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hated the first one, hated the second one, hated the third one, hated the fourth one, i don't understand why anyone would wanna play the same exact game four times
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A small suggestion -- Have new talents flash once or twice when you go into the skills tab. I have probably spent close to 15 minutes hunting down talents...
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My god. such a drastic improvement from number three. This game has already consumed about 8 hours of my time over the past 2 days and it will be taking even more till I get those badges. I have not played a game like this in awhile and I complement the author on an outstanding job done!
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i just can't get anywhere-mainly because the available heros don't have the correct elements for the jobs...and when you fail a job, it disappears from the map?! what the heck?
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So with respect to the [flying] [flying] thing, apparently the scout bar became bugged to show a lot of waves as flying that aren't, and if it that bug affects a wave that actually is flying it shows [flying] twice.
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huge game, so man levels been going at it for like 3 days and just made a dent, great game and since the update flying enemies don't seem impossible anymore, good job! keep the good games coming! :D
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Nice few improvements from previous games, but the Player skill system is COMPLETELY unbalanced. I counted that to get all the Talents, you would need roughly 150 skill points. I had about 20 when I completed the game... with a LOT of side-questing. Sure you could grab a few talents faster with the skill respec, but the "xp gain" or "xp to level" still needs some serious rebalancing. The rest of the game seemed better balanced (although some harder levels would be nice).
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The rounds here are a bit too slow, even when I turn on the speed up button, I wish the round or mobs move a bit faster... or the speed up goes a bit faster.
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forgot to mention that maybee some exploring items should reduce the cost,in addition to increasing efficieny. unless the later items do , cause i havent gotten past the first row. then no need to change anything
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As it is, you have no chance of getting all of the skill achievements prior to completing all of the quests. Not even close, actually. Some of them just require way too much xp to get without massive grinding. Love the game btw!
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kind of wishing there was an exp reset pot for your skills as well... mabyee special loot? or grant us the ability to do so once a weeeek?
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There's very little diversity in what units you can use effectively. It's all mages or bust which is pretty boring imho.
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Great game, all we need is a way to delete already placed units, I've totally ruined some quests because of misplacing them. Other than that 5/5
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Anyone know if there is a way to reset my skills? its taking me forever to level up and im too far into the game to restart.
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How is it that I have Sneaky (Steal over 500 Gold), but not Sneak Thief (Steal 50 GP) or Cunning Thief (steal over 200 Gold)?
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Woo yeah, beat the game. Now how do you steal gold?
I'm at 79/100 talents and they're pretty much only the skill ones that I don't understand how you could ever amass that much xp to get them all and the stealing ones. One other is a talent scroll I can't find, one is the berzerker rage that I really don't want to grind to get, and the other one is a looting consumable one that I've given up on. Solid 5/5 game, addicting, yet could still use some polish, like how the menus of units cannot be closed unless when the x is clicked. It's stuff like that that's technically perfect, but could use some more thinking out. Also, melee units are useless.
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How to get all the protectomon:
On the map "the great Hydra" place 4 gentlemen units. give your hero chance to loot gear and upgrade the gentlemen with a balance of damage and looting. Best run: 8 protectomon
Happy hunting!!
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Man I'm so glad I did everything in the game a couple days ago. Just loaded up my save and got all the badges instantly. Feels so good.
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Since the badges were added, Advisor Gordon changed element to Ice for no apparent reason, and item-switch equips aren't having any effect on him. Bizarre. =/
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Wolfaux: First off, Scavengers don't steal, they increase your chances of finding items from any enemies they kill. Stealing gives a chance per hit of getting some extra Gold, which seems to be added directly to your Gold in that level.
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What do you do after the main quest?
Any map i choose, I can finish it just by placing 10 or so mages without upgrading and without concern for the elemental differences... do the random quests get harder?
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lord0216: Protectomons are collectibles that increase the base damage of a unit by 1. There's one for each type of unit in the game, like Trainees, Footmen, and Crossbows.
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dbruser: The fist symbol is Physical, flames are Fire, snowflake is Ice, lightning bolt is Energy, and the tree-looking thing is Poison.