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Comments for Protector IV

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MaleMaldives

Jun. 15, 2010

Under rating threshold (show) Game is to hard in the one aspect where you will be doing perfectly fine on a quest and then one wave just annihilates you.

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(0)

deleteduser

Jun. 15, 2010

Under rating threshold (show) Eh. Same old game really. Sure, some features were added, but it didn't really *add* anything to the game. Making a game more and more complex isn't adding value. How about some innovation or a solid story? It's a good time sink. The game hasn't really evolved at all, just adding more stuff to make it look like value is added. However, it does what it does well. The bad part is that 90% of the game is the same as the last version of the game, which was 90% the same as the one prior, and so on. undefined, you have skill as a designer and I'll give you that any day of the week. I just would love to see something more... substantial from one with your skill. Perhaps partnering with someone to get some fresh ideas?

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(-2)

YourBloodyFace

Jun. 15, 2010

Under rating threshold (show) For all the critics out there, keep in mind that we play these kinds of flash games for FREE. Appreciate what you get, and respect the effort that the developers make.

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(5)

deleteduser

Jun. 15, 2010

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(-15)

WhataDay08

Jun. 15, 2010

Under rating threshold (show) Well worth the 12 hour load time......darn you 56k modem!!!

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(1)

deleteduser

Jun. 15, 2010

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(-10)

toughenough6

Jun. 15, 2010

Under rating threshold (show) is this game maker's name "undefined" or did it glitch?

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(0)

wishkon

Jun. 15, 2010

Under rating threshold (show) WOOT! thx undefined

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(0)

ericbloedow

Jun. 15, 2010

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(-5)

toughenough6

Jun. 15, 2010

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(-5)

gullars93

Jun. 15, 2010

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(-3)

deleteduser

Jun. 15, 2010

Under rating threshold (show) "The most heroic and worthy save slot." I needed this laugh :D

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(1)

msutennis

Jun. 15, 2010

Under rating threshold (show) anyone know if stuff like debuff and poison is stackable? i don't want to give everyone the same skill if it only works the first time.

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(-1)

deleteduser

Jun. 15, 2010

Under rating threshold (show) Thanks for making this game, it's awesome ! However, I get "NAN experience" (zero) on every level ... fixing this issue would be greatly appreciated ;)

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(2)

Drifta01

Jun. 15, 2010

Under rating threshold (show) All the other protectors were so much harder and actually required skill and strategy, but now it's just spam mages and farm for cash and exp :[

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(0)

Archaic

Jun. 15, 2010

Under rating threshold (show) Thank you, undefined... You frigging RULE!

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(0)

Drifta01

Jun. 15, 2010

Under rating threshold (show) Warriors are useless. Just focus on mages or archers and you'll pwn the game :T

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(1)

aznlimeboi

Jun. 15, 2010

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(-3)

deleteduser

Jun. 15, 2010

Under rating threshold (show) Here is what each selection does when creating a character: 1) Background Merchant = +1 merchantile Squire = +1 leadership Street Urchin = +1 looting Bard = +1 charm Student = +1 wisdom Forest Dweller + 1 tactics 2) Personal Ideal Sneaky get away = +5 theiving check Protect innocent = +1 life Revenge and Ill do it... = faster faction gains Good Book = +5% quest XP Me Strong... = +1 melee dmg 3) Combat Skill Swordplay = +1 swordplay Spell Slinger = +1 magic use Archery = +1 ranged 4) Reason for Journey Explore new Markets = +1 merchantile Riches = +1 looting Power = +1 tactics Helping others = +1 leadership Destroy Evil = +1 charm Knowledge = +1 wisdom 5) Element The choice gives +1 to corresponding element skill Enjoy and hope this info helps everyone :)

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(3453)

deleteduser

Jun. 15, 2010

Under rating threshold (show) really like the game - many new features! But one thing i absolutely hate! There seems to be a random map generator (if you play a map various times its not always the same) - thats ok, since it guarantees that it doesnt get boring that quickly. But the problem is that in 90% of the cases the scenario description isnt right any longer! Kill the rats --> only ghosts and bats, Orcish invasion --> only one unit of orcs etc etc - apart from that really nice game!

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(0)

vice123

Jun. 15, 2010

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(-5)

DeletingMachine

Jun. 15, 2010

Under rating threshold (show) First defense game I've actually liked.

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(3)

deleteduser

Jun. 15, 2010

Under rating threshold (show) Nicely done. This version definitely pushes the envelope in the amount of stuff that can be crammed into a flash game. But there's the rub. I was initially attracted to flash games like the earlier protectors, because I don't have the time to devote to full blown games anymore. (Yes, I would rather chill with my kiddos.) I know I come off as a crank, but flash games should be simple pleasures like the perfect diner cheeseburger and not try to be a hickory smoked, truffle oil infused kobe beef burger with brie and a shallot/sherry vinegar/green peppercorn reduction.

