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You can kind of see the location of stealth units/ submerged units. When they move i see a light square track the location and it stays there during my turn
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bonus map took 4ever, just try to get more money then them comin in and hold them off, airplanes will be your friends after a while. Destroying them is alll bout blocking there spawns
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Downgraded to 1/5. Campaign save function doesn't work. AI is worthless. If you play it for more than 10 minutes it consumes huge amounts of RAM and CPU. Add to that the fact that it's 5 hours of repetitive choices, this is a poorly made copy of other, better games.
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Good game, I like the idea. I still like Days of Ruin better, but I think you should make this so ppl with an NDS and a rom (like an R4) can play it on DS
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great game, a multiplayer option would be awesome. also, the computer needs some tweaking, sometimes it doesn't use his money at all and ends up with 4000+.
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Ok, rating's going from 4/5 to 2/5 cause of the busted save. I was on mission 10 of campaign; saved and left. Come back and find out the hard way that the save is busted. Thanks, moron.
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Campaigne save function still doesn't work. Makes the Advanced Warriorbadge a very long process to acheive. Beside that, fun game 4.5/5
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well, it looked good at first, but the gameplay is way to slow.. the ai thinks to much, but still too dumb.. so bottomline is that the gameplay is just boring and repetitive... at the and it took me a half season of scrubs to complete the campain.. (3/5)
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To beat bonus map, defend the land part (you'll need a tank and AA, maybe 2), the turrets should make this easy. Focus on building a navy (hunter support, corvette and sub) and a fighter. Use infantry to capture the island bases. Mass air units to destroy enemy turrets.
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m not sure if you read this, but I suggest you do. I like your game a lot, infact, I think you should make a map editor, which we can build a custom map with custom starting units and buildings. When you are finished, you would save it, and get the code of your level. You can share that with your friends, and it could be very fun. Another option could be multiplayer, where we could wait in a lobby, and join games which we want to play. There would be a more-info button too, to show you the map and layout of units. Anyway, I hope you read this. By Bephwyn (Copy and paste if u agree)
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Sometimes the AI just seems to think; does nothing but it is it's turn. Maybe add a skip button?
topsuj33; Copypaste.
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thats just because you gotta pay some upkeep for your other units, so it cancels out the money you make. Plus no. of levels please?
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Not bad, I like it. But it actually reminds me of The PSP game Field Commander. It's better than Advanced Wars, but having the same Gameplay updates as your game, Just without the zoom in action.
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I'm not sure if you read this, but I suggest you do. I like your game a lot, infact, I think you should make a map editor, which we can build a custom map with custom starting units and buildings. When you are finished, you would save it, and get the code of your level. You can share that with your friends, and it could be very fun. Another option could be multiplayer, where we could wait in a lobby, and join games which we want to play. There would be a more-info button too, to show you the map and layout of units. Anyway, I hope you read this. By Bephwyn (Copy and paste if u agree)
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@badges: The badges and the challenge were too easy, just do the boot camp missions over and over until you killed enough enemies.
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I'm not sure if you read this, but I suggest you do. I like your game a lot, infact, I think you should make a map editor, which we can build a custom map with custom starting units and buildings. When you are finished, you would save it, and get the code of your level. You can share that with your friends, and it could be very fun. Another option could be multiplayer, where we could wait in a lobby, and join games which we want to play. There would be a more-info button too, to show you the map and layout of units. Anyway, I hope you read this. By Bephwyn (Copy and paste if u agree) it's a very good idea, but i just copied off a dude! lol
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I'm not sure if you read this, but I suggest you do. I like your game a lot, infact, I think you should make a map editor, which we can build a custom map with custom starting units and buildings. When you are finished, you would save it, and get the code of your level. You can share that with your friends, and it could be very fun. Another option could be multiplayer, where we could wait in a lobby, and join games which we want to play. There would be a more-info button too, to show you the map and layout of units. Anyway, I hope you read this. By Bephwyn (Copy and paste if u agree)
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Was the hard badge meant to be completed on hard? Seriously that was not worth a hard badge. Probably because after a few rounds the enemy would just give up on building new tanks and shit and just gain thousands and not spend it on anything and you can just storm them. I don't reckon that is supposed to happen.
Nevertheless, an excellent game. You can't just disregard it as a AW clone it has really taken the game and transformed it into a very decent flash game. It's entertaining, and its only the idea of AW that has influenced it.
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I'm not sure if you read this, but I suggest you do. I like your game a lot, infact, I think you should make a map editor, which we can build a custom map with custom starting units and buildings. When you are finished, you would save it, and get the code of your level. You can share that with your friends, and it could be very fun. Another option could be multiplayer, where we could wait in a lobby, and join games which we want to play. There would be a more-info button too, to show you the map and layout of units. Anyway, I hope you read this. ~Bephwyn (copy and paste if you agree with me)
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Nice work! Advance wars is one of my favorite games EVER! just need to tweak some of the AI and other problems, then make a downloadable version. then work on a multi player, that would be really cool. its just a shame I can't rate in 10/5... :D
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This is practically a clone of Advance Wars 1 and 2 for the Gameboy Advance. Also, the game takes more system resources than most other games on the site. Nonetheless, the game has great strategy and an good AI (on the hard setting). A save option would be most helpful.
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My kill counter stopped working towards the card and I am only 11 away. I already have the easy, 1 medium, and the hard badge. But the card won't work.
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The AI needs serious polish. After a few turns, it simply stops building units even though it has a boatload of resources.