenge four, you can have your soldier doing nothing half the time and still win as long as the shield is by the dragon.

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(0)

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