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swifferzap

Oct. 17, 2017

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swifferzap

Oct. 16, 2017

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Desorda

Oct. 15, 2017

Under rating threshold (show) Default load should be Cloud, not local.

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(1)

Gheata

Oct. 15, 2017

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(-12)

jthames

Oct. 15, 2017

Under rating threshold (show) @Kazeto: What a novel idea! 'Lets silence the words of those we disagree with, even though it may be in regards to some silly game and it's not forced reading!''. History is full of those such as you.

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Gheata

Oct. 15, 2017

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Gheata

Oct. 15, 2017

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swifferzap

Oct. 15, 2017

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(-7)

swifferzap

Oct. 15, 2017

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(-8)

Kazeto

Oct. 15, 2017

Under rating threshold (show) @jthames: Because no, he is not “experienced and very knowledgeable”, he is just throwing wild ideas that often enough don't fit the game and then he ends it by implying that the reason the dev hasn't implemented them is because they're “over-sensitive”. Suffice to say, it's self-entitled and mostly useless, and that's why people downvote it.

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(3)

Gheata

Oct. 15, 2017

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Gheata

Oct. 14, 2017

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jthames

Oct. 13, 2017

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PureChance

Oct. 13, 2017

Under rating threshold (show) once you are at lvl 300+ use the rivals the same as tournaments to skip over 100+ levels.

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(10)

deleteduser

Oct. 13, 2017

Under rating threshold (show) This game is absolutely amazing, easily my favorite idle game. I've had a blast figuring out the best ways to go about progression, fiddling with different stance/equipment combos, and pushing myself higher in level each day. The game might lack in end-game content, but I plan on sticking around and growing in level as I hope more goodies come in time. 5 stars, great game, have already recommended it to all of my friends.

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(7)

kaiwoklaw

Oct. 13, 2017

Under rating threshold (show) @devilhands00 Thanks, that totally revitalized the late game.

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Gheata

Oct. 13, 2017

Under rating threshold (show) Can you add "Upgrade All" at master skills and all that cost 1 Point will be upgraded?

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(6)

ur_bad_evil

Oct. 13, 2017

Under rating threshold (show) @TOVRICK When do you estimate the release of the next set of rivals and the update itself?

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Developer response from tovrick

Next update will be before the end of the month. It won't include new rivals though: I will add them sometime in November (depends a little on how players react to the new features and the Halloween event.)

Ghost256

Oct. 12, 2017

Under rating threshold (show) It would be cool if you could add "elite" rivals, rivals that specialize in 2 stats instead of 1. Attack and hit would be a great offensive rival. Good against shield users. Attack and defend would keep attacking and defend when needed. Good against fencers. Hit and defend would block most attacks, then attack when they are tired. Good against dual wielders. You could only unlock the elites after beating all other rivals and getting the lvl 10 bonuses for fencing, shield, and dual.

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(2)

someoneorother

Oct. 12, 2017

Under rating threshold (show) Well done. I don't usually like idle games at all. This one I was actually able to enjoy.

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(1)

e100860

Oct. 12, 2017

Under rating threshold (show) Since the last update I seem to get 5 mastery points less than before (probably headmaster award that does not work anymore). At lvl550 I only 140 instead of 145 before. All masters have Leadership 10 so it should be 110+3*10+5 instead (as it was before), right?

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Developer response from tovrick

I checked your cloud save and it is working for me (I get 144 mastery points at level 550 because one of your masters only has 9 leadership) so I'm not sure what the problem could be.

cdamm

Oct. 11, 2017

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Developer response from tovrick

There doesn't seem to be anything wrong with your save. Just make sure you are using the correct stance/style and that skills are the correct level. For example before fighting Greg to get his 3rd star you should be in Blitz stance and have critical at least to level 10 before you start the duel.

nownownownow

Oct. 11, 2017

Under rating threshold (show) • Core: aim for 25pts o Get STR up to 10 early to use Claymore o Priority is endurance to max, then AGGR, ACC, VIG in this order o Use SCROLL to bring down cost asap for this stack.

