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The "Champion's Spirit" Event Co-founder skill does not work all of the time. I'm purging in area 2 and I'll frequently only get 2 of my requested enemy type and the third will be a random one.
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also my scrolls are maxed out but maybe i want them maxed out faster so i can progress faster because they're a time wall when farming fame. I also need the school a lot too
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ty tovrick i just found out about the 3rd mastery skill its op. The history thing is not a thing im prioritizing since its kinda annoying farming fame but ill do it after my current school
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Idk how this is possible , nor do i know why it happened , i was quite literally upgrading my dagger , and then , BOOM , soft lock , neither of the guys atacked , pause button did nothing , when i reloaded the page it came back to normal , now i think my pc has been possed by the evil spirit of "f you"
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Out of curiosity, is this up on Kartridge as well? And if it isn't, then what's stopping you from getting it on there?
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i love this dev so active all the time and even though the updates take some time, They're almost always massive. I haven't gone past the sr level 600 dudes yet tho. Those people are so strong and my level 480 guys cant get even close but 3 star the 480 and lower.
I've seen a few players get stuck in the late game because they don't make full use of the Cofounder's and Rival Hires' 3rd Mastery Skill (the one that gives stat boosts for unspent skill points.) Some also get stuck because they don't make the History of Admin & History of Research Archives a priority. Hope this helps!
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Same as the next guy, loaded the game up this morning and it played for ten minutes or so, went to spend spirit points and poof, no game, just a black window that persists through refreshes.
yeah black screen is almost always an issue with browser. Refreshing sometimes helps, and recently we discovered adblockers can cause problems. You could also try a different browser. If nothing seems to work though you can try using the Unity version (ask about it on Discord.) The Unity version doesn't have access to the events though
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Games is really nice. Always something new to discover.
However, once you finished tournament progress is slow, because training level is just going higher, if you stay ingame. reduce number of fights needed for next level or get higher training levels while beeing offline would be really nice.
I'm thinking about adding more tournaments and an offline mechanic but there are ways to reduce the number of fights and you can challenge rivals to skip training levels. You'll also be able to Spar Rivals at 25 level increments later in the game to skip training levels.
There is a Unity version currently in beta. It is technically complete and will be open to all players to use but it won't be ready for official launch when Flash is discontinued. You can find more information on Discord: https://discord.gg/uSwdEym
Flash is being discontinued at the end of the year. Browsers have a low priority now to make sure Flash works. The only thing I can advise is to try a different browser.
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This is, by far, the best Idle Game I have ever played! And I have played a few ...
The monetisation is very fair, maybe TOO fair?! I think you could and should have just a little more monetisation
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Around level 530, where my training opponent is level 540, I'm gaining WAY more experience losing fights than I do by winning fights...
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This game favors defense waaaay to heavily, and considering that two high defense characters are going to take 100 times longer to fight than 2 high damage characters, it quickly becomes a tedious game.
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game is crashing my firefox.... i play games on kong for almost 20y and this last year or so many games crash firefox and flood ram
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at the beginning of the game, and i'm not sure if this continues, crits often deal less damage then usual attacks, could you please make it so crits add damage instead of changing it
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it would be nice if you can be left-handed
it would be like normal except your primary is in your left hand instead of your right
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Sword Fight makes some people more curious about the swordmanship.
It did it for me. Now I know what are and how do power strikes, combos, counters, parries, feints and reversals look like in real world. Maybe someday in the future the game will have a update on footwork. Anyway, this game is exceptional. One of not many games that had me come come back to it and play some more. It has soo many unique mechanics.