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Finally made it through the whole game, and I have to say it was really enjoyable. Easy to learn, quick to master, and very repeatable in it's own right. My only things about it are that upgrades would be a great touch for a sequel, as would a "take back move" ability. That, and toss in more than ten levels. ;)
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Awsome game.I have a few SUGGESTIONS!You should be able to have another unit in the AIRCRAFT tile...a land/water unit.Also add submersibles and landmines.Like you can have a submersible a boat and aircraft in the same water tile.Tanks shouldnt be blocked by stupid infantry.Like you should squash them,unless the are in the forrest.Then again,rifle guy should be less efficient against vehicle,and bazooka guy should be MORE.A sniper (ranged)soldier would be cool,against infantry.With a better defense in mountains or hills,and less damage in forrest.But sniper guy useless against vehicles.
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Kept me entertained for a few hours anyways. The computer AI was a bit dumb, but that made up for the completely unbalanced maps. If the AI had not been limited, I don't think the last two or three maps are actually winnable.
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AI's not terrible, but occasionally, on the bonus map, just loads up infantry in balloons which never land. It's like the troops wanted to go sightseeing, or maybe are desperately fleeing the horrors of war.
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A great game! urbansquall, I salute you! On a related note: lanlanlan you may want to re-read the description, cause urbansquall is lauding Advance Wars. The difference was to promote a faster, more aggressive style of play which suits flash games rather well. So props to urbansquall, and down lanlanlan.
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Problem: I saved my game on like lvl 9 and quit. Today I cam back and started playing the bonu map, then decided to quit and play the compaign. When I quit without saving it seems to have deleted all my saved data. Even the missions I beat I can select anything but mission 1, unless this is due to the recent updates. Either way I feel like I waste a ton of time playing this, since I now have to badicly start over and I was on mission 9 or 10 when I saved and quit. ~dragon~
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.-5 for 1 phase combat
-.5 for waiting after enemy turn
-1 for not being original - honestly, not that different from AW
+6 for being fun
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thebobking, i agree fire emblem is better, but yes the battleships are suppose to be just like the rocket launchers in that they cant atk and move (i dont no y but it more strategic that way)
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Not bad, but far too limited in the aspects of strategy. It's more or less "the biggest guns win" instead of the better tactics. A bigger variety of troops, rather than progressively stronger ones, would be a better direction, in my opinion.
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Okay... a couple things.
1)AW is NOT the best tactical RPG out there. That award has to go to Fire Emblem.
2) I think that moving should be two "phases". One for actually moving(first, you can choose not to move) and one for attacking. I find myself accidentally not attacking the enemy too many times (maybe 'cuz I play FE more :), oh well). The two-phase movement also makes it possibleto move battleships around (they were obviously supposed to move and attack on the same turn. Or at least that's what it looks like) and then attack. Otherwise, it won't respond to my move because I need to move and attack at the same time.
Overall, 5/5, -1 for one-phase movements. Total: 4/5
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A lot of times after the computer has moved all of its units it takes a long time for it to move on to my turn. That would definitely be nice to have fixed.
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Only problem is the enemy doesn't really fight back after their initial units. So it's more of a survival the attack type of game.
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There was a pretty serious bug with loading/saving that made it impossible to finish some levels if you had used the save/load on that level. It's fixed now. Please let me know if you have any other issues with the load/saving. I'm glad to hear so many people are enjoying the game. :)
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Few more comments: 1. Kongregate badge is ginormous. We get it already. 2. On one of the levels I had chat turned off (the level with the invisible tanks...3? 4?) and the level wouldn't end. Saved, closed, reloaded with text on and it instantly concluded. 3. I sometimes accidentally click on an action unintentionally or move somewhere unintentional. I'd like the option of undoing a non-combat move.
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Lags a lot and the enemy turns take forever sometimes, should include the ability to skip the enemy turn, otherwise pretty much an uninspired strategy RPG.
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1/5 until bugs fixed. Killed all units on chapter 5 and tried to capture command centre. It never fell. Saved game, reloaded and all my units instantly died.
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@IanIanIan - who is putting down AW? It's the best strategy game out on the portable consoles. I wouldn't dare critise it. All I am saying is it's got to be better... and we were just trying to make a free to play flash game like it.
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is it me or can anyone actually capture the base in chapter 9? I killed all the units and I've been trying to capture the base for over 30 rounds now.
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Nice, but advance wars had some attack animations, I know its sorta knitpicky but can you add like puffs of smoke for flak or shells hitting for the battleships. That was always one of the best parts of it for me, seeing the result of me attacking, just a suggestion. Spectacular game though. Very nice. 5/5
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I could care less if your going to copy a game like Advance Wars, although it is probably illegal somehow. What bothers me is that you criticize the game you are copying. Yours is on a flash game website and the other game is played worldwide on a handheld game system. Copying a game, then saying it has flaws, is just totally gutless. Plus, I find all the "changes" you've made, horrible. Infantry totally rape this game, they shouldn't be able to bring tanks down so easily. In a small game map size, rockets shouldn't have a range of 3-5. Thats a huge frickin range for a map so small. That and not being able to move + repair same turn. Stipid changes imo. Fun game, but why you gotta put down AW? The greatest strategy game ever made for a gameboy. Shame on you