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lol i was playing this and then all of the sudden I got a badbe and i looked at the bottom and the badges werent there yet and i was confused.
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HAHAHHAHAHAHAHHAHAHA.............too bad this doesnt have a skrimish well you cant re edit so its 4/5 (NOTE:KINDA LUCKY)
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Awesome graphics, concept, and gameplay. I love it, and it deserves a 5/5. I really needed those badges (hope a challenge too).
Personally, I think it is great, I can't see any necesary improvment on it. Love it!
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ive never played any advance war game but i always heard theywere good so im glad that i got to try a gamew out that was based of it
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Awesome game - i'm a fan of advance wars, thi s is great.
I wish the saved function worked well though :P but playing it through 2x should be fun.
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Does anyone know if the capture rule is necessarily the capturing guy being in the building for the right number of turns, or can I switch in a different guy partway through, and have the number of capture turns still be the same, with the building not having gone a turn unoccupied since the initiation of the capture process?
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not very intresting. there is a lot of wait time, no multiplayer, and 1 map. you need to focus on free-play more, and campaign less, because the campaign isn't exciting, and i'd rather play with my friends. 3/5
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5/5 make a attack mode after you move so you can have attackers of more that just a long ranger or just a mele attacker otherwise great rip off needs better graphics but still 5/5
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kirby,
-it is one space, going diagonal would require 2
-you don't have to click on enemy units, just click "end turn
-because that would be too complex for a flash
-not without support with your artillery
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oh yeah and i always wanted the ability to blow buildings to smithereens in advance wars think about that the next time u make anorher batalion :D
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Not bad,a bit of the animations seem to be out of place,like when a soldier shoots,with a normal gun,there's an explosion on a tank.We could assume they used a grenade but what owuld be the fun in ranting then?Still an awesome game.5/5.
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an infantry unit has to stay on a property(that isnt your's) in order to capture it. If you end your unit's turn on a spot then your unit will start to capture it at the beginning of your turn. At full health it takes 2 turns.
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Why can't a plane be in the air over a certain area, while a tank or soldier is on the ground there? For that matter, why can't a soldier and a tank be in the same area? Are these spaces really that small?