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I can never resume a level after I save! It's better if you play it whole and not save because then you have to start all over again.
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hidden mission references tho. that's worthy of my respect. (and it's a lot easier if you actually fall back and heal)
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for the bonus map,just stand on the enemy warfactories and then kill the rest,they wont be able to build stuff its hilarious
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@Slimoo Sadly, there won't be any more. I heard the company that made this got bought and it doesn't look like the current company cares to make any more currently.
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I won the first bootcamp mission by destroying their base and somehow unlocked a secret mission where you control 4 spartans from halo but can't work out what you need to do to get it again.
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Not a fun game for people who don't like combat games. Why does Kong INSIST on CONSTANTLY using these kinds of games for the BOTD? These Games and Zombie Games sadly are a recurring theme.
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Start with producing many soldiers with bazooka and assault riffle, let them fly to their destination. By flying you can move them fast. Use heavy artillery from the navy to destroy the canons and heavy equipment from a large distance. When a soldier is hit take care that a new soldier can take over his place to get the facility in your possession.
It take some time but it's a game!
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To anyone struggling with Mission 9 (any difficulty) check out this post. I took tips from most of these strategies and compiled that new knowledge together to come up with a strategy similar to this video's first turn (https://www.youtube.com/watch?v=zoVioSLfLGA), just keeping the plane alive and one of the commandos in the boat for exxtra fodder later. I only captured the refineries by the sea statue, the land statue, and the on closest to the southern-most warfactory and stalled with battlecruisers, picking enemies off from a distance. Once rond 15 hits, the enemy's production grinds down to almost non-existant. Keep picking off enemies and use subs to block off the two sea entrances. Good luck! This was on Medium btw, Idk if the same strat works on hard.
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Funny story - I was attempting stage 9 on hard and found it nearly impossible, and on my third try I just decided to let it play out when I was losing pretty bad. I lost all my units except for both planes, and had to sacrifice one to destroy the commando that was about to take my only factory (and had already taken my ground control). However, I managed to slip by the huge flak tank clump and get into the center of the map. At this point the AI apparently forgot how to make units, so the one rocket truck he had chased me around unsuccessfully. I saved up until I had over $5000 and made an army of ships (mostly battlecruisers), which I slowly pulled out of my only factory. I then proceeded to wipe out the AI army, because the AI still wasn't producing units.
TL;DR Stage 9 hard mode is absurdly difficult but it balances out by the AI breaking after destroying almost all your units. Survived with one plane, then made a ship army and won.
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that, combined with how the AI takes too long to think (at the end of its move) but still does nothing. how long does it take to do nothing?
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biggest problem is when the AI stops producing units, when it has bases clear, and money in the bank.. the AI just gives up
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for those that are complaining about lvl 9, its one of my favourite maps. yes, it is extremely difficult, and one bad move can be fatal, but I have beaten it numerous times.. it is possible
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actually its very very unfair on level 9, enemy has build facilities while the player has none, not even resources to repair, and you have to capture a base with your pathetic skeleton army while enemy rushes in from the start with full force as if they have a spy and know you are here and builds up reinforcements real fast, which you cant now, sadly, the odds against player being 9:1, the map is highly unbalanced, till now it was good but since lvl 9 seems impossible to win hence 1-star rating, cheers
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how do I get to play the bonus map ( where you control 4 spartans ) that I got after playin first mission of boot camp,
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bit of an obvious AI behavior exploit here: they have a huge priority placed on attacking repairing and capturing units, this makes damaged infantry surprisingly valuable units