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i just do not like the pure luck on heroes, I desperately miss the old system where you can answer elemental depend on the situation! You often die because you do not have the heroes you need for a quest. Interesting and good new stuff added but i do not like the bonus from hero XP. I think it would be much better if you can upgrade the Hero like the old System, so you can start with an cheap advanced mage as example because you gained enough XP and not because you have enough gold... the ingame leveling as example for the outgame tech tree... i do not know why it needs 3 xp gain systems, total confusing...
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acually 100% means you'll find something but 120% means you have a 1?5 chance to find TWO things instead of one (which you still get) anyways this is an amazing game and is a giant leap foward number one was basic, hard, and long number was, so far, the best in the series (what i think) and number three was downright confusing. yhis a good combination of the three games and is very well executed. thank you for not going into a rapid decline and destroying yourself
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just too hard.
During one quest, you have only ground round then BAZINGA : a massive flying round crush you.
If you got wrong heroes, you're pretty much screwed.
Item things are a good idea but the system itself is pretty bad : click / click / click / oh wait, i forgot to remove this item from this heroe / click / click / click ...
I don't want to click like 9000 times to get the good items : add a recommand items buttons.
Store = never used it, becaus i found the exact same thing on a battleground for free.
Explorer camp = what the difference between 100 % efficiency and 120 % efficiency ?
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meh most of the time you'll be using mages...heres why they have uber range their damage aint too shabby they have great status effects like slow and amplify...not only that thay can hit flying units so im wondering why even bother with swordsmen THEY ARE YOUSE LESSSSSS!!!!
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@Barragor That's the point, it's called humor. A typo ridden line about fixing typos? Brilliant. This game? Brilliant. 5/5
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Never had this problem before, but apparently this game uses some of the same triggers as Pandora does... Since at the end of each level my Pandora music stops and I have to pause then restart it... Pandora also pauses if I click 'Mute Music' in the in game options... Very odd.
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Great. Just great. Gameplay is very engaging, and you really feel a connection with your heroes and even your units. Nothing like having Dave, Sunny, Lord Timon, and John Rico slay hordes of zombies. Leveling up of heroes and units is very satisfying, and the talent tree almost forces you to be well rounded, which is great. I love having heroes to recruit and lvl up, very nice touch. TONS of achievements and talents to learn, been playing for half an hour and already I'm hugely impressed. Well done sir...5/5.
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I'm so glad to see another Protector game (and not the trainer-type, but the tower defense). I love this series's upgrade mechanic and each installment deepens it. Thank you!
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"the second part is not good ...." buuuf for this game (the quarter!!) and its series, is getting better, harder, more complete, more fun. I love the series protector. I'm sure I take enough time to finish.
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The difficulty curve on some of the quests is too sharp, the waves go from a few easy to kill monsters to a flood of much more powerful creatures, this should be adjusted.
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One problem is find is that it's almost a gamble when you select a stage. Ok so you have the recommended element as a guide to at least one element to bring, but sometimes around 1/3 of enemies can be of an element you're totally unprepared for and just demolish the defenses you have set up. The same is true for flying enemies, of which you're given no warning of before you enter the stage.
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Nope... still can't get over the fact that they stole the equipment sprites from Maple because they apparently didn't have enough from their Pet Protector games... Apparently, the "thumbs downs" determine how much denial people are. Oh, but if it was WoW sprites, then maybe people would care =[ As you noticed, I'm not from the US. Nonetheless, it's the good game. I don't judge the game for something I dislike, but I would give it a demerit for blatant plagiarism.
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seems as though melee units are extremely underpowered and archers seem pretty poor also.
in addition, the 'recommended element' is often complete RUBBISH. i got recommended physical on a fifteen wave mission, only 5 were weak to physical and the other 10 were STRONG to physical! the recommended element should take into account the strengths as well.
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Good overall some pretty obvios things needs adding such as mouse over text with the elements perhaps something in the quest description that states how many flyers there are allowing you to preapare better