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challenge 6 is super easy ..drag soldier to follow the commander.. micro the medic to follow the soldier... if soldier went too far ahead for medic to heal... simply drag soldier back to medic...
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challenge 4 drag shield to follow dragon and micro the sword... keep the sword away from the dragon until the shield closes in. the dragon will try to run away from the shield. that's when u attack with the sword. but remember to drag the sword away once the shield gets too close cuz the dragon's range is 50-200 i think.. if the dragon can't shoot the shield it'll shoot the sword
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I thought dragoon ai was bad or maybe scarab ai. Nope, I hope you know that if I ever meet you in real life I'm going to seriously injure you for not fixing the simple control problems in this game.
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The controls are terrible. I should be able to press 1-5 and click somewhere to order a "Go to"/follow command. The AI is horrible in many aspects from how they react to collisions to something simple as turning left or right. There were multiple times were I tried to move someone to another part of the screen and instead of turning to that direction, the bot turned the opposite direction, hit a wall, and started acting like a horrible driver trying to parallel park a car in a tiny space. Better AI and controls would turn this 2/5 into a 5/5.
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Great Game and all, but you really do need to add better controls to this game. You have to constantly put down commands or you lose on most challenges too.i know they are supposed to be "challenging" and all, but please make them a little less challenging.It is very hard to control the shield in (I believe) the fourth challenge and it keeps running off to some other place while I move my mouse to the sword for just a split second, and I lose. Please rate + so the developer will see this.
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So challenge 4 is probably the worst setup ever. The dragon ignores the shield until the sword is dead and if the sword hides behind the shield, he just shoots his shield. Then, if the sword dies, it take the dragon like an hour to kill the shield.
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Could have been amazing (>5 / 5), but the challenges are almost unplayable with the design of the controls.
Easy ways to fix it:
1) Allow basic commands like move-to, attack, hold-position, follow, etc...
2) Add in a few new AI-schemes like "ranged-attacker" "melee-attacker" "healer" that can be toggled by the player prior to battle.
3) Add the option to turn auto-roaming off
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('bout challenge 4) the idea of tanking in this game is actually pretty cool but in most of tank-containing games there're spells or skills, which get the attention of the enemy, or there's some kind of a tactic screen, in this game there're only a few commands and a cursor, so it's nearly immposible to use tank
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Challenges 4 and 6 would be possible, if I had two mouse cursors and two brains to operate both bots simultaneously (I already have 2nd mouse).
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It's just so much fun to lose a battle because your robots spend the first half of it running into walls, then when they finally get near the enemy bot, they miss every single shot. Good game concept, but the AI turns it into absolutely infuriating crap.
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FFFFFFFFFUUUUUUUUUUU~~
challenge 4 brought out everything i hate in the game into one match.
1. no quit button
2. no manual control
3. bots wander after -said command is over- killing them selves
4. no stay command
5. bots randomly get stuck against wall unable to get move while getting kill.
Another dislike was very small weight limit (only able to have 2 max bots at best)
what was good.
1. wide range of weapons and bots
2. being able to mute repetitive music
3. improvement over last game (AI etc.)
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Quote from Sabre of the Skirmesh Team: "i'd like to make an official complaint. er.. i mean no disrespect to the management.. but how can we go against the same team 15 times in a row?? Everytime suffering a humilating defeat. 13 out of those 15 matches we didnt even wanna fight! But they took us down, took our money, and left us there.. it was like being mugged! Rapier hasn't been the same since he was trapped in the corner amongst the dead bodies of his companions.. Oh my God! Here they come again! I cant even control myself! I want to go left but i keep going right.. I just shot Rapier! Why do all my commands keep getting ignored?! its like some sick joke! sAve mE peas..ARgH.. WHY GOD WHY!!" *I got bored with this comment, and annoyed at the controls in this game >.>*
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This game could be so much better with a somewhat working AI. Why don't they try to stay at a distance with distance weapons? No, they run right next to the opponents or chill in the corner. Without any AI it would be less annoying.
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anyone having problems with mount button not getting active?
i still have enough weight on my robot, but cant mount anything.
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For folks looking for improvements, look at the publishing date of this game. If he hasn't made them in the past four years, he's probably not going to. Rate up to keep morons in check.
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I don't see how you can win challenge 4. It doesn't matter if the shield is near dragon or not, but when soldier comes near enough dragon starts firing immediately it and forgets shield...
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I was playing challenge 7 - hammertime and the tanks blew up in a specific formation where my last bot and the enemys last bot were stuck with no health bar left but both still alive....