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DerKapitan

Aug. 26, 2017

Under rating threshold (show) This game could really use a help section that explains some of the mechanics. Especially with masters and such.

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(3)

Monstrofocozo

Aug. 26, 2017

Under rating threshold (show) @raarie at level 100+ having higher damage and health is definitely more important than losing small amounts of stats.

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(1)

raarie

Aug. 26, 2017

Under rating threshold (show) I don't really like the gear system, att/hit/def are way more important than health and damage. So most of the gear feels like a downgrade. gear that improve one stat at the cost of another and increase changes with level would have been better. Assuming you don't want to redo everything you might want to consider adding gear that have more positive stat modifiers. possibly making the upgraded stat att, hit, or def instead of hp or damage. Although that would have a lot of impact on the balance. I'd also suggest automatically equipping a weak item if someone sells an equipped item. either a new item with the weakest stats and sell value 0 or just buying the cheapest item available for that slot automatically. This would make it easier to upgrade gear.

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(2)

MrSzaman12

Aug. 26, 2017

Under rating threshold (show) I don't know if it's just me, but game seems to be a bit glitchy after i change a tab in the browser. (firefox)

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(6)

Goatsmuggler

Aug. 26, 2017

Under rating threshold (show) This is quite the interesting game.

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(0)

Slayer4103

Aug. 26, 2017

Under rating threshold (show) I wish there was more gear. Or at least more gear that actually felt like an improvement to purchase

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(2)

Stigingvar

Aug. 26, 2017

Under rating threshold (show) After patch 0.13.4.2 everytime i switch tab the game semi freezes. I can click the tabs, switch lvls of mobs etc. But no mobs are spawning at all, and when I reload/refersh it says its been offline.

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(8)

Xenomina

Aug. 26, 2017

Under rating threshold (show) "Equipment levels capped at 500" is it? Not for me

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(1)

Developer response from tovrick

your right, the code is missing for some reason.

Rythmyo

Aug. 26, 2017

Under rating threshold (show) Part2 of my comment: And then the biggest problem (or least ; depends on how far you want to develop the game) is your balancing. One issue is the stats vs dmg/hp balancing. (for example those stance awards. one gives -10% dmg for opponent and other +60 att for you. Second is far better in late game). Also that everyone onehits you in late game and that you cant play with blue defense style anymore. Everything just scales with dmg but your own dmg is capped by the gold (which scales rly bad). Having everything depend on dmg is a waste of stats and strategic depth. Second issue is the counter play for crits. There is none. In late game the only worth possibility is to make 5 crits before he hits you with one hit.

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(0)

Developer response from tovrick

I will fix scrolls eventually, probably automatically switch to the scroll with the least time remaining or the one that has the most total skill points (or I'll let the player choose which.) I wasn't expecting players to continue this long after defeating the last rival so the balance is indeed way off. Plans have changed a lot since launch though so I am not exactly sure yet what I will be doing to fix it.

Rythmyo

Aug. 26, 2017

Under rating threshold (show) Rly nice game which got me hooked a little. But i see some problems. First some minor ones: Scrools system is kinda annyoing towards the end because i had to switch it like 30 times ( every 20mins once) to complette everything. Its just a bit depressing that everything beyong max lvl is wasted time. maybe make a capped "storage" for scroll points, which fills at 50% rate if nothing else is to reserach. And add more items. Also remove those awards which lets me sell my eq for 120% value. 100% is totally enough. Its just depressing and annoiyng to have to sell the items to make much money(3-5 sells = 2x gold). With autoclicker i could abuse it and double my gold every 10secs (probably much faster) which would result in 6 item lvls per minute. In in 1.5 hours i could reach the item lvl cap.

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(0)

zant123123

Aug. 26, 2017

Under rating threshold (show) Love the constant updates and in-depth gameplay, lots of fun to play :)

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(-1)

deleteduser

Aug. 26, 2017

Under rating threshold (show) Game is effectively unplayable in chrome. Opponent sprite is missing, no save function, no upgrade/skill menu. Version 60.0.3112.113 (Official Build) (64-bit)

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(2)

tiktik

Aug. 26, 2017

Under rating threshold (show) somehow my save game got deleted after i got to level 216 and various other things...not worth it to try again

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(1)

barmanmatt

Aug. 26, 2017

Under rating threshold (show) i got to a decent level and i could see that the save progress was there and when i came on next my progress was deleted, this doesnt happen with any other game? is this a known issue?

