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Heck if you like this kinda game and if you have a gameboy, you need to play Fire Emblem: The BEST tactical turn-based strategy game I've personally ever played.
Overall, I gave this a 4/5 because it's pretty decent for a flash game. As always, I miss the the sense of "leveling up" but with that aside, I think this game has some, good stuff to offer as far as strategy and tactics go.
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Congratulations! You've just completed the Tactical Destruction Challenge! You have earned a card from our collectible card game.
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War_Wrecker, idk what you're smoking but i went back 5 pages in comments and saw nothing about RTS. Neither does it say anything in the game inf about RTS. In fact it says: I set out to build a turn-based strategy game. No offense or anything, just thought i'd let ya know. Maybe i didn't go far enough back to see the rts comment, who knows?
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I like it. Maybe a sell unit button is all. Oh and the graphics on my Czech vista laptop goes a bit crazy when enemy unitts move. But it does not affect game. 5 juicy points to you.
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great game, but save is broken, it dont work after lvl 6, i got to the last part on lvl 10, and saved then came back later, and could start as hgh as lvl 6... kinda broken, now i dont feel like gettin the badge
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It seems the save function still doesn't work, even using Save + Quit before leaving. Replaying the beginning missions gets tiresome after the third time.
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great storyline.
good concept.
BUT.........
get's repetitive fast....
levels take longer as you go
and very annoying at times...
so i give it a 4/5
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this game is such a terrible clone of advance wars, there isnt even anything new or innovative in it, it actually has less stuff than advance wars, seriously dude.
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Enjoyed the game; a couple of comments:
1) An "undo move" button would be lovely, provided no attack occurred. I can't tell you how many times I thought I clicked on the correct square to attack, but missed by one for whatever reason. If nothing is discovered and no attacks were made, the move should have undo potential.
2) Maybe this was a glitch, but on the final map (med. difficulty), the AI eventually just stopped creating units. They eventually had over $6k in the bank, and could have held me off for much longer, but they apparently threw in the proverbial towel. Odd.
3) My god, would I love a skirmish mode.
Great work overall.