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Comments for Cividlization 2

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Joey324

Jan. 09, 2020

Under rating threshold (show) Add a zoom in and out button for the world map, because scrolling up and down also scrolls the browser window up and down.

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(1)

Developer response from to_change_later

Done !

darkniko

Jan. 09, 2020

Under rating threshold (show) Can u please make the zoom in out of the world map with 2 keys, cause mouse wheel loose focus and scrolls the entire site..

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(1)

Developer response from to_change_later

I just added buttons for that

darkniko

Jan. 09, 2020

Under rating threshold (show) Typo in Tutorial https://prnt.sc/qlil3d

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(0)

Developer response from to_change_later

Fixed, thanks !

poisontaww

Jan. 09, 2020

Under rating threshold (show) Neat I'm liking this. It didn't black screen on me like the original did

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(1)

Developer response from to_change_later

I can implement that feature if you like it ;)

Pyrophex

Jan. 09, 2020

Under rating threshold (show) Can you add zoom buttons on the map, because using the scroll wheel scrolls the whole page and is pretty annoying to use.

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(0)

Developer response from to_change_later

Added !

dauntless

Jan. 09, 2020

Under rating threshold (show) Realized I have to purchase the green text social policies, even though there's no price for them at all. I'm assuming that Armies will turn green once I can afford it? Could use a lot more transparenc there.

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(0)

Developer response from to_change_later

Thanks for the feedback, I will try to make it more understandable

dauntless

Jan. 09, 2020

Under rating threshold (show) How come my social policies aren't reflecting the science I have researched?

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(0)

ChickenFartz

Jan. 09, 2020

Under rating threshold (show) Great game, fix the bugs plz. Lots of "NaN" errors on troop counts. Moving troops between cities is not intuitive and I still can't figure it out. Barbs attack a lot, but it wasn't too unbearable. Get some archers! Great game otherwise.

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(1)

Developer response from to_change_later

Difficulty levels have been implemented. I noted your other ideas for future releases. Thanks for the feedback !

zankosbzh

Jan. 09, 2020

Under rating threshold (show) The game is nice to look at, too much bug 1/5

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(3)

Developer response from to_change_later

Please report those bugs, I will be happy to fix them

dauntless

Jan. 09, 2020

Under rating threshold (show) It makes no sense for governors to be vulnerable in attacks. And when you dismiss them for lack of gold, why does the game dismiss governors before archers or warriors? They should be the last to go. 16m is ridiculous.

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(1)

Developer response from to_change_later

Governors are vulnerable during an attack but they should be the last one to die. They won't die if you still have any other troop alive. Dimiss process is completly random right now but you're right, I could make it so governors are the last ones to be dismissed.

xyzabc198

Jan. 09, 2020

Under rating threshold (show) when you are attacking enemies, if you have just 1 archer, type 10000 in the box when you are choosing how many units to send, and it will send 10k...lol

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(0)

Developer response from to_change_later

Fixed !

toreibjo

Jan. 09, 2020

Under rating threshold (show) So many flaws and errs. But I like it!

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(10)

Developer response from to_change_later

Please report all those flaws, I would be happy to make this game more enjoyable !

GonzalezBR

Jan. 09, 2020

Under rating threshold (show) Barbarians attacks should be much less massive since v1.0.1. Do you still have any issue with that ? Barbarians attacks are triggered by your global power. If you don't have any troops in your cities, they will attack you. Maybe I could add a peaceful mod with no attacks from barbarians or no attacks at all ? What do you think ? Eh, I get about an attack with ~30 troops every 1min. And the weakest troop takes 20s. I can train max 3 troops in that time. Or another option: give me a barracks or some place to "hold" the troops. They are kept training in the barracks and dont defend. And when I got enough people I can set them to "patrol" and they will battle. Right now, the barbarians are just killing my troops 3 by 3, 1 by 1.

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(0)

vbifbk

Jan. 09, 2020

Under rating threshold (show) When the troops are dismissed due to lack of gold, it dismisses 1 warrior and 1 scout despite there not being such. This leads to negative amount of warriors in battle reports and NaN amount of casualties and gold.

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(1)

xyzabc198

Jan. 09, 2020

Under rating threshold (show) For anyone struggling with this, try to get Navigation ASAP, this unlocks trade and caravans, search around and find another nation then send caravans to them, each trade route gives around about +15 gold which means you get a huge amount of gold, enough to build a substantial army

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(11)

xyzabc198

Jan. 09, 2020

Under rating threshold (show) I seem to be experiencing a bug, when I recruit a unit (like warrior or archer) it is immediately recruited (I dont have to wait)

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(1)

profmarcio

Jan. 09, 2020

Under rating threshold (show) Attack them first! No, won´t work. 30 warriors against 13 warriors and 12 archers... all my warriors dead and no casualties for barbarians.