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(1)

Kastellan

Aug. 26, 2017

Under rating threshold (show) Really nice game, graphics are very plain. On first look, I skipped it, but came back and played, and it's really fun. Movement is great, just need a bit more graphic style, without messing with game play, because game is cool.

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(0)

deleteduser

Aug. 25, 2017

Under rating threshold (show) Found a bug. I beat Grand Master Drevon in a duel, and it's still showing the award icon as achieved but when I click on it it says I don't have it yet and I'm missing the star on Drevon's icon.

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(0)

Deadl9Ball

Aug. 25, 2017

Under rating threshold (show) how do you get to 20 or 40 strength

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(0)

Smorphilicator

Aug. 25, 2017

Under rating threshold (show) when i switch tabs even for a moment, my character loses their entire stamina bar. i know it's not proper, as it can be completely gone in less than 2 seconds in an instance where my character would not be capable of using/losing that much stamina that quickly.

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(1)

Drysh

Aug. 25, 2017

Under rating threshold (show) It seems Discipline and Dedication effects are based on your highest level master only (you get it all if your level is lower/higher then you highest level master). This leads to a strange behavior: when your disciple level is exactly the same as your higher master, you get a huge drop in experience earning (it goes up again when you level up, because Dedication kicks in).

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(0)

Drysh

Aug. 25, 2017

Under rating threshold (show) Having finished the game, let me give another feedback. First of all, it's a wonderful game. I hope you keep developing it and adding more content to it. It's very addictive (in a good way) and has a very nice pace. 1. Critical Hit is too powerful, specially when using two rapiers. Nothing comes close to it. I suggest changing it to 10 to 20 multiplier (randomly) to weapon's damage. Critical usually causes 1000x weapon damage. 2. Gold is too easy to come by. There is an exploit that gives you infinite gold: buy, upgrade and sell again a weapon. 3. The heavier equipment has too many penalties (the lighter, cheaper equipment is usually much better). My suggestion is to reduce the penalties by 1 point for each point of strength. The award that reduces penalties could double that effect. That means a disciple with Strength 20 and the award could use a Long Sword with no penalty and a Claymore with only -10 penalty.

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(1)

Blackdrago7x

Aug. 25, 2017

Under rating threshold (show) great game 5/5

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(0)

Luft_Baloons

Aug. 25, 2017

Under rating threshold (show) Found a possible bug/ Exploit: Once you unlock the Arms Dealer Award you can buy an item, upgrade it to max and sell it; repeat this a few times and you can get upgrade it one level higher with the extra money you earn from selling it. The profit percentage scales up as well so it doesn't take long for a level 1 novice to be wielding level 30 equipment and above using this trick.

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(2)

delta782

Aug. 25, 2017

Under rating threshold (show) would love to see an easy way to sell things added such as simply shift-clicking the item you want to sell. it would make things much faster and easier

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(1)

Mitton

Aug. 25, 2017

Under rating threshold (show) Neat concept but it could use some polishing. For example rapiers are not even possible to be wielded two handed no matter how hard you try. Also it would be interesting to see eastern martial arts pitted against western martial arts in a sequel.

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(-1)

Drakeowns

Aug. 25, 2017

Under rating threshold (show) Can there be a duels/tournaments won highscore or a statistic in game?

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(1)

Drakeowns

Aug. 25, 2017

Under rating threshold (show) I love the animations in the game

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(0)

deleteduser

Aug. 25, 2017

Under rating threshold (show) Descriptions are poor - as in sometimes wrong, sometimes subtly misleading. Innovation is the best example of this. Unlike the other masteries, it only applies to the current master... which you would not expect given the other skills. Also, there should be an auto-save before you do a soft reset, to allow respecing if needed. I don't like that plat is a separate currency (plats vs everything else) that can only be increased... by passive waiting and the occasional click.

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(0)

nicksterra

Aug. 25, 2017

Under rating threshold (show) "I'm done playing Idle games. They're just not that fun." "Ooh, a new Idle game. This looks fun!" The cycle repeats.

