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Kay, only did some quick testing on this one, but I think the numbers for difficulty are:
Easy: All enemies do 75% of normal damage.
Normal: All enemies do 100% of normal damage.
Hard: All enemies do 125% of normal damage.
No effect on how much damage enemies take, as far as I can see.
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Does no one find that when you finish the last level and it's like "Invisible Tanks, oh no." You kinda want to take them on cause you know you'll beat them.
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anyone seen the spartans after u beat bonus map!?!?! they can 1 shot a scorpian tank, and bring an anhilator tank down in about 2 hits!!!!!
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This game is pretty cool. Reminds me ALOT of Advance wars, but hell, who gives points for originality these days. The secret Spartan level kicked ass!
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"Invisible tanks" idea is a sad crap. Want to play tactic game, not seek and hide game. Until mission with invisible tanks everything is very nice
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funny how when they attack they bounce in the air. do they have jet packs or something? and even then would they lift a tank?
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if only the explosion from a dying guy did a bit of dmg to the guys around. thatd be better... and if u could hide in the dead remains of tanks and stuff!
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lol anyone else reach round 74 in mission 3????i completed the campaign 3 times and 74 rounds in the third mission is pure noonish game but i have 10.000 cash so....not that noobish and i cant think of a reply to this....
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I don't understand why they havta cheat the math in order to win. it's not like they don't have the advantage half the time anyway. on the Bonus Map you shoot the tank with your turret and 'sometimes' it reduces him to 2 orange bars - which is correct, and then other times, it only reduces him to 2.5 yellow bars. between that, varying sub strength based on nothing and having to sacrifice a piece just to expose a 'stealth anything', you suffer way too many 'convenient losses' that you choose to do because it implies that you can.
and there's no reason not to have an UNDO function that you can hit before the end of your turn. it would change nothing, save only the puters ability to cheat more.
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Levels 8 and 9 don't take that long if you just go easy, otherwise it just takes so long it's almost not worth it. BTW, level 10 on hard mode just stopped making units against me on about turn 38, don't know why.
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Might I suggest you spend more time on AI, everything is too easy, even the bonus map, largely because the CPU doesn't know enough to hold in reserves. Also, he has a nasty tendency to split his forces in half even if your 'second group' is one wounded little dude who is fleeing. lol 2 Annihilators vs 1 half-health infantry, overkill much? The only difficulty is 'enforced' difficulty, IE the cheapass programmer intentionally giving the CPU double or more forces. The bonus map is especially easy btw if you prevent the middle two oil refineries from being owned by either player. (in fact taking them will cost you too many little dudes, better instead to let him keep dashing towards them, your turrets will dispose of anyone that tries to take them.) Do the same for the above fields, build 3 guys, send them by albatross to the little island, only unpack on the one towards your side until the corvettes are taken care of. Make your first unit a rocket and plant it between the two turrets.
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It gets a 1 because I can't stand to wait long enough to finish the game. I've played epic huge map games of Civilization where the AI took faster turns at the end...
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Beat boot camp and the bonus levels. While these games are fun would be nice to get some other type of games for the dailies for a week. As always the fun is there makes it easy to give this another 5/5.
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The AI takes a brutal amount of time sometimes. There should be a fast foreward or something. Otherwise i LOVE this game!4.5/5 because of the AI thing
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everyone's saying it, but the wait for the AI on some levels really ruins it. The fact that you CAN'T EVEN MOVE THE CAMERA to have a look around while you wait gets very frustrating.
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So... islands full of artillery and it didn't occur to Central that there might be something going on out here that was bigger that Mullen and his podunk outfit? :D:D:D (Note that "that" is a mistake in the game, not by me)