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I'm not even really sure how it works but what i did for the Visions of the future 2 challenge was put all points into wisdom and spellcraft then I used the two fastest auto click summons for mroe mana and set the the laser beam ability and the one that gives you the bonus to wreckless casting. And when i clicked on some void shards it finally started climbing. Slowly but it got there.
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this challenge is really frustrating, and i haven't even really gotten started yet...i'm trying to do the "vision of the future 2" quest: "cast stabilize the flow while time distortion is more than x9".
first, i need to get my Hero level to 109, which apparently is going to take A THIRD DAY to accomplish (yes, i started this challenge yesterday), and second, i can't even get "time distortion" up to x2, because almost everything resets it: collecting a Void Entity resets it all the way back to x1, casting ANY other spell resets it to x1...WHAT THE HECK?!
THIS is why i left after Chronomancer was introduced-because his "compressed time" gimmick prevents half his spells from being used AT ALL!
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Some of my achievements aren't working. Specifically, the pet level achievements. I leveled my daemon and zombie up to level 140, but haven't gotten their achievements.
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I am running a challenge and Kelphior's BB says it returns 2500 years of profit each cast. But the amount is really really small, even bellow my per click profit... can you please fix the tool tips, as they are severely inaccurate and misleading. Or fix them to show the real information
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@Oniken: Tnx, but no success either. Have been trying that as well with same attributes (int/ins/spell/wis: 50/50/75/100) that brought me to e77 mysteries in steps of 100 (+1e2 each run). Being stuck around e74, i.e. same as Necromancer. I got the Necro + giant from Idle Wizard Wiki - class/pet combos.
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The major update a few weeks ago, seems to make it very hard to increase my mystery count (e77). I ran a necromancer + risen giant for 13 days and only approached e75 mysteries. Is this a "wall"? Or did the rules change so much that I have to change tactics? ... yes, I would like to unlock crafting items (e80) :).
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@Prestan, the attribute conter depends on several things, one of them is your character level (i dont know the others)
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Just thing I thought about while swapping skills to get the most out of the plague zombie charges I gathered... It would be mighty usefull to have the possibility of swaping between two skill sets (preset 1 and 2, maybe?)
By the way, great game, and great updates each time! Hope it get's some badges, it's one of the best idle's I've played, and that's saying a lot! Congratulations!
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Weird. Spent my attribute points, and noted I had ~26 hours until my next one. Finished a challenge that gave 5 free attribute points and spent them, with the counter now saying ~3 days until the next. Started a new challenge, and the attribute counter is now saying 23 hours, which is where it should be.
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i bought an upgrade for my mana gem (+35% based on achievements) and my gems went from 50 Qa/sec to 10 Qa/sec.... how come that cost me 4 Sx????
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Would be nice to use the spells for some real adventures instead of only creating Mana in the cellar wich only purpose it is to create more mana.... How about implementing some features to adventure outside in wildlife
fighting real mosnters?
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should have auto spell casting system that allows you to order spells, so that spell 2 casts only if spell 1 is currently running
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Hey, if anyone actually spends time reading this, sometimes, when you only have Mana Gems, at the percentage of production it randomly shows 100.02% :D
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I dislike that challenge attribute points also slow down the passive gain of points. I believe it should be based on passive points gained rather than total points, otherwise you reach a scenario where it could be more beneficial to put a challenge that grants attribute points off until passive growth rate slows enough.
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Really nice game 5/5.
Here some suggestion:
1) Did the Unstable Curse quest and was really funny, pheraps you can make an endgame "Chaos wizard" with the power of rolling random spells/powers. Hard to set up but can make powerful combo.
2)Multiplayer: you make a covenant of wizards that cooperate to perform a ritual that gives a buff for all partecipants
3)Reincarnation: a system where the last class gives a bonus to the new Exile, like if last exile was a Druid if you change class you add a small bonus to autoclicks. To add variety and planned combo between Exiles.
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i don't know if it's happening only to me but i can't unlock some of the pets and classes achievements, i see the achievement of the class and it shows that the level is over the required but the achievement won't unlock
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I Exiled over 10 times and I still have only five mysteries. At the beginning it was 1 mystery every two exiles but then I am stuck at 5.
hello. dont hurry up, just wait around 100 mysts for start earning, with some work on druid its possible in enough short time. and then exile each x10 mysts
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Balancing Issue: I find it odd that the Prodigy is so far easier to unlock while being also more profitable while doing so compared to the Arcanist.