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(-2)

Tylster

Jun. 15, 2010

Under rating threshold (show) Not sure if its a bug but.. After i aquired the skill Charm, im getting NaN experience on every stage im doing. Or is it some other bug thing? :P Awesome game btw.. Very nice combo of TD, Puzzle and RPG! Keep up the awesome work, you got a new huge fan here ;)

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(2)

kashuushian1542

Jun. 15, 2010

Under rating threshold (show) to use items,click them then click one of 3 spaces on the bottom next to inventory(you have to select a hero before the spaces appear)

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(1)

Barragor

Jun. 15, 2010

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(-3)

deleteduser

Jun. 15, 2010

Under rating threshold (show) Does anyone else see a problem with the people that cant play TD's well so they do something along the lines of this. "I beat the first level and then i failed over and over again because i suck so this is a 1/5, im going to play Cursed Treasure now because i can win that."

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(-1)

Twig7

Jun. 15, 2010

Under rating threshold (show) Lol one of my enigeniers was nammed "Harry potter" just rediculus

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(1)

nynniva

Jun. 15, 2010

Under rating threshold (show) Oh noes, another one....*cancels sleep*

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(5)

deleteduser

Jun. 15, 2010

Under rating threshold (show) Thanks for the Full game here

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(1)

Danaroth

Jun. 15, 2010

Under rating threshold (show) I must admit this game is technically impressive, anyway I can't say I agree with most of your choices when you programmed this game: 1) Why can't I check the "whole" wave list "before" entering a level instead of just giving an advice on the element? There are a good amount of random levels where I'd love to pick my heroes better. 2) Why are the golds and the exp given every time? Serously that makes this game a grindfeast; repeating the same level over and over. Gemcraft 0 manages this feature much better rewarding the player just basing on the increment of the level score.

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(3)

Wreford

Jun. 15, 2010

Under rating threshold (show) Oh shit I was planning on doing some real work tonight...

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(2)

Apansson2

Jun. 15, 2010

Under rating threshold (show) I loved the previous Protector games and part IV just added more to love. Great job. 5/5 stars.

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(1)

runerocker864

Jun. 15, 2010

Under rating threshold (show) wow, technomancers blow O.o

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(1)

DukeDoom

Jun. 15, 2010

Under rating threshold (show) What happened to gaining experience via poisoning?

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(0)

Fel_Demon

Jun. 15, 2010

Under rating threshold (show) I was like "holy sh17, 4 is out?" and now I'm like "stop comment start play!!!!1111

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(0)

deleteduser

Jun. 15, 2010

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(-3)

Colorstyle

Jun. 15, 2010

Under rating threshold (show) A "confirm sale" button might be cool. I bought a consumable item then accidentally sold it when I meant to use it.

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(1)

daniel3160

Jun. 15, 2010

Under rating threshold (show) This game has everything! I thought the last Protector game was good and then you go and encorporate all possible RPG elements into it :) 5/5

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(1)

deleteduser

Jun. 15, 2010

Under rating threshold (show) Anyone know where to find unit and ability descriptions? Doesn't seem to be in the protectopedia.

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(1)

mercutioh

Jun. 15, 2010

Under rating threshold (show) It's not just you mittens. I think Failure at the beginning is a key factor to this game. The cool thing about the protector series is it's almost a puzzle getting the right mix of units in a map. I'm hoping that normal quests continually pop up. because I have failed a few I'd like another crack at.

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(0)

Frostguard

Jun. 15, 2010

Under rating threshold (show) Well, nice, and I didn't expect it. Significantly more difficult than the second and the third ones. I'm having difficulties with completing non-storyline quests currently. But the complexity, creativity and non-linearity of the game is amazing. Many thanks to the developer!

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(0)

ericd014

Jun. 15, 2010

Under rating threshold (show) @roflcopterx1 Go to the Hero Tab on the left and once you click on a Hero, at the bottom will be your items you can equip to a Hero. Side note, is there any way to remove a Unit after you place it?

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(-1)

regidor

Jun. 15, 2010

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(-8)

Vanzki

Jun. 15, 2010

Under rating threshold (show) Top notch game! Thank you!

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(1)

deleteduser

Jun. 15, 2010

Under rating threshold (show) I'm probably an idiot, but how do you use items? or are they passive?

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(0)

abcd2734

Jun. 15, 2010

Under rating threshold (show) maybe you could add a stat box when you mouse over the units to see its basic attacks because i want to know the difference between some advanced units like the gladiator vs. knight vs. paladin. please plus this comment so we can get some where

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(5)

deleteduser

Jun. 15, 2010

Under rating threshold (show)

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(-3)

Chaosrising

Jun. 15, 2010

Under rating threshold (show) I think game is too complex and there are too much skills and items to deal with. Gameplay is too hard at the beginning and the game should guide me for the first level, how to play best. The quest places should be arranged on a path, because it will be easier to see, which levels i have already played and how difficult they are. I liked the third part of this game much more

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(-2)

deleteduser

Jun. 15, 2010

Under rating threshold (show) the best Protector i have played ever and ever ^.^

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(2)

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