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brilliant instructor of combat (5)
maxed construction, fairly high on night guard, level 4 combat training, and fully cleared all 7 dungeons.
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Congratulations! You just won the Dungeon Raider Badge and 30 points!
7 unique treasures found – Unique treasures are hidden in dark blue chests. There's one in each "exploration" dungeon. This must be accomplished before your apprentice turns 18.
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Hmm, found an injured wild animal.
BUT the COMPASSION was too low for me to give a dam about it!
My question is wether or not my compassion is low enough to kill said animal, and eat it for an attack bonus!
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To the people who keep saying they miss a lot when fighting-- work on something that increases your Combat Attack. It really helps. :)
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Why do I miss so much, sorry this game just has no concrete logic to it and I HATE rpg's that no matter how high up you get your skills it does not matter because someone was to lazy to code any real changes to the game, needs some work.
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I got some weird glitch... or was i hacked? Anyway, my 4950 breakout score disappeared... i still have it as best score, but it's not on highscores. Well, i guess it doesn't really matter - i can probably get 6000+ if i try few more times, it's really easy...
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Tier 2. Noble Knight, 133426 Score Potential. Completed all explorable dungeons with 26 weeks to spare so I wasted them with extra schooling, hah. To beat the 500hp skeletons, you need to boost your constitution and strength, ignore magic defense, and go for max combat def and attack. Max out stablehand job, then work in night guard til around 70, spending cash on combat training and Forest Holiday, make sure your elemental defs from gear are around 40ish and your physical 60+. The skeleton misses more than enough times per combat that with a 280 HP I never lost, and anything that attacks with magic can't knock your HP down fast enough.
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Not many games make you feel accomplished after beating them, and My Pet Protector does. Don't get me wrong though; the weapons and armor are oddly placed even if randomly generated, and luck is a huge factor in what happens in combat, but once you figure out how the game works and how to get through each dungeon; THAT is rewarding. Overall I'll give it a 4/5. It's not exactly my favorite game on Kongregate but it was fun!
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Tier 12! I wounded the skeleton enough, and it switched to a witch; unfortunately the unique is at the bottom I believe.
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I've got a couple things to say about this game... 1. why do you make all the enemies in the game painfully easy to beat, then make a rediculously hard skeleton that you can only beat through sheer luck!? I had maxed out melee and magic attack AND maxed out melee and magic defense, and I STILL couldn't beat it. the gap in difficulty between the monsters in the kongregate-exclusive tower was INSANE. 2. WHY do you make the last rare treasure box a WEAPON!? if you're a logical player who doesn't try to beat the last dungeon first (You wouldn't be able to, anyway), why would you have any use for it? IT'S NOT EVEN THE MOST POWERFUL WEAPON IN THE GAME! I really enjoyed this game until the last dungeon. Then all the logic in this game flew out the window. suddenly I'm rewarded for my hour long struggle with a weapon that is weaker than the one I've already got!? WTH!?
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what is the trick to beating elite skeletons? i know there is a way to do it but i cant remember from the last time i played
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tier 5 brilliant tutor of combat 142800 score get combat damage and defence up and constitution, evry1 just misses u afta and da badges r ez as i'd advice goin to school n workin on combat but work on construction at the start for constitution