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ok, either the, "mute" button was put in the game as a joke because there are no sounds in anti-idle to begin with, or there's a MASSIVE bug, there's no way to "un-mute" the sounds if you click the mute button, (again, maybe there's a MASSIVE bug) .....or I'm just being stupid...
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I Appreciate the fact that after about 6/7 years TUKKUN still continues to care for his game and the people who play it. TUKKUN if you keep this up you may be a VERY well known creator in the future for these wonderful things in which you have brought us. You are amazing, And you should get to know that from not one, But many people who care.
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I first played this game in early 2010, and I still play it occasionally- Although I lose save data often, progressing again with new content does not bother me.
As said many times before, the old shops were very problematic and laggy, and rather than making a redundant feature like this, I would rather invest time in making more relevant features, such as the upcoming Achievement revamp, House, and other meaningful changes. I understand that you may actually prefer the old shops, but honestly, do you even visit the shops that often? The features you only buy once, and the old Mystery Shop was very annoying with no option to purchase multiple items at a time.
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It would be cool if we could open the museum to visitors and gain income in the form of coins etc over time, with the higher the museum rank the better rewards :)
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This game advanced so much...
You can even BECOME a house.
Yet, still...
You're a hobo. A god, but still a homeless hobo.
This has been discussed before and it has been decided that being able to equip more modules will lead to imbalancing, which will eventually cause the modules themselves to be nerfed, and this is not desirable. Thanks for your suggestion though!
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How about some proper stock markety graphs for the lol market? show how the trends have been going? could be like a costly upgrade for some blue coins or something
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I cant think of anny suggestions since the game is near perfect, im always low on white coins so maybe that is my problem.
It's a recent change, but mostly a "side effect" of something else that I'm experimenting. The revealed prizes now give twice as many White Coins as before though, and there are now 2 Attendance Boxes in Daily Bonus. It will probably go back to 200 White Coins a day soon!
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Does cyborg have greater performance increases per op for tasks that take longer and cost more points? Or am I going to have to fish up a ton of CP and have him do Triangle Count for the next year just to see a ~2% improvement in his performance?
It currently doesn't, but you brought up a pretty interesting issue. Balancing it is going to be quite difficult though, I suppose. Either the shorter tasks will be "nerfed", or the tasks that take a very long time will receive a massive buff, both of which will have some undesirable results. I'll keep this in mind though!
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the "secret save file" DOESN'T WORK!!! it won't let me change ANYTHING. I tried to add 1 exp and it was like "oh? you wanted to change a stat? I thought you wanted to clear the text box!"
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hey i think what caused for peapole to lose there game data it's stored in the webbosers cookes instad of the flash local data storeage is whats causeing alot of lost progress dev can you update the game to store game data on the flash local data location on konagrate that whats hapeens when you store save game data in a webbowsers cookes you lose the data every thime the cookie gets delleted and its the reson why the devolpers of flash gave the local data storage umlimited data as a hardcoded funchon in the latest versons of flash