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Comments for Sword Fight

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erkan85

Aug. 28, 2017

Under rating threshold (show) it would be perfect ıf there is something like trinket or item drop maybe sheath with better looks :P

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(-1)

ReApInGjAk

Aug. 28, 2017

Under rating threshold (show) I LOST MY SAVE FILE?!?!!?!?!?

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(0)

KainXinth

Aug. 28, 2017

Under rating threshold (show) Part 2: Legacy gear, passed down from Master to Disciple could have long-reaching impact on the game and help with the crushing slow-down you run into around your fourth/fifth Disciple promotion. I'm also a bit unsure about how the Innovation Mastery works, I've tried using it but it doesn't seem to let me level beyond the Master-based cap for skills. So maybe ask some of your fan base about skills that confuse them, and see if you can expound a bit further on the way those skills work? I.E. general conversation or an in-game tutorial.

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(5)

KainXinth

Aug. 28, 2017

Under rating threshold (show) Part 1: Okay, Tovrick I have to agree with Dominger about Defense mode. You are right, early game it's useful. Late game it has literally no use, especially against Marauders which it should be most useful against. They have such a high hit stat that it just obliterates you, your only hope is to land a hit and drain their stamina down so they can't just rip you apart. I also agree with CreativeArgon but I believe it should be taken a step further with the gear. Throughout history you hear of legendary weapons (Masamune, Excalibur, Gungnir and so on,) I personally believe they were just extremely well crafted weapons passed down in families. Why not do something similar to that?

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(3)

capkloud

Aug. 28, 2017

Under rating threshold (show) i have nothing in form, because tiny little +4 bonuses dont make any difference. the enemies are sitting an average of 1.5x my stats at every level and always have. i pumped form 1 time, it was a complete waste of points that made no noticeable difference in my stats. if it was a percentage based addition, then it would actually stand a chance of mattering. dosent change the fact that every enemy at lv100+ is hitting their special attack every 2-3 attacks along with being massively overpowered compared to my character. im now 150 fighting 140, and they do 350k damage compared to my 300k for a shield guy on defense. if a two hander comes by, hes swinging for 1.8e6 with nearly 5x my health.

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(-1)

MoshieLey

Aug. 28, 2017

Under rating threshold (show) I don't know if this is meant to be, but you can raise your gold from billions to sixtillions in a matter of 15 minutes with some awards.

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(0)

alidogancesur

Aug. 28, 2017

Under rating threshold (show) saves lost from time to time

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(0)

Flinchy

Aug. 28, 2017

Under rating threshold (show) disappointing that mastery skills reset when you promote disciple, so progress is fairly limited and long-term pretty much restricted to maxing out your skills... bit too easy and tedious.. needs improvement in the ng+ aspect.

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(-1)

CreativeArgon

Aug. 28, 2017

Under rating threshold (show) It would be A Nice Addition to add like When you get A new Disciple. You can give them gear/Let them keep their gear normally, And they passively gain more gold the More/better gear they have

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(2)

1337shadowblade

Aug. 28, 2017

Under rating threshold (show) overall the game is certainly different...there is no where near enough items to purchase at this moment in time (unless there is something else I can spend gold on later since i have over 47k). Definitely has some potential.

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(0)

LanalMandragoran

Aug. 28, 2017

Under rating threshold (show) Game froze after upgrade of sword from around 1014 to 1015 and now the game does not load anymore at all.

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(2)

HumanGibiHuman

Aug. 28, 2017

Under rating threshold (show)

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(-6)

PhiYRic

Aug. 28, 2017

Under rating threshold (show) Toggle = 0 F3:: Toggle := !Toggle While Toggle{ If Toggle{ click, 480 180 sleep 200 } If Toggle{ click, 110 270 sleep 200 } If Toggle{ click, 140 600 sleep 200 } Loop 10 { If Toggle{ click, 130 430 sleep 150 } } If Toggle{ sleep 100 click, 235 270 sleep 200 } Loop 10 { If Toggle{ click, 380 180 sleep 200 } If Toggle{ click, 125 750 sleep 200 } If Toggle{ click, 250 600 sleep 200 } If Toggle{ click, 480 180 sleep 200 } If Toggle{ sleep 100 click, 140 600 sleep 200 } If Toggle{ click, 140 430 sleep 200 } } } return

