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Xenomina

Aug. 23, 2017

Under rating threshold (show) Offline Exp is often better than active Exp. There should be a BUTTON to switch to offline exp as exp source. MAKE IT AN ACHIEVEMENT unlock !!!!!!!!!!!!!!!!!

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(8)

Developer response from tovrick

Interesting idea, I will think about adding it. But for now you can use the Save/Load buttons (save, wait 5+ mins , load)

skypig

Aug. 23, 2017

Under rating threshold (show) is there any new stuff that you can buy in the shop as you play?

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(1)

Developer response from tovrick

not at this time

jeapple

Aug. 22, 2017

Under rating threshold (show) Huh there is no way to make CRIT damage goes lower, that becomes 5 hits ko thing.

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(0)

deleteduser

Aug. 22, 2017

Under rating threshold (show) Could we add a third tier of library that adds +10 to fighting skills max

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(0)

Developer response from tovrick

There is a 3rd tier already, it adds +5 fighting scroll level and +2 mastery scroll level

yoelleoy

Aug. 22, 2017

Under rating threshold (show) Opened the game today, and it is stuck on a blue screen and wont load for me. It worked fine last night. Help :(

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(2)

Monstrofocozo

Aug. 22, 2017

Under rating threshold (show) Putting points into Blitz should either not lower damage, or raise it by something like .1% per point. When one gets better at a fighting style, they tend to also improve upon its deficiencies.

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(2)

Truepsycho

Aug. 22, 2017

Under rating threshold (show) Oh. Forgot to mention that the death animation when you die and when they do and when the next one comes up next takes to long.. Please make the enemies insta spawn so they can be hit from start. That time before they can get hit needs to be removed.

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(-1)

Truepsycho

Aug. 22, 2017

Under rating threshold (show) How about adding better weapons for a higher price in the shop for dual wielding, being stuck with these crappy Rapiers feels bad man. Also the amount of gold you get from the higher lvls when you've been farming offline for a couple of hours u get like 10b. So 1 million when I need 2.4 billion isn't enough. I like the game, hope it keeps improving, it has good chances =)

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(0)

Developer response from tovrick

Many players use only rapiers the entire game because of the stat and crit bonuses.

deleteduser

Aug. 22, 2017

Under rating threshold (show) Can't figure out how the prowess mastery works... Any help?

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(0)

Truepsycho

Aug. 22, 2017

Under rating threshold (show) I'm currently lvl 107 and getting my ass kicked by lvl 90's.. And sitting here watching a 30 sec long battle with one of those defender types with higher evade/block rate is no fun at all. I should have a better hit rate when Im 17 lvls over these ones.. I've been sitting here on lvl 91 for 10 mins now trying to continue on,,, so u really need to fix their block rates. And the mastery skill that's supposed to double your Master points doesn't work... and why can't we keep the mastery points when we Promote the Master?

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(1)

Atomsk

Aug. 22, 2017

Under rating threshold (show) Does boosting the skills ie Fencing provide a passive bonus even if you are not using the fencing fighting style?

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(1)

Developer response from tovrick

No, the bonus from the Fencing skill affects Fencing only.

OrangeChus

Aug. 22, 2017

Under rating threshold (show) Could you add arrows to the stances indicating the rock-paper-scissors mechanic?

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(1)

Developer response from tovrick

I will consider it. The problem is I may add skills later that help reduce some of the weaknesses or boost them the opposite way.

Drysh

Aug. 22, 2017

Under rating threshold (show) This is an excellent game. Congratulations, Toyrick! I have some "features requests". :) 1. Double rapiers are too good. Since rapiers IRL are as heavy as a long sword (it's a myth they are light weapons), I suggest giving them the same strength requirement as long swords. 2. Armors could have new graphics when you update them. 3. Defend stance is too niche and you have to change to something else during the duel. I suggest changing it to attack only when the opponent is fatigued instead of setting attack to 0. That way it would work on it's own like the others. 4. Equipment penalties are too much at lower levels. Maybe they could give a percentage reduction to stats instead of a fixed one. 5. Leadership could give only 1 extra level. That would make getting the awards a little harder. It's too easy right now.

