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Comments for Protector IV

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Altera

Jun. 14, 2010

Under rating threshold (show) And it is that good...

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(0)

deleteduser

Jun. 14, 2010

Under rating threshold (show) @ clashramones -- Consecration, in the previous games, at least, increased the damage that a unit did to an enemy that would normally have resistance against it.

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(0)

crocodileman94

Jun. 14, 2010

Under rating threshold (show) the description to Protector 3 said that was the final version, and now there are a new game

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(0)

Altera

Jun. 14, 2010

Under rating threshold (show) OMG SO FRICKEN EXCITED TO SEE THIS ON THE FRONT PAGE. Now that I have calmed down, it is so great to see the continuing of one of the finest flash games around!

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(1)

deleteduser

Jun. 14, 2010

Under rating threshold (show) does anybody know what effect increasing consecration has?

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(0)

deleteduser

Jun. 14, 2010

Under rating threshold (show) a way to see the diffeculty of the quest (non-story that is) would be nice but still, nice game

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(1)

deleteduser

Jun. 14, 2010

Under rating threshold (show) now time to take the hobbits to Isengard

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(5)

KDXX

Jun. 14, 2010

Under rating threshold (show) Love the game, but some serious issues. The "recommended element" is wrong most of the time for side quests. Flying waves need serious rebalencing, they are usually strong against the "recommended element," come in great numbers, and are rediculously tough. One flying wave can lose you the quest. Also, too much faction relation penalty for failing a quest. I can two or three successful quests, fail one and lose all available side quests.

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(1)

deleteduser

Jun. 14, 2010

Under rating threshold (show) gonna play this now. hopefully it's not as tedious as some of the previous protector series. though i did enjoy those older protector series a fair bit too.

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(0)

deleteduser

Jun. 14, 2010

Under rating threshold (show) all around amazing game. everyone of these is better than the last. i kinda miss the huge song selection but you kept some of the best and you made it so i can grind to make up for my lack of skills and for that i thank you. and those damned badgers are still there i HATE the badgers!!!

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(0)

Blue101

Jun. 14, 2010

Under rating threshold (show) is there any way to sell people after they are on the battle field? because if not (and I don't think there is), then there should be. also the consumable items for the heroes don't appear to do anything.

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(1)

FearPanic

Jun. 14, 2010

Under rating threshold (show) Protectomon GOTTA FIND 'EM ALL :D

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(1)

deleteduser

Jun. 14, 2010

Under rating threshold (show) I just noticed my character was wearing three wizard hats, imagined it and then started cracking up.

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(0)

AzureTW

Jun. 14, 2010

Under rating threshold (show) Found a bug. I sold an item to the store, then quit to the main menu. Then I continued (load), and the amount of gold went back to the value before the selling. In other words, I sold an item for nothing. I did it twice, it happened twice.

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(1)

deleteduser

Jun. 14, 2010

Under rating threshold (show) Oh wow... This is the kind of thing some of us will be playing YEARS from now trying to freaking finish! XD

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(0)

thatmikeykid

Jun. 14, 2010

Under rating threshold (show) the 'heroic' save spot thing is amusing.

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(0)

hellsdottir

Jun. 14, 2010

Under rating threshold (show) I normally strongly dislike tower defense games - this is one of the few rare exceptions. The RPGish elements added are fantastic. It would benefit though from three things; if it was easier to upgrade your units in combat, if you could see the effects all the bonuses on a hero in a table, and if you had a grid of element/unit type. In general everything is there, but the accessibility is a little difficult in the heat of battle and improvements are at times hard to judge.

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(2)

Vashyloop

Jun. 14, 2010

Under rating threshold (show) If you could add a little yes/no option to the quit button during the missions, that would be super.

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(1)

DarkTrooper666

Jun. 14, 2010

Under rating threshold (show) Oh. My. God. I LOVE this series. Thank you baby jesus for another glorious installment.

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(0)

ericd014

Jun. 14, 2010

Under rating threshold (show) Er. I have a Glitch. Every time I complete a quest now. I get NaN Experience :/

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(0)

tenkuchima

Jun. 14, 2010

Under rating threshold (show)

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(-5)

deleteduser

Jun. 14, 2010

Under rating threshold (show) does anybody know what effect increasing consecration has?

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(-1)

neoman121

Jun. 14, 2010

Under rating threshold (show) YAY!!! A NEW ONE. :D. once i beat this i will be sad lol. i hope that you have time and want to continue on this series :). they are so awesome.

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(1)

deleteduser

Jun. 14, 2010

Under rating threshold (show) Also, the unit stats window should include info on the unit's special abilities (like "30% debuff" "10% slow" or whatever), so you don't need to go into the skill tree and add up the talents in order to know. You could put it besides the element affinity icon.