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(1)

pokoloco

Jan. 09, 2020

Under rating threshold (show) Sometimes it doesn't take any wait time to make any units and I can just get hundreds of units if my gold allows it..

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(4)

pokoloco

Jan. 09, 2020

Under rating threshold (show) Happiness is a real problem for me, I have 4 governors waiting to take city's but I can't since 3 of my city's have 30-45% happiness :/

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(4)

Avald

Jan. 09, 2020

Under rating threshold (show) Switching buildings during construction does not give you a refund of the money invested

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(1)

Developer response from to_change_later

Fixed !

Avald

Jan. 09, 2020

Under rating threshold (show) Pacificism excludes piety instead of militarism, meaning that you can pick rationalism, pacifism and then militarism, and it would all work

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(1)

Developer response from to_change_later

I can't reproduce this bug. Can you please send me an exported save where this bug is visible ? Thanks !

pokoloco

Jan. 09, 2020

Under rating threshold (show) Treasury seems to be bugged, it doesn't increase my gold at all

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(-1)

Developer response from to_change_later

It does'nt increase gold, it increase the maximum gold a city can hold (100 for an empty city, 1 000 with chest and 10 000 with treasury)

Krokar72

Jan. 09, 2020

Under rating threshold (show) Great idea, but barbarians make the game unplayable. Build like 30 archers to defend. Try to build governer 16 min, build time. In 16 min got attcked 10+ times. All archer dead, governer completes, dies in next attack (12 sec). Now every time i build up to about 4 archers, barbarians atac with 10+ archer and 10+ warriors -> my 4 archers die, money pillaged and here we go again. what's the point?

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(0)

Developer response from to_change_later

I just added difficulty options. Check it out !

kerdios

Jan. 09, 2020

Under rating threshold (show) The queue isn't enough to handle the spamming, either add an automated recruitment mechanism to make it more idle , or reduce the recruitment times to a 1/4 of what they are right now to make it less so. right now it's plainly annoying, especially since you can't have info about the size of the enemy's military size without constantly attacking it, which also makes it less idle!

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(1)

Developer response from to_change_later

Added to my backlog, thanks !

Wingzwonder

Jan. 09, 2020

Under rating threshold (show) me broke ...no ceasefire ...nonstop raid....building list queue I cant even scroll down !

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(-1)

Developer response from to_change_later

Now there is a peaceful mod that will disable attacks

years2

Jan. 09, 2020

Under rating threshold (show) I don't see any explanation for the different icons next to barbarian towns on the world map

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(0)

Developer response from to_change_later

I added a description in the help section > Cities & Citizens > bottom of the page

tanjunyu

Jan. 09, 2020

Under rating threshold (show) oh so i go and build something else while currently building something and it cancels the one im currently building taking away my gold...

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(-1)

Developer response from to_change_later

Fixed !

Sinisterbane

Jan. 08, 2020

Under rating threshold (show) Have science needed to pick from rationalism and pacifism , piety only one selectable is piety doesnt even show tool tips on others now all are lit green, also is mouse scroll only way to zoom on world map i find it very hard to send thing out from city since it doesn't allow you to select action then move map, is there a way to select send scout/trade without clicking on a owned town?

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(1)

Developer response from to_change_later

Rationalism selection has just been fixed. I've noted your other concerns for a later release. Thanks for your feedback !

gamer275468

Jan. 08, 2020

Under rating threshold (show) Even with writing there is no option to click on rationalism.

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(-1)

Developer response from to_change_later

Fixed right now !

ascii122

Jan. 08, 2020

Under rating threshold (show) great game. Wheel doesn't seem to add trade routes though

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(0)

Developer response from to_change_later

Fixed right now !

steely99

Jan. 08, 2020

Under rating threshold (show) Rationalism and Pacifism are not selectable for me. Am I missing something?

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(0)

Developer response from to_change_later

For Rationalism, you need to discover Writing and it is locked if you select Piety. For Pacifism, you need to discover Navigation and it is locked if you select Militarism

pokoloco

Jan. 08, 2020

Under rating threshold (show) I can't seem to copy the export txt, whenever I try to copy and paste it somewhere it doesn't seem to work.