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(0)

Developer response from tovrick

Thanks for the feedback! I did only a tiny bit of research into swords and real life fighting, and some things I decided not to keep realistic (like dual swords stance.) I wasn't aware of the rapiers being as heavy as long swords but I think most players are like me and will want them to be light. 3: I tried attack 1 with defend but I didnt like it. And later in the game you get counter attacks and they work defend mode. 4: because of the way stats are used for calculations using percentage reduction would make the heavy equipment much worse at higher levels.

deleteduser

Aug. 22, 2017

Under rating threshold (show) Amazing game, needs more items though. Specifically, weapons. As it stands, with the rapier giving 20 to attack, hit, and defend, plus 8 to critical, it's far and away the best weapon in the game. MAYBE use a claymore if you're two handing or have meet the absurd strength requirement, but I can't think of any reason to use any short swords, arming swords, or long swords over the rapier.

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(1)

Maaarcel

Aug. 22, 2017

Under rating threshold (show) killed Grand Master Greg with Blitz Stance, only got one Star, killed him again with Blitz Stance, still just the one Star. ok, thought maybe get 2 Star first killed him with dual swords, yay 2 stars, after that killed him again with Blitz Stance, still no 3rd star...

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(0)

Developer response from tovrick

you also need to reach the skill level requirements

Maaarcel

Aug. 22, 2017

Under rating threshold (show)

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(-4)

Dabestest1991

Aug. 22, 2017

Under rating threshold (show) Pretty swell game. Just a little pet peeve. Can you add a way for me to equip/unequip all stances at once? It's not too big an issue, but having to unequip an item from all stances just to sell it is a little tedious.

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(1)

teecko

Aug. 22, 2017

Under rating threshold (show) They're equiped by other styles

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(0)

DoruTheDragon

Aug. 22, 2017

Under rating threshold (show) Can you make it more clear how you obtain stars in Rivals? I want to believe it cause I don't have the stats the stars are mentioning but I have no way to test that atm for something I may not be right on.

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(0)

morganjc1986

Aug. 22, 2017

Under rating threshold (show) doesn't save properly. if i close the window i lose progress. i even saved the game using the manual save slot and it won't let me reload when i come back to it

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(0)

morius

Aug. 22, 2017

Under rating threshold (show) the game is awome, but i honestly think it's quite broken because of the critical hits scaling with the total hp of the target. that makes vain any kind of hp upgrade while against rogues

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(0)

bboyauron

Aug. 22, 2017

Under rating threshold (show) This game goes from easy to impossible SOOOO FAST

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(-1)

WZRD420

Aug. 22, 2017

Under rating threshold (show) Using other tabs causes the game to lock up. Playing in a separate window seems to be an acceptable work around atm. So far games looking great, still too new to comment much. Would love a chat channel!

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(2)

magicalzaza

Aug. 22, 2017

Under rating threshold (show) The further you get in the game the more fun it becomes. Been playing it for two days now. Love it Great game 5/5

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(1)

Jokotai

Aug. 22, 2017

Under rating threshold (show) Having a collector award (10% off the price) actually lowers my profit, because the sell value is determined by price. I do not think that that is good because you cannot turn off the award effects.

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(2)

RonP91

Aug. 22, 2017

Under rating threshold (show) meep

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(-1)

rouher

Aug. 22, 2017

Under rating threshold (show)

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(-6)

bigwood88

Aug. 22, 2017

Under rating threshold (show) I must not be far enough along to unlock schools then... what level do they open up? I am currently level 55

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(1)

Developer response from tovrick

After you have promoted at least once it becomes available when you win the Provost Tournament.

Zeitgeistual

Aug. 22, 2017

Under rating threshold (show) can't sell original sword and shirt... says they're equipped when they're not.

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(0)

bigwood88

Aug. 22, 2017

Under rating threshold (show) Is there a way to see the "awards" that we have earned? Or am I just blind and can't find it?

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(1)

Developer response from tovrick

You unlock it when you buy the school

Nuryn

Aug. 22, 2017

Under rating threshold (show) Does Mentor from different masters stack?

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(0)

Ksmrulz

Aug. 22, 2017

Under rating threshold (show) @Aella83 you might want to reconsider where you're putting your skillpoints. I usually beat that tournament at around level 90 (the first time at level 92).

