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Comments for Protector IV

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deleteduser

Jun. 15, 2010

Under rating threshold (show) maybe it's just my character set up, but every single flying enemy in this game seems ridiculously overpowered! I can barely pass the second quest in the game because they all have flying waves!

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(1)

deleteduser

Jun. 15, 2010

Under rating threshold (show) There's a small glitch in your design that causes problems when running other flash applications in other tabs. When a map is finished, it stops all other flash applications (pandora etc) from running.

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(2)

dead_bob

Jun. 15, 2010

Under rating threshold (show) no idea what the skill tree is doing, please please please set it back to the old protectors or at least more mouse over text

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(-2)

deleteduser

Jun. 15, 2010

Under rating threshold (show) i love tower defence games 10/10

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(1)

darters700

Jun. 15, 2010

Under rating threshold (show) In the normal quest killing grounds, the word risk is spelled rrsk.

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(1)

Silver_Leaf

Jun. 15, 2010

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(-16)

Shassa

Jun. 15, 2010

Under rating threshold (show) Forgotten Cavern is by far the toughest storyline area to beat in relation to when you come across it, which is not far in. To beat the swarms of enemies, you will need quantity of units over quality, although you should have the money for some advanced units as well. Put a lot of fire units in the back of the map to deal with the many fire-weak enemies. Then later load up the entryways with energy units so you can kill the boss off quickly before he gets to your fire units which he will absorb. Hope that helps a little.

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(4)

deleteduser

Jun. 15, 2010

Under rating threshold (show)

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(-4)

amcool007

Jun. 15, 2010

Under rating threshold (show) also some shortcuts might be nice, like space bar to accept on info and send next wave, so that i don't have to manually click the buttons each time

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(1)

walker7780

Jun. 15, 2010

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(-14)

Ungero

Jun. 15, 2010

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(-3)

deleteduser

Jun. 15, 2010

Under rating threshold (show) nice game development...the skill tree sections in unit upgrades and hero stats add a great aspect to the game ^^

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(0)

deleteduser

Jun. 15, 2010

Under rating threshold (show) having a lot of trouble with the forgotten cavern, any walkthroughs guides or hints yet?

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(-1)

deleteduser

Jun. 15, 2010

Under rating threshold (show) The game is great! Just one suggestion: Make possible to see each unit skill tree in Heroes Screen (On Mouse Over Unit) I can`t memorize all trees and its not nice to access it only in battle screen. Congratulations!

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(8)

hiperson134

Jun. 15, 2010

Under rating threshold (show) I have to agree with twilight dagger. I just thank god that sonny stopped with 2. flash games don't need sequel after sequel. I'd prefer to see original content rather than a shinier new game that we've all played before (although, I will admit, Protector IV does a good job at not being a Protector 3.5)

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(-1)

deleteduser

Jun. 15, 2010

Under rating threshold (show) A triumphant return! The series was going downhill with 3 but it this is the best yet.

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(1)

gagesaenz

Jun. 15, 2010

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(-5)

SAINT777

Jun. 15, 2010

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(-3)

Janus_Zeal

Jun. 15, 2010

Under rating threshold (show) Why does this game mute youtube videos that are playing in a separate window whenever a level ends? (Google Chrome browser.) That makes me sad.

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(1)

Drifta01

Jun. 15, 2010

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(-6)

deleteduser

Jun. 15, 2010

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(-21)

Thripaaa

Jun. 15, 2010

Under rating threshold (show) i like the game very much i just can't figure out how to get new heros and i have a leadership of 14 i may be stupid but i think that should be enough to get at least one new hero i like the game 5/5 just wish i knew how to get new heros if anyone could help me that would be great

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(0)

Blackbelttx16

Jun. 15, 2010

Under rating threshold (show) this is awsome!!!!!!!!!! but... can you not seel a unit once placed? or am i not seeing a button?

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(-2)

Turin

Jun. 15, 2010

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(-28)

KiluallwithFire

Jun. 15, 2010

Under rating threshold (show) Great game but i have one suggestion. NEEDS TO HAVE THE OPTION TO SELL UNITS!!!! if you have enough gold to replace a basic unit with an advanced one thats GREAT :D!!! too bad you cant get rid of the first one. :P

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(-1)

somberfox

Jun. 15, 2010

Under rating threshold (show) It's nice to see Kongregate get special treatment over Armor Games for a change. Anyway, I'm glad to see another Protector game, this series is so great.

