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@OrangeMonkey543: That's part of the "Concentration" skill -- clicking on the battle area increases the fighter's stats for a short time.
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master shield knights are the worst. not only do they have the most health meaning they take the longest to kill, but thats if you can get a goddamn hit on them since they have the highest defense as well.
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file:///home/chronos/u-6a0cc4ce0885376433831c9c8e0b7b8e610fcdca/MyFiles/Downloads/Screenshot%202021-11-24%209.38.06%20AM.png
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You may have countered my attack, but I counter you counter. Ahah, you fell for my trap, I counter your counter attack of my counter attack
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Am I doing something wrong or are Knight (Master) 10x harder than any other enemy to defeat? I'm stalling so hard because of them and I've literally tried 4 different builds by now :S
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Heads Up For Players Further Into The Game: Imported Items Don't Seem To Count Towards Progress For Familiarity Awards
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My character is lvl 76 and my silver coin is at 69 when it say +1 per highest lvl and it say my highest training lvl is 69, why is that? Btw Im a huge player of clicker and idle game and I just discovered this one yesterday, probably the best one ive seen after
It refers to Training, the button next to Tournaments, not your character's level. An easier way to look at it is the highest level of enemy you've ever defeated
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imagine training your whole life to become a knight and then dying to a farmer looking bitch two handing a shortsword who just started his career 10 minutes ago.
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Dude, every time I see a new massive update for this game, I somehow remain as shocked as the last. Thank you so much for continuing to make this masterpiece even better.
Time to start over for the 470th time.
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Oh, i figured it out, using a template for hybrid skills WILL use up normal skill points as well, disabling the template will refund the skill points so you can use them. Maybe this helps if you want to fix it, as it does not seem to be intentional.
There is a setting on the Hybrid Skills page that lets you ignore points spent there while you are on the Normal Skills page, makes things easier if you are using the templates
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Seems like skill points are just disappearing if you switch pages, I was level 20 with 4 skill points, went to check what I need to spend on to get unlocks and when I came back I had 0, this happened multiple times so I am now level 20 with 0 points invested into skills
I'm going to guess you didn't get very far because there is a lot of stuff that unlocks. Perhaps that just means I need to make the beginning more interesting? I'll be working on another update this year and next year that should help with that
Early game I think 2H Barrage is the best for making progress the fastest. For the rest of the game I usually have each master focus on a different style and stance and have the disciples take turns copying each master
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It would be awesome if you could add some sort of multiplayer versus thing so you could use your disciples agianst other players desciples.
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I was just playing perfectly like 3 hours ago, i tried to reload and now unity is giving me some kind of weird message, unityLoader.js:3 and UnityLoader.js:4 in chrome console, and i dont know a rock bout programmin, any help guys? pretty please!
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I think Time Management may need revision. As it stands, it explicitly hampers progress if you use the higher Play Speeds.
If you spend one hour offline, you can then spend 30 minutes to do one hour's worth of gameplay. This means that you have accomplished one hour of advancement in 1.5 hours. With the 4x multiplier, it still takes 1.25 hours. Given that there is a multiplier for offline Exp and Gold, you stand to lose even more (unless you are below Grand Master Rank with no other increases to the offline bonus).
Using the Half Speed option, you can do 30 minutes of work in one hour, then spend either 15 minutes or 7.5 minutes doing 30 minutes of work. This means that it requires either 1.25 or 1.125 hours to do one hour's work, and it is still an overall drag on advancement.
It is, under most circumstances, a trap choice for players.
This is already factored in, you don't lose the real-time when you play at faster speeds. You can test this by playing at 2x speed: You only lose 1 second for each second you play, not 2 seconds. And 4x only costs you 3 seconds every second you play at that speed, not 4.
So to correct your first example: If you spend 1 hour offline you would have to play for 1 hour at 2x speed to spend it all - so 2 hours of gameplay total, but you were able to be offline for 1 hour
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when i level up multiple times and go to level up one skill it takes all of them it could be skill that needs 1-3 skill points it will just eat my sp
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how do i get the arms collector award? I can only have 15 items and 2 items are my armor and shield so i can only have 13/14 needed swords.