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(1)

deleteduser

Aug. 22, 2017

Under rating threshold (show) Aella83, if thats happening you need to rethink your build because with mine I beat that tournament at lvl 110

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(1)

Aella83

Aug. 22, 2017

Under rating threshold (show)

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(-3)

edsemirhan

Aug. 22, 2017

Under rating threshold (show) is there a way to reset skill points?

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(0)

Eddie7777

Aug. 22, 2017

Under rating threshold (show) can this game get a chat channel?

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(0)

Andy8583

Aug. 22, 2017

Under rating threshold (show) Bug with getting strategist Award? My disciple currently has fencing and 2-handed at lvl 10 and I havent got it yet?

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(0)

Developer response from tovrick

You have to have 10 in two of the stance skills (Attack, Defend, Barrage, Blitz or Guard), not the equip styles.

Papachabre

Aug. 22, 2017

Under rating threshold (show) @Xenomina It's like that for every game on Kong - there's always cheaters in the top spots. I don't even know why they bother having a high score chart.

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(0)

Developer response from tovrick

It helps me get an idea of how many people are playing and how well they are progressing or if they are getting stuck (for example in this game players are reaching much high levels much faster than I had anticipated: The new content I plan to release will not be a challenge at all for them unfortunately.) Some of the high scores in the awards section is my fault though since I set it up as a counter (I didn't think that one through: there are a couple ways normal players can accidentally raise this score higher than it should be.)

LanceJ22

Aug. 22, 2017

Under rating threshold (show) Is there any way to check if I have died during a run?

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(1)

Developer response from tovrick

No sorry, I plan to eventually add a win/loss record for the disciple

LanceJ22

Aug. 22, 2017

Under rating threshold (show) anyone know what head master gives you?

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(0)

grot_doreto_bahg

Aug. 22, 2017

Under rating threshold (show) should have like a rpg loot system that buff/debuff skills and stats, that would be awesome

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(1)

Xenomina

Aug. 22, 2017

Under rating threshold (show) Highest training level over 1000 within a day? Why do I even try

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(1)

UnrealJake

Aug. 22, 2017

Under rating threshold (show) There's an exploit available for what is essentially infinite money. Getting the award for buying and selling 30 items, and the award for maxing out an item results in you being able to buy gear, upgrade it, and sell it for a profit. And these are just my observations after playing for a day: The pacing around level 70 seems to be pretty slow, it drops off dramatically. The enemies having access to multiple special attacks long before you do also leads to some frustration and the inability to consistently win against much lower level opponents. They seem to be able to counter attack, power attack, and multi attack much more often than you can. This may just be my confirmation bias however.

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(0)

Developer response from tovrick

I've heard many complaints, I will probably remove the abilities from Journeyman Rank enemies and reduce the skill level of Provost Rank enemies.

deleteduser

Aug. 22, 2017

Under rating threshold (show) Not bad, but lost my data on a reset... pondering if it's worth it to build another one from scratch...

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(0)

atuliazyron

Aug. 22, 2017

Under rating threshold (show) This game REALLY reminds me of The Immortal for the Genesis.

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(0)

rickybowmanffxiv

Aug. 22, 2017

Under rating threshold (show) Not getting gold on tournament losses.

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(0)

Developer response from tovrick

I found the error and will release the fixed version later today.

Mordomacar

Aug. 22, 2017

Under rating threshold (show) Do master skills from several masters stack or does only the highest level count?

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(3)

Developer response from tovrick

They stack.

Darquintan

Aug. 21, 2017

Under rating threshold (show) 1. Get Trader, Merchant, and Arms Dealer awards. 2. Buy Short Sword, max upgrade it, and sell it back. 3. Profit.

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(4)

Sunshirou

Aug. 21, 2017

Under rating threshold (show) Performance seems to drop off a bit after awhile of playing it, further more if you go to another tab or something similar the game seems to lock up and i can no longer interact with the game properly.

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(2)

denisolenison

Aug. 21, 2017

Under rating threshold (show) I tired of being killed by someone who is 10+ levels younger than me. Please, make a bit more difference between levels. http://prntscr.com/gbhfgj

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(8)

Developer response from tovrick

With all the fighting skill and mastery skills it is very difficult to make the enemy level match the player's level perfectly, and its not really supposed to -- just think of it as them belonging to a more advanced school with more experienced Masters.

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