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the 'following' key is very useful for all lvl, make sure bot C follow bot B, bot B follow bot A, so that u juz nid to control bot A go around a circle.. Even chllg 4 also use shield follow sword.
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THIS GAMES SUCKS I HATE THE CHALLENGES ITS A WASTE OF TIME I DO NOT RECOMMEND THIS GAME AND SHOULD NOT BE ON KONGREGATE GAME AS IT HAS A NEGATIVE REPUTATION.
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Everytime when Sword dies first in Challenge 4, I spend 3 minutes of my life trying to kill Shield so I can restart the challenge.
Goddammit.
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When I am constantly making all of the right moves but I lose because the bots do not follow my directions in a consistent manner that is not a game. It's a fancy pair of dice that you have to roll a hundred times to finish a few of the challenges. In what possible way did this improve on Bot Arena 2?
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The Evasion challenge is bloody annoying. The enemy bots are faster than mine and I gotta outrun them for more than 15 min. WTH? Stupid level design!
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The AI is horrible. Even if I try to send them to follow someone the take two minutes running into a wall turning in one direction before they they are shot to death by the opponents bots.
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I think when they were programming the controls they got high, passed out, then woke up and realized they had a game due.
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I have waited far too long for badges here, so thank the Lord for this gift. P.S Err... This makes me want to study mechanics, engineering, and lasers.
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Average game at best. AI really needs to be tweaked if you ask me. Good concept and reminds me a lot of the Battle Bots from a long time ago and I really liked it. Fix the AI and the controls and this would be a great game. 3/5
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If you're not going to put controls, at least put a speed up button because my robot has been running in circles like a pansy for about 10 minutes now. Other than that 5/5
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this has potential to be a great game, except for the controls and the fact that your own bots get stuck on dead enemy bots. in the evasion challenge, i was down to one hammer bot left and my bot just got stuck, and then got his ass hammered to death. this whole game could really benefit from some tweaking. sorry. 2/5
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i cant pass this one chalange i tried everything even sending in abounch off people with cheap weapons and armoure and tanks with everything to barly any armour and best weapons its inposible
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The weight limit actually makes the game very interesting, instead of just purchasing the most powerfull upgrades available and sending a full team to kick a weak opponent's ass.
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Nice concept, good work on creating the game. But I'll be honest: The controls are terribad. The robots just can't seem to follow there commands either. 3/5
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Controls make the game quite bad, it's a fun killer for me. 2/5. And no autosave? Well, guess that one is on me at least, for not paying atention to the save button. Got the badge of the day anyway
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Decent game I think a few things could be changed to make it more fun. Many of them already listed. 3/5 with a lot of potential. Big things for me are the difficult with drag click to control. Another is a 360 degree turret can't maintain a lock on a target in it's range is beyond aggravating for me. The challenge's are more of an endurance trail than a skill. The prizes were nice at the end but what for? I already won??? Had fun though, nice game & good work.
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on chalange 4 get 2 guys with 1 armour lower then your max then give them best weapon then double team 1 guy then the other
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this game is not very thought out the evasion challenge is just dumb the hammerheads are the same speed as you with twice the strength and 5 times the armor they could atleast make your bot faster then the enemys your running from...pointless complaining though cuz all the people that spend days getting badges are just gonna vote this comment down and the maker wont see the critisism
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ok.. an okay way to finish challenge 4 is to load the game in a couple tabs and and when you've lost the sword just switch to the next tab which will have the challenge ready to play. Then you just click reconnect to get the challenge ticked.
Get the shield to follow the dragon perfectly when the dragon is moving in a straight line. That will make it target the shield predictably. This will require immense micro and a lot of attempts. When the dragon is switching directions it's targeting system is unpredictable so i suggest steering clear of him then.
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see the diffrence 'Champion Robotics Engineer Badge'
(30 points - 67,457 awarded)
'Mechanical Samadhi Badge'
(30 points - 6,919 awarded) yea thats not a hard bagde its impossible...