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(2)

deleteduser

Jun. 15, 2010

Under rating threshold (show) Epic Game. At one point my energy mages were so overpowered though that I didn't need any other element unless the bosses had energy absorption. Definitely need badges!

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(1)

kurosh

Jun. 15, 2010

Under rating threshold (show) Too easy. I use one hero and one unit. I change the element if necessary, but it's usually not. Please add a way to speed it up even more. It's too slow right now.

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(1)

deleteduser

Jun. 15, 2010

Under rating threshold (show) should i be careful about the skills upgrades? or can i be reckless and make up for it later?

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(-1)

deleteduser

Jun. 15, 2010

Under rating threshold (show) For a game so strongly focused on planning ahead, there is certainly a disappointing lack of available data that might help me actually plan. I should know what kind of enemies I'm facing before I choose what heroes to use, I should know what abilities and armor my enemies have before I pick what units to place, and on complex map layouts I should know how the enemies path before I decide where to place my units.

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(2)

deleteduser

Jun. 15, 2010

Under rating threshold (show) @Kinta, Thats not a bug, you have to pave your own squares; thats why they gave you 600 gold. Silly goose

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(0)

relaxrelax

Jun. 15, 2010

Under rating threshold (show) will wisdom be something worth it in the long run, or something that handicaps you permanently for no benefit at all like in defender 3?

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(0)

DooksDizzo

Jun. 15, 2010

Under rating threshold (show) First off: Amazing game. Thank you for the effort you've put in! Is there any way to create a mechanic that allows melee units to strike at flyers, even with a steep damage reduction? Investing gold and space to a Paladin feels like a waste when he just watches a whole wave float right past him!

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(0)

syuenu

Jun. 15, 2010

Under rating threshold (show) @Kinta, Maybe you can have a check on the storyline quest "The Great Hydra", which is on a small island located near the center of the world map. I have the same problem with you. http://picasaweb.google.com.hk/lh/photo/r1Oe5AdrtvuyZvDSXUeBNA?feat=directlink

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(1)

zimmaster7

Jun. 15, 2010

Under rating threshold (show) Badges would be nice to see eventually.

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(1)

deleteduser

Jun. 15, 2010

Under rating threshold (show)

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(-17)

Kinta

Jun. 15, 2010

Under rating threshold (show) There was a bug in one of the normal quests (not the main storyline) that had no spaces to build on whatsoever. All water and a little grass but thats it. Didnt pay attention to the name of it, but there was some 5 rounds and 600 gold that you start with. Also, when using one of the items that changes your basic starting unit to something else, it blanks out when you go to fight in a quest and causes you to go in the negatives for gold.

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(0)

phabyos

Jun. 15, 2010

Under rating threshold (show) Simple the best. Amazing series, amazing game, thanks a lot for this sweet game!

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(1)

deleteduser

Jun. 15, 2010

Under rating threshold (show) amazing series, and an amazing final game.

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(0)

deleteduser

Jun. 15, 2010

Under rating threshold (show)

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(-17)

Professor_Jumbo

Jun. 15, 2010

Under rating threshold (show) Nice game, but new heroes never show up. I get the message that a new hero is available for hire, but then they never show up anyplace after that. Bug, or feature?

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(2)

deleteduser

Jun. 15, 2010

Under rating threshold (show) it would be nice if in the statistics page you actually see all of the statistics and not just the ones that are towards skills.

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(1)

deleteduser

Jun. 15, 2010

Under rating threshold (show) small note: "scavenger" is not spelled "scavanger"

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(0)

KiluallwithFire

Jun. 15, 2010

Under rating threshold (show)

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(-5)

Kramer13

Jun. 15, 2010

Under rating threshold (show) THERE IS AND WILL NEVER BE A SELL BUTTON. Get over it.

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(4)

ZeroMoge

Jun. 15, 2010

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(-3)

deleteduser

Jun. 15, 2010

Under rating threshold (show)

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(-4)

deleteduser

Jun. 15, 2010

Under rating threshold (show) decent enough, nice presentation, same old graphics and sounds lifted from UO, despite that it's enjoyable

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(1)

zxtb541

Jun. 15, 2010

Under rating threshold (show)

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(-5)

syuenu

Jun. 15, 2010

Under rating threshold (show) "The Great Hydra bug?"2 @Shassa, thanks for your reply. I already tried the center 4 tiles before your reply. It is just not working. http://picasaweb.google.com.hk/lh/photo/r1Oe5AdrtvuyZvDSXUeBNA?feat=directlink I shall link a print screen for anyone of you to see.

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(1)

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