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The Protector games fail for one simple reason: You cannot upgrade your units when necessary. A levelling system is cute and all, but I'm sick of my units in the back never going beyond basic level, and subsequently failing to stop a swarm of enemies later on because they are too weak to do so.
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On coward mode, every map completed except Captured Shipyard (very hard) and the final map, The New Throne (yellow hard).
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I don't know why, but the first unit I place in every map is much stronger that others! He one-shot almost every enemy and take much more experience than other unit.
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ok, I managed it. To win this map you need armour pierces and archers. Anyway for me it wasn't that easy to figure out.
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I can't play this game like the first Protector. This is harder and more confusing than the first. Still a good game.
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Crashed and lost progress, seems insanely hard to me, though it must behave different on some peoples computers, since some are saying it's boring and easy.
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demon corb every1 nos that flying enemies cause a warp in the space-time continuim that allows them to not be attacked by warriors by going back in time and making them scared of winged things as a child. DUH