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(-2)

capkloud

Aug. 28, 2017

Under rating threshold (show) please explain why im level 150, my enemies are level 135, i have almost every award, and yet STILL every single enemy that spawns has ~1500 in EVERY stat as compared to my 1k-1.2k in each stat.on top of that they have more STAMINA than me? every time? the damn game is clearly treating every single enemy like it has 20 in every skill regardless of their actual level, and its been consistent like that since level 1. the ENTIRE way you are completely outclassed by enemies 10 levels lower than you who should AT MOST have a few skills below level 10.i swear the further i get the worse the game gets due to a clear lack of BALANCE. protip: if level 130 enemies have higher stats UNIVERSALLY than my level 150 character, there is NO balance.

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(0)

Developer response from tovrick

How much Form do your Masters have?

DylanB108

Aug. 28, 2017

Under rating threshold (show) will armor give you defend down the road ? or will it always have -defend skill

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(1)

philoscope

Aug. 28, 2017

Under rating threshold (show) To answer my own question: 3-star GM Greg requires 10+ in critical. Now that I know that, I can see how it was listed; the formatting made it translucent initially.

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(0)

volanskie

Aug. 28, 2017

Under rating threshold (show) Auto save and slot save showed a save before logging off. After log on both saves gone. Great game, just can't save. Safari 10. Is there an export coming in the future?

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(0)

CreativeArgon

Aug. 28, 2017

Under rating threshold (show)

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(-7)

diamondknoggin

Aug. 28, 2017

Under rating threshold (show) aaaaaaaand game reset my progress

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(0)

philoscope

Aug. 28, 2017

Under rating threshold (show) Not sure if someone else has mentioned it, but 3-star Greg seems to be bugged (or description is off). I'm beating him with a dual-weilder spending the whole fight in Blitz mode, but it won't award. Is there some other requirement that isn't listed?

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(-1)

reinelouise_7

Aug. 27, 2017

Under rating threshold (show) I was at 3 master slot. Let my PC stay up all night but electricity went out when I was sleeping. Then it didn't auto save. Good thing I saved local. I went back to 1 master slot and no school. Fix please. Tsk

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(0)

ArcDucK

Aug. 27, 2017

Under rating threshold (show) means of saving the game outside the own pc would be good. as there are upg things going all the time. but the game is running only your own memory. it would be good to be able to make back up save as now cleaning your pc will also erase the saves.

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(3)

PsiJet

Aug. 27, 2017

Under rating threshold (show) *Resets to gain mastery points, because it said I would get 7* *Gets zero* And that kills me playing this game ever again.

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(1)

Gringe88

Aug. 27, 2017

Under rating threshold (show) Fun game. One problem though. If you use firefox, the game freezes up if you open a new tab and you have to refresh to keep playing.

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(0)

Meliorus

Aug. 27, 2017

Under rating threshold (show) I had fun with the game; now that I have all of the awards and GM stars, I'm looking forward to more content.

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(1)

mastermind07

Aug. 27, 2017

Under rating threshold (show) i do hope you bring in more updates for this game i like it, like new weapons and clothing

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(2)

gameninja89

Aug. 27, 2017

Under rating threshold (show) I like how Concentration is cumulative with each and every click. :)

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(2)

HyperShadow9000

Aug. 27, 2017

Under rating threshold (show) Can't play anymore. Every 2-4 min the game freezes. Sure I get my xp, but my training person stays the same and can't do tournaments either

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(2)

eulerman

Aug. 27, 2017

Under rating threshold (show) When I change tabs and go back, the game just freeze. I can't do anything to keep fighting

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(4)

didimatanob2

Aug. 27, 2017

Under rating threshold (show) nice

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(1)

muminpappa

Aug. 27, 2017

Under rating threshold (show) Suggestion - a 2nd Buy-button: buy until skill cost increases (ie. push once to buy all levels costing 1, then again for all levels costing 2)

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(4)

Developer response from tovrick

I was thinking +5 but I like your idea.