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(1)

kerdios

Jan. 08, 2020

Under rating threshold (show) Need to add a mechanism to automatically train troops to a definable # threshold (with an expected gold/s maintenance cost) alongside with queue instead of constantly having to spam them manually, at least if you mean for this to be an idle game

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(2)

Developer response from to_change_later

You will be able to queue troops recrutment when you discover Archery.

pokoloco

Jan. 08, 2020

Under rating threshold (show) Just got my second city and the "move troops here" option doesn't seem to do anything

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(0)

pokoloco

Jan. 08, 2020

Under rating threshold (show) apart from the issues with the units it seems to run pretty good now. I won't test the unit thing any further since it seems to break the game a bit. :)

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(0)

Developer response from to_change_later

Thanks for the feedback. If you got another bug with either Nan numbers or negative number of troops, please export your save and send it to me in PM. I'll have a look at it.

pokoloco

Jan. 08, 2020

Under rating threshold (show) Looks like refresh fixed the NaN gold bug

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(0)

pokoloco

Jan. 08, 2020

Under rating threshold (show) I just lost all my units against a village that had like 10% of my army... Game seems to have to many bugs to have been released this early :/. Which is sad because I like the game without all these bugs. ss: https://i.imgur.com/zwhxT0t.png

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(0)

pokoloco

Jan. 08, 2020

Under rating threshold (show) Another bug? https://i.imgur.com/YoMQ75t.png got attacked by barbarians and this happened

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(1)

pokoloco

Jan. 08, 2020

Under rating threshold (show) It says I have NaN gold : https://i.imgur.com/8Zd3Hgi.png It also says I have negative amount of archers: https://i.imgur.com/Ksidcll.png

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(1)

Developer response from to_change_later

That's probably because you have been sending more troops than you actually have !

pokoloco

Jan. 08, 2020

Under rating threshold (show) Looks like there is no limit on units I can send, idk if this is only a visual bug. If I have 10 warriors, I can send 1000000 and it also shows i've send that many.

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(1)

Developer response from to_change_later

This has been fixed now. Thanks !

HakanO36

Jan. 08, 2020

Under rating threshold (show) Very good game. But do we need wars in the world? Will there be a game just to concentrate on civilazition? But again nice game.

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(1)

Developer response from to_change_later

Thanks !

Zak25

Jan. 08, 2020

Under rating threshold (show) Dont give up too early. The barbarians stop attacking after a while, and they doesnt seem to start randomly.

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(1)

Developer response from to_change_later

You are right, this isn't random. It really depends on your global power.

KidA1515

Jan. 08, 2020

Under rating threshold (show) Game really bogs down at the first Ancient researches, with nothing really to do. Waiting for 15 minutes to do anything isn't very fun.

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(4)

Developer response from to_change_later

Yes, science become very expensive after a while. You have many ways to improve your science production, including reincarnation that will give you powers to boost it. While you are waiting for science to complete, you can explore the world or conquer other cities !

xyzabc198

Jan. 08, 2020

Under rating threshold (show) This would be a 5 star game if not for the rediculous attacks, 1 star until fixed

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(1)

Developer response from to_change_later

v1.0.1 released. See my answer on Harperson comment. Thanks for your feedback !

Xron01

Jan. 08, 2020

Under rating threshold (show) Unplayable with these ridiculous attacks. Giving it a 1 rating unless this changes

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(2)

Developer response from to_change_later

v1.0.1 released. See my answer on Harperson comment. Thanks for your feedback !

Hirannon

Jan. 08, 2020

Under rating threshold (show) Here's the problem with these attacks - YES, I CAN work over them, but it becomes more of a hassle than it's worth. It is not impossible, just tedious.

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(2)

Developer response from to_change_later

v1.0.1 released. See my answer on Harperson comment. Let me know if you still think those happen too often or if you notice other issues. Thanks for your feedback !

bovan1

Jan. 08, 2020

Under rating threshold (show) same more than 100 incomming got no chance

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(2)

Developer response from to_change_later

v1.0.1 released. See my answer on Harperson comment. Thanks for your feedback !

profmarcio

Jan. 08, 2020

Under rating threshold (show) Fix these ridiculous attacks, please.

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(3)

Developer response from to_change_later

v1.0.1 released. See my answer on Harperson comment. Thanks for your feedback !

Harperson

Jan. 08, 2020

Under rating threshold (show) ...And the attacks from the barbarian villages keep coming. There is no way that I can defend the countless attacks as they send 30+ troops at a time, take my gold so I can not train any troops myself so what's the point in playing?

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(5)

Developer response from to_change_later

v1.0.1 released which should lower the amount of barbarian attack and make barbarians less powerful. (This only affects newer attacks. Current incomings are not canceled) FYI, barbarians start attacking when you reach Ancient Era and when you are weak enough. If you build more troops, you will get less incomings. Thanks for your feedback !

Shailkan

Jan. 08, 2020

Under rating threshold (show) Looks like a good game but after 10 min i got assaulted by the same guy more than an hundred times (Barb.vil)

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(6)

Developer response from to_change_later

v1.0.1 released. See my answer on Harperson comment. Thanks for playing and for reporting issues on this game. I'm always happy to have feedback to make it more fun !

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