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HazePolaris

Aug. 19, 2017

Under rating threshold (show) Meant "mastery skills" were reset not fighting skills

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(1)

Developer response from tovrick

You are basically creating a long history of Masters and Disciples in the game with each Disciple surpassing the Master to reach new heights. In game terms you get 1 Mastery Point for every 5 levels reached as a Disciple so it is usually not a good idea to Promote until you reach a higher level than you did before.

HazePolaris

Aug. 19, 2017

Under rating threshold (show) I "promoted" after already doing the disciple thing once. I now have less points to work with and fighting skills reset. This is just really confusing and misleading how this even works. Just lost a bunch of points just because the way it is explained in-game makes zero sense.

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(0)

KPyr

Aug. 19, 2017

Under rating threshold (show) would be nice to be able to see some informations from tutorial again. especialy in regard to stats. the attack/hit/def mechanic is kind of strange. realy often the enemy just slices you to death even if it has much lower stats than you.

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(5)

Developer response from tovrick

I left stats out of the tutorial because you can get information from the skills menu (for example aggression explains what Attack does.) For the main 3 stats though Attack just determines who attacks and who defends each round (a round being a single attack/defend animation.) The chance an attack actually hits is based on the Attacker's hit stat versus the Defender's defend stat.

deleteduser

Aug. 19, 2017

Under rating threshold (show) The Awards need to have hints.

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(48)

Developer response from tovrick

Update: Unlock conditions are now shown for all awards. (You need to open a school first to unlock the awards tab.)

DoruTheDragon

Aug. 19, 2017

Under rating threshold (show) Problem is the rapier literally the only weapon with no tradeoff for its gains, all the others make you lose stats in order to gain the benefits, nevermind that rapiers also the best weapon for critical hits, which destroys HP/defend builds. You don't even need to meet requirements, it just that good.

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(2)

Developer response from tovrick

The rapier has low damage compared to its price. That means if you upgrade the weapons enough even the short sword will eventually do more normal damage -- So while the rapier may be able to kill an opponent with 5 lucky attacks other weapons can kill in 5 regular attacks.

Olug

Aug. 19, 2017

Under rating threshold (show) Either shop or equip is broken. When I try to sell some items that do now show as equipped screen, the shop shows them as equipped and I can't sell

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(1)

Developer response from tovrick

It is complicated compared to other games as the starter equipment needs to be removed from all 4 equip styles before they can be sold. (So check the Fencing, 2-Hand, Shield and Duel Swords tabs and make sure the item is still not equipped there.)

DoruTheDragon

Aug. 19, 2017

Under rating threshold (show) there no point to get a big pile of HP if you giving up more chances to attack... hit... AND defend, which gives opponent more chances to do a critical hit. If they critical hit your guy, all that HP won't matter cause its always 1/5th of your max. I just don't see a legitimate reason to buy armor less I'm missing something

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(2)

Developer response from tovrick

There is a subtle rock-paper-scissors thing going on with the skills: High Attack > High Hit/Crit > High Hp/Defend > High Attack. So high HP/Defend should be very effective against warrior types (they have low crit due to the heavy swords but deal lots of damage.) I had a really hard time balancing the game though and I probably still have a lot of work left to do in that area. Also: If you have low total HP normal attacks will drain more stamina when you are damaged (the loss is proportional: So if you lose 50% hp in an attack then stamina will drop 25%. Low stamina means you will attack far less often.)

deleteduser

Aug. 19, 2017

Under rating threshold (show) Sigh, pisses me off to lose in a tournament to someone that has 1/2 of my HP, 1/2 of my DMG and barely 30% stats. RNG Ftw.

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(2)

Developer response from tovrick

Pisses me off too: This is one of the reasons I added a quick save/load system, lol.

LERNY

Aug. 19, 2017

Under rating threshold (show) What good is defensive mode? you don't hit but you don't regen stamina/hp either

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(1)

Developer response from tovrick

You use it to wear out your opponent. When stamina is at 50% or less characters may fail to attack which gives you a large advantage. This is very effective in the early game when total stamina is low. Also, you can counter attack in defend mode (counter attacks need to be unlocked first.)

mmendes4507

Aug. 19, 2017

Under rating threshold (show) Amazing game!

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(1)

brenigan

Aug. 19, 2017

Under rating threshold (show) COLOURS VERY BRIGHT!!! HURTS MY EYES!!! BUT THE GAME IS PRETTY DOPE! I GAVE IT 4*

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(-1)

Developer response from tovrick

Sorry, I am not a very good artist or designer. I sort of gave up half-way through development and just started using the same basic colors over and over. (red, green, blue, yellow, etc...) It is one of the first things I plan to fix if the game does well.

deleteduser

Aug. 19, 2017

Under rating threshold (show) Seems to lock up every time I change tabs in my browser.

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(0)

Developer response from tovrick

It seems Flash drops the frame-rate if a game is not in full view on the screen (even scrolling down on the page can slow the game down.) Running the game in its own window seems to help.

reyners

Aug. 19, 2017

Under rating threshold (show) Like it. Love the animations. had a little bug: only bought one rapier but was able to equip two.

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(0)

Developer response from tovrick

I have not encountered this bug. Were you able to equip the same item to both the left and right hand?

space20021

Aug. 19, 2017

Under rating threshold (show) You said you would give me 2 more skill points to spend when I leveled up the first time, but I did not receive it.

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(2)

Developer response from tovrick

Sorry, broke this with the new update. Working on a fix now. Update: Fixed

pella

Aug. 19, 2017

Under rating threshold (show) Ahh total skill level of all masters = better xp later on for unlocks

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(-1)

nazrin999

Aug. 19, 2017

Under rating threshold (show) The fight stop when you scroll down to the comments section

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(0)

Developer response from tovrick

This is related to the game slowing down if you switch to another tab. I am looking into a fix but early research does not look promising (looks like this may be a 'feature' of flash.) Update: Fixed

pella

Aug. 19, 2017

Under rating threshold (show) What does having multiple masters do? I have 2 masters and am wondering what the benefits are

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(8)

Developer response from tovrick

In short: Double the Mastery Points to spend. (The second master slot starts vacant though so make sure you promote a disciple to the position first.) Having a second master also gives you the option to train a new set of fighting skills -- the Knowledge skill is automatic and it reduces the cost of Fighting Skills from 3 to 2.

danimalpro

Aug. 19, 2017

Under rating threshold (show) This is amazing. I love the animations and the gameplay. I believe that if you worked on this more it could soon be a hit !

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(1)

Developer response from tovrick

I am glad you like it! I have 30 fighting skills and 30 rivals planned and a couple new features but it will take several months to add them all unless the game does really well. Haven't decided yet if that will be the end or if I will add an Ascension mechanic of some sort.

devilronin

Aug. 19, 2017

Under rating threshold (show) get rapiers, go duelist, win big

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(5)

TheSable

Aug. 19, 2017

Under rating threshold (show) Game gets paused when you change tabs.

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(2)

Developer response from tovrick

I noticed this when I released and am looking into a solution. A temporary fix is to play it in a separate window (at least this works for me on Firefox.) Update: I have confirmed that the frame rate drops to 2fps when not in view. I can't change this but I should be able to get my game working correctly at this speed. Update 2: Fixed!

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