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(2)

exfret

Aug. 25, 2017

Under rating threshold (show) You use stamina to defend so there's not really any reason to do so

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(5)

PeterCharles

Aug. 25, 2017

Under rating threshold (show) I think it would be nice if, when you are choosing what to study in scrolls, it told you the total skill level of masters*level of wisdom. So if I had one master with level 3 form and level 3 wisdom, it would be 9 total points

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(1)

PeterCharles

Aug. 25, 2017

Under rating threshold (show) dauntless, +5 mastery points to new master if their level is the highest of all masters

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(1)

Zarazzz

Aug. 25, 2017

Under rating threshold (show) to many bugs. After Mastering game took me to my first manual save, and autosave not working

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(0)

Aryz

Aug. 25, 2017

Under rating threshold (show) I love the game, and am really enjoying it. Under instructions, you should put things such as unequip items in all poses to sell, and what certain buildings/upgrades do. Either that or allow hovering over an icon to explain it. Thanks and keep up the good work!

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(0)

Goldlizardisback

Aug. 25, 2017

Under rating threshold (show)

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(-4)

DerKapitan

Aug. 25, 2017

Under rating threshold (show) also do you get bonus from all masters or just one?

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(0)

ExeBardBro

Aug. 25, 2017

Under rating threshold (show) but I need to say that it is really ennoying that you need to anequip all stuff before you sell one

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(0)

ExeBardBro

Aug. 25, 2017

Under rating threshold (show) Monstrofocozo I think that it deserves 5/5

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(0)

greatsquiggy

Aug. 25, 2017

Under rating threshold (show) I like the idea of the Defend stance, but I feel that sword and shield equipment setup is underappreciated/underpowered. If there was a mechanic that would allow you to switch to sword and shield when in Defend stance (maybe as a mastery option), I could see people loving sword and shield a lot more.

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(2)

DoruTheDragon

Aug. 25, 2017

Under rating threshold (show) There nothing to use to "jump" besides beating rivals after tournaments are done with. Any chance to add extra tournaments? I don't care if they extra hard since jumping in progression training should be earned. Otherwise I still having a good time over here with the game.

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(1)

deleteduser

Aug. 25, 2017

Under rating threshold (show) Can anyone let me know what the Headmaster award does? I'm trying to weigh if it's worth getting now, when I have two 100 masters and would have to wait very long to get a 150, or I should just get it last.

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(0)

RenzitoA

Aug. 25, 2017

Under rating threshold (show) WTF? Why i'm level 1 ??

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(0)

Monstrofocozo

Aug. 25, 2017

Under rating threshold (show) I'm rating this a 5. Not because I quite feel it deserves it, but it is good and you appear dedicated to continuing to upgrade it until it's great. It seems to be struggling to get out of the high 3s, so I suggest anyone that is enjoying it and wants it to continue to also give it a 5 for now.

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(3)

MadpathMoth

Aug. 25, 2017

Under rating threshold (show) Okay, I've tested this. Every time I switch tabs in my web browser, when I come back, I am losing with no stamina. But if I watch, even without any input on my part, I win the fights, usually barely taking damage. Why does switching tabs make me lose?

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(1)

Developer response from tovrick

I didn't realize Flash drops the frame rate to 2 fps when you switch tabs so lots of odd things may happen. It could take a while to fix.

acidflyte06

Aug. 25, 2017

Under rating threshold (show) So left off yesterday or the day before, at around level 76-77 with still my original swordsman. I get on the game just now, and my entire save file is MIA! Pissed, Done! Unless there's a way for devs. to help me out????

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(1)

stefan95

Aug. 25, 2017

Under rating threshold (show) Will there be a multiplayer option to battle other peoples swordsman?

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(1)

Helhaven

Aug. 25, 2017

Under rating threshold (show) Its a good game, all it needs to be perfect in my books is to have a lightsaber. Not asking for much here, but a lightsaber would be pretty cool

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(0)

easterwave

Aug. 25, 2017

Under rating threshold (show) selling is still bugged - all my swords are seemingly equipped and cannot be sold, duh

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(1)

LostAncient

Aug. 25, 2017

Under rating threshold (show)

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(-9)

LostAncient

Aug. 25, 2017

Under rating threshold (show)

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(-7)

RionRequiel

Aug. 25, 2017

Under rating threshold (show) This game is honestly great and it would be even better if Mastery Points were cumulative instead of just resetting. Progress takes a long period of time even for Idle Standards I believe. Heck, come level 75 I was losing to enemies 5 levels below me and I made sure to try and upgrade all my gear as much as possible.

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(1)

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