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nownownownow

Oct. 11, 2017

Under rating threshold (show) • Stance: o ATK is the starting; some claim switching DEF&ATK in early game helps (??) I’m not willing to be that active ;) o Barrage/Blitz/Guard min 10 pt for the 10+ bonus and usually put 25 in blitz to fly through the first few 100s. Then using Technique skill, helps to be active to clear the last few levels. BAR>BTZ>GRD>BAR is key

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nownownownow

Oct. 11, 2017

Under rating threshold (show) • Style: eventually want at least 10 pt each o early game fence with rapier gives crit bonus, o then dual till clearing rivals o Back to fence for speed to level up better masters o Late game is two-handed for the 10+ AND 20+ bonus (no other style gives 20+ bonus)

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nownownownow

Oct. 11, 2017

Under rating threshold (show) Given the number of questions, here's a quick guide to fighting skills Note: Whats important changes a bit as headmaster level rises Tips • Style: eventually want at least 10 pt each o early game fence with rapier gives crit bonus, o then dual till clearing rivals o Back to fence for speed to level up better masters o Late game is two-handed for the 10+ AND 20+ bonus (no other style gives 20+ bonus) • Stance: o ATK is the starting; some claim switching DEF&ATK in early game helps (??) I’m not willing to be that active ;) o Barrage/Blitz/Guard min 10 pt for the 10+ bonus and usually put 25 in blitz to fly through the first few 100s. Then using Technique skill, helps to be active to clear the last few levels. BAR>BTZ>GRD>BAR is key • Core: aim for 25pts o Get STR up to 10 early to use Claymore o Priority is endurance to max, then AGGR, ACC, VIG in this order o Use SCROLL to bring down cost asap for this stack. hope this helps :-)

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(1)

nownownownow

Oct. 11, 2017

Under rating threshold (show) @iamthor99 >> read the description carefully. you will be able to get all 36 stars (even the 2nd star from edward which can be tricky). good luck & have fun

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iAmThor99

Oct. 11, 2017

Under rating threshold (show) is anyone else not getting stars from rivals when you complete the task?

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nownownownow

Oct. 11, 2017

Under rating threshold (show) while waiting for the autostance upgrade, can suggest add a keyboard shortcut to change stance...gives some relief to the mouse clicking hand when pushing 400 level

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MondaijiBaka

Oct. 11, 2017

Under rating threshold (show) @dauntless you can dual wield claymores without 30 str, it just gets rid of the penalty if you have the 30 str

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deleteduser

Oct. 11, 2017

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johnk40794

Oct. 10, 2017

Under rating threshold (show) @dauntless: In addition to the level cap based on innovation, there is firm max that is only raised by earning certain awards. At the moment, 25 is the highest you can go.

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devilhands00

Oct. 10, 2017

Under rating threshold (show) @Gheata: you do know you can challenge rivals to skip levels?

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Gheata

Oct. 10, 2017

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Gheata

Oct. 10, 2017

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Gheata

Oct. 09, 2017

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Gheata

Oct. 09, 2017

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Gheata

Oct. 09, 2017

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soulfly001

Oct. 09, 2017

Under rating threshold (show) technique needs rework. only useful when youre in the right stance. how about adding an option to use certain stances when facing certain enemy stances? very useful when idling 400+ levels and since 400+ level players are just maxing there skills

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(2)

Developer response from tovrick

I plan to add auto-stance changing and auto-clicking for concentrate soon, maybe even in the next update towards the end of this month.

nownownownow

Oct. 09, 2017

Under rating threshold (show) Suggestion School upgrade >> Librarian Auto-select the next available mastery scroll to research Extra upgrade allows simple rules for librarian e.g. shortest time to complete

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Gheata

Oct. 09, 2017

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Gheata

Oct. 09, 2017

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Gheata

Oct. 09, 2017

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Gheata

Oct. 09, 2017

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deleteduser

Oct. 09, 2017

Under rating threshold (show) I have a master with 25 strength and 7 innnovation, why can't I get 30 strength now?

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Murus

Oct. 09, 2017

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Starcryxxx

Oct. 09, 2017

Under rating threshold (show) Hey guys, Remember to check the forum for this game for contests and update information! Please Plus this so others see!

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(1)

somosdios

Oct. 09, 2017

Under rating threshold (show) I think if you add a pvp/multiplayer element to this game, it could go very, very far. As of now, it's a great single player idle game and the good bones for an excellent expanded version. An upgrade in the UI and graphics would attract more people as well. I'm not turned off by single graphics, but a lot of people like an eye candy game and when you look at the games which are very successful, they all are visually very nice to look at.

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LadySasha

Oct. 08, 2017

Under rating threshold (show) You know, I like this game. A lot of incremental fighting games require a lot of your focus invested in it. This one breaks the mould, and I'm glad it does

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THEDOMINATOR3000

Oct. 08, 2017

Under rating threshold (show) OOOOHHH MY THUMBS UP THIS COMMENT IF U AGREE THAT THIS IS A GREAT IDLE GAME

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