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I found the last few levels rather easy and boring, even on hard. Especially the last battle was not really challenging or thought-provoking. I mean, from a series of 3 games and its the FINAL battle, you would think it would be a little harder. In fact, I found level 4 the most challenging level of the game. 4/5
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Mission 9: Tucker- "This is Madness" ..... Argent- "No. This is Spar--" ..... lol. Kudos urbansquall. There's nothing like humour in the middle of war games. XD
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lol they should make a four way or 3 way mission. akadians vs dragoons and some mysterious person anyways, press the plus button if u like this game i rate it 100/100
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Batallion is easily my favorite game series on Kong, and this game was no exception- the new units added a lot of strategy. My only gripe was that I wished there was in-level music- that was one of my favorite parts on Nemