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I don't understand how a game like this can get 4 stars on Kongregate. F2P is full of timers, but research in this game has the most miserable ones I've ever seen.
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Pv(afk)P competition? Ridiculous long Cooldowns for every action with caps so low that they only last for 30 mins of playtime before you have to wait again? The opportunity to spend Kreds for everything to make this game enjoyable? Reminds me of King of Towers. Which is sad because both games have a good base concept. But this p2w thing ruins everything.
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Does anyone ever win cards from the adventure quests? About 30 battles in (with advertisement boost) and still nothing...
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Started playing this on my phone a while ago, and it really eats up the battery. Then it dawned on me that there might be a web version. Phone version is easier to navigate, but web version is easier on the eyes.
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what are the chances of getting a card in the 'chance pool'? I've played 30+ games will full ad-watching boost and got nothing
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Precombos vs simple cards: The Achilles' heel of An.Throwdown.
Though much progress is made at the direction of giving bonuses to all players, there is still something basic lacking, in order for this game to be fair enough and challenging: the pre-combo vs simple cards unequality issue fixed.
Cards that are not pre-combo should be given the chance to be combined at the very same round as a ready pre-combo card does, while players examine which combo they want to use. In that case, the bonus feature for pre-combo cards could be that (by some given initial options from which the pre-combo card might have originated) they could also be combined with more options than the normal cards. This way, a player would not have to be eliminated at once when a strong pre-combo card shows up, while delaying a round to combine a favorite combo. I only hope you could take this matter into consideration, because this is the most disheartening issue in this game for me… Thanks!
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fun game thanks
it would be nice to see your g watts and gems/coin totals somewhere on the interface rather than having to try to spend them before you see your total
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This game just needs a bit more polish and get rid of the energy based bullsh*t. Look how popular Hearthstone, Elder Scroll Legends, Shadowverse, etc. AND IT'S ALL BASED ON THE FREE TO PLAY MODEL WITHOUT THE ENERGY METER. If it's a good game, I'll f*cking spend some money on it, but there's just not enough incentive for me to buy anything for this game when I can only play it an hour at a time.
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Love this game but I find when logging into Kongregate via Facebook, it keeps logging out and constantly restarting the game when Kongregate is used. Is there a way around this?
Can you contact our support team at the following link so they can attempt to troubleshoot? https://animationthrowdown.zendesk.com/hc/en-us/requests/new
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The game would be better if there is no damage/virus on you're own LopTop just keep playing it and to enjoy it ofcourse hehehe :) best game ever!!!