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this is good game, but way too easy. It should have the difficulty settings like MR2 IMO. Also there should be SUPEREXTRAHARD!!!11 difficulty in MR2 and this lol, for those pros(like me) who just cant get enought from MR=D
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Remember, suggestions for the game can be submitted to the suggestion DB on the main site. There are no requirements for the suggestions so long as they're kept clean and original.
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The only trouble had in beating this game was the fact that it crashed... you have to build an army to win... but until the last few screens you don't have to use the army at all... and even then you can win just by using the energy blast spell... even at 1% you can still get it to send off a single shot.......... 2/5
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@ crowanation if he does get the tower complete, the tower will start throwing huge axes, that deal a lot of damage on a big aoe. also, the small dude will take his axe-shaped "hair" and throws it at people (he is actually bald, and the hair is an axe).
if he doesn't get the tower complete (gets hit before finishing tower) he will stop building it and start throwing his axes.
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plz some one sent me links for the thinks this need to be played like flaslook v? or em names are like flashload but plz sent me em plz
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The balancing in this game is non-existent at best.Within 5 rooms you go from completely dependent on spells and godly, to a weakling who needs max troops or he'll die. Energy pulse is the only spell that works in the 1% zone and that abosultly sucks. Then you just hope not to die and dodge 7vs1 until you can spawn someone. Also, wtf is up with having the size predict the troop? Different spell slots would be nice, because when things get really chaotic you don't have time to look at what your casting, and the priest is only available fro less than half a second. To top it off its sprites, I wonder if you tried....not to mention that during cutscenes if you move it ends, making you miss VERY vital instructions....1/5.
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I can't get past the second to last room without the game crashing, so I'm not going to finish this game until it's updated.
Some feedback: The instructions are not comprehensive enough. It takes a lot of poking around and trial and error to figure out what's what, and for a quick flash game that's too long.
The cut scenes are cute, but you need a way to advance through them if you're a quick reader, in a way that doesn't stop the cut scene completely.
The energy blast skill goes from wildly overpowered to practically useless within a couple of rooms. I'd suggest scaling back the spell a good bit and increasing the last few squares to 5% maybe.
I probably could have finished but after three crashes I'm done. I can't give this more than a 2/5 because of the bugs. Please do more intensive testing before you release.
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i wanna rate this game high form what ive played but this game is defintely not ready for us yet
if its posted it should be a finished product not a buggy crashing beta