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(1)

deleteduser

Jun. 14, 2010

Under rating threshold (show) I just paid 2000 GP for something that gives me 5 GP after each quest!?!?! That means that I will have to play 400 quests just to make back my investment...SERIOUSLY!?!?!?! DO NOT BUY THE "Scroll of the Investor"

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(11)

NK12

Jun. 14, 2010

Under rating threshold (show)

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(-3)

angryproductsinc

Jun. 14, 2010

Under rating threshold (show) Ugh! Just like in Protector III it's so damn tough to make money in this game! I seriously love the changes though. Protector III was the worst in the series and this took a whole new spin on things and it's addictive and fun.

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(0)

deleteduser

Jun. 14, 2010

Under rating threshold (show) Ok, so i havn't actually played anything yet, but i love the text.

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(-1)

666lildemon

Jun. 14, 2010

Under rating threshold (show) my overall hero (as in me) stopped gaining exp from anything....is there a way to fix this? i've went on several story mode quests to try and get it to be more difficult and that hasnt worked....

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(-1)

deleteduser

Jun. 14, 2010

Under rating threshold (show) Greater diversity in factions would have been likable. Lizardman and orcs have to have some claims. Still, love the game, love the series. 5/5.

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(-1)

dungeongeek

Jun. 14, 2010

Under rating threshold (show) I love this series and am so glad you came back to the TD format! So many new features! I'm positively giddy!

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(1)

gexian

Jun. 14, 2010

Under rating threshold (show) arkana jones efficiency start at 60% and finding is stuff increase ut in 20% per item... wat means have more tan 100% is useful?. muibe must start with less % and 100% is perfect must be the all items finding, or maybe a 200% give chance to find 2 stuff in one travel ...someone knows?

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(0)

deleteduser

Jun. 14, 2010

Under rating threshold (show) Awesome job Undefined, this one is the best YET!!!

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(1)

deleteduser

Jun. 14, 2010

Under rating threshold (show) The inability to dismiss potential heroes from your camp without hiring them and the inability to know if flying units will be in a mission are the two biggest issues with this game. Fix those and you've got a winner on your hands.

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(0)

deleteduser

Jun. 14, 2010

Under rating threshold (show) the recomeded element needs to be fixed badly... recomending me physical when 6 enemies are resistant to it and only 4 are weak to it x.x that and getting to see the map before accepting the mission would be great, going in blindly can kill

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(12)

deleteduser

Jun. 14, 2010

Under rating threshold (show)

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(-6)

deleteduser

Jun. 14, 2010

Under rating threshold (show) you did this well good job

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(0)

deleteduser

Jun. 14, 2010

Under rating threshold (show) Love the game, just a few criticisms. The fact that you can only choose 3 heroes disencourages you from taking melee only heroes, since you are risking being shut off of a third of your units if the level ends up having a lot of flying enemies. Also, the fact that normal quests are non-replayable makes them a bit of a pot-shot. If you choose the wrong hero mix you find yourself hopeless and can't go back and replay the mission with a better choice of heroes. Again this usually means ditching melee units since they are too much of a risk. Still, it's a truly great game that I will play it endlessly.

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(33)

deleteduser

Jun. 14, 2010

Under rating threshold (show) When does the game end?

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(1)

Asianity

Jun. 14, 2010

Under rating threshold (show) Just don't refresh the game while playing, it deletes the file

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(-2)

suvius4

Jun. 14, 2010

Under rating threshold (show) great game fixes up the errors the other ones had now its perfect id say! 5/5

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(1)

hcsiivlar

Jun. 14, 2010

Under rating threshold (show) I like how that instead of time played, in the stats it says "time wasted"

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(23)

Deathbladde

Jun. 14, 2010

Under rating threshold (show) Hat of Toady One? Didn't know you're a Dwarf Fortress fan, undefined.

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(0)

deleteduser

Jun. 14, 2010

Under rating threshold (show)

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(-3)

Kramer13

Jun. 14, 2010

Under rating threshold (show) I haven't be gaining XP for my main character in forever. At first I thought it was just when you replayed a level but no matter what level I do, I gain nothing.

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(1)

deleteduser

Jun. 14, 2010

Under rating threshold (show)

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(-4)

deleteduser

Jun. 14, 2010

Under rating threshold (show) This will be the single reason that I fail Chemistry this summer. Thank you!

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(1)

666lildemon

Jun. 14, 2010

Under rating threshold (show) Great game, Loved all the protector games so far and this one is a huge improvement, can't wait for badges =)

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(1)

deleteduser

Jun. 14, 2010

Under rating threshold (show) This game makes my thighs moist.

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(1)

deleteduser

Jun. 14, 2010

Under rating threshold (show) nice concept but have a big issue with balance, i finished the game with only trainee, sometimes boss absorp energy so i put a item swicth to physical and enjoy. you only need physical or energy to beat the game. i didnt even use a scroll or hired a new hero, i dont even get the point of hero by the way. and there are lot of glitch, sometime pavement cost bonus doesnt work properly and ranged stat doesnt work for me.

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(1)

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