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A nice way to level up in about level 200- would be to have a stock of mystery points and 2x EXP. When the day comes that there is a 100k+ EXP for 700 mystery points, turn on the 2x EXP and you get 200k+ EXP instead of just 100k.
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@Tukkun
"So you want a card that's similar to Stat Wipeout, but requires less energy and only removes attack? Well, for now...."
That well for now is only thing I needed to hear. Thanks for hearing me out and considering it :)
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gamemasterman are you BLIND or just trying to be a jacka$$? it says REWARD in the breaking news like every 3 seconds!
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I think the biggest balancing issue with the FCG is that monsters in general are pretty mediocre. Tons of great, fairly cheap cards insta-kill them, along with a ton of other cards that pack enough punch to kill the monsters without effort. Currently, outside their effects, they're more or less not worth the time. Unless you have a Perma-Monster deck of course.
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looks like the Pixels gained from extra drops are also tweaked
i'd say they are like 10-20% of what they used to be
if you would get 60 pixels from the kill itself and it drops pixel drop, you would normally get 100 pixels extra, now it's barely 10 or 15 (since it's different every time)
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i bought the ring that increases chance to encounter mission creature, but so far the last 10, count it 10 times atleast, when i kill the creature, it does NOT count towards my quest total. the count is still like 30/50 and will not progress with the ring on. WTF?!?!?!
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killer, OR you can buy the mystery shop to get an auto 600% ALL boosts then u OD on the button cuz the button gives boosts too.
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i have a tip to everyone when you get around 60-80 try to save money to buy a progress bar boost to 500 and then get the xp and money bar up to for super fast money and xp and continue to so this to get to higher levels quickly + so all can see
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I don't know what the latest updates did with the arena but score is very low and dropped pixels, money and exp give mostly zero on autoloot and I was able to idle in triangle land and now I'm killed by the first monster that appears!!! the only scoring arena is the pirateship and a little bit in the arena cave !!!! my accurycy is 2707, attack 126571, defense is 116191 so You should expect that should be good. But it seems like it stinks! this time it's not Chuck Norris who destroyed the arena!
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like the new rings and the +2000 pixel for rings you already have. ~6000 pixels in 1min on the beach because of +2000 pixel
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ummmm i think i may have found a glitch with the last update. i had no rings whatsoever, one dropped, instead of giving me the ring, it just gave me the 2k pixels. id rather have the ring
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So you want a card that's similar to Stat Wipeout, but requires less energy and only removes attack? Well, for now, just either use Stat Wipeout, build up defense or kill your opponent before it kills you.
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@Tukkun "What Why_Me said was there are no cards to "counter" for the instant damage cards like Fire Ball. Well, Heal is the counter card for that."
As I said late night plus no sleep = bad way to try and get point across...
I have no qualms with the instant damage cards because as you stated heal, regen, and the fact that they are one shots keep them in check.
My biggest problem is with the player +atk cards such as flame sword, epic sword, and most importantly of all perma-monster. Currently there is no good way to counter a heavily stacked persistent atk+ deck, aside from stat wipeout which is a max of five cards per deck. If someone perma-monsters a 15 flame you are dead unless you draw a stat. If you do have a good def built up there are a multitude of def break cards that can destroy you in a heartbeat. My question is why dont we have more atk lowering to counter the vast amount of player +atk