Nightassassin51

Aug. 27, 2017

Under rating threshold (show) It is now my goal to dual wield claymores

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(3)

robot2

Aug. 27, 2017

Under rating threshold (show) the amount of points you get is determined by your disciple skill. ( 1 every 5 levels ). Edit : Not fixed number, its a fixed rate

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(0)

robot2

Aug. 27, 2017

Under rating threshold (show) @cdw21 no mastery points dont carry over. You earn a fixed number of points which you use to get mastery skills

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(0)

meepmopj

Aug. 27, 2017

Under rating threshold (show) I think it would be a good idea to add some more swords. Right now, there are only 5 swords and only 1 of them (rapier) is any good. Maybe exotic blades or swords with special effects.

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(1)

MoshieLey

Aug. 27, 2017

Under rating threshold (show) @ZzMikadozZ That means if u promote a master with Y level, then the next student will get x% more exp up to Y level of student.

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(0)

Wutkeks

Aug. 27, 2017

Under rating threshold (show) Can you please add an auto-repeat option for rival fights? It's really annoying when I know that I can beat a rival with a bit of luck, but have to click twice (accept lost duel and start a new one) every single time.

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(1)

Developer response from tovrick

Thanks for pointing this out. At the very least I can add retry button to the pop-up.

killerofmen

Aug. 27, 2017

Under rating threshold (show) My only complaint so far is that when I switch to a different tab it sets my warriors current stamina to zero, needless to say this is quite aggravating.

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(0)

Exgvg

Aug. 27, 2017

Under rating threshold (show) I would also like to point out that the enemy, the skill button and probably other assets wont show up for me I dont know what others since I haven't played that far. Im saying this now because I played this on another website and my last comment was before I started playing, sorry

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(0)

KentC

Aug. 27, 2017

Under rating threshold (show) Ah nevermind! It's in working order now for some reason

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(0)

Exgvg

Aug. 27, 2017

Under rating threshold (show) Im not really a fan of idle games, but this one is actually really fun to play. Its fun to watch your guy fight others since its randomly generated and you wont know what will happen, and there are tons of feature involved that makes the game that much more enjoyable and since things are always going on in the game I constantly have to upgrade stuff and I love it!

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(0)

KentC

Aug. 27, 2017

Under rating threshold (show) Just got the 12th star award that unlocks lvl5 main building, but on the school page, its still stuck at lvl4 (max)

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(0)

cdw21

Aug. 27, 2017

Under rating threshold (show) So the mastery points dont carry over? Is that ment to happen or not?

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(1)

CuAnnan

Aug. 27, 2017

Under rating threshold (show) Game frequently stops working.

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(0)

JtM25

Aug. 27, 2017

Under rating threshold (show) @IntenseOmegaNuke you promote your student for mastery points :l have you never been to that screen before? once you get there, it is really obvious after you go there. also i have no clue what you mean by your first question... also Claymore is one word (hate to be a grammar nazi)

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(0)

IntenseOmegaNuke

Aug. 27, 2017

Under rating threshold (show) I have a couple of questions i need to ask... and i just started today. first off... how to your right and left hand? i usally need this to buy a clay more. second... how to get mastery points? it says to promote my student to get points, but how? i need this to upgrade my strengh, which i need for a plate mail. There are awnsers im looking for. not insults.

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(-1)

Artgor

Aug. 27, 2017

Under rating threshold (show) I can't get third star against Ward (150 lvl Rival) using 15 lvlv Guard. What does ">50% guard" means?

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(0)

Developer response from tovrick

You have to use Guard for more than half of the fight.

HashashinYusuf

Aug. 27, 2017

Under rating threshold (show) This game is ART

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(0)

Eekhoorntjes1337

Aug. 27, 2017

Under rating threshold (show) pretty good game if i say so

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(-1)

Enoch34

Aug. 27, 2017

Under rating threshold (show) Very nice concept. Maybe the different combat styles system can be improved. For example, having a rock-paper-scissors-like system wich really added meaning to switching styles. Like Dual wiild > Fencing > Two handed > Dual weild (20% more effective, for example). And Sword and shield stance for resting (adding to defence + dmg reduction and stamina regeneration). That's just an idea, but I think that way the combat sytem would be more meaningful and interesting, wich could be good for the game. Then, for iddle players, you could add some master skill which switches styles automatically to the correct one with a percentage chance. That, with a better access to the stances at the UI, and al the combat would be more rounded up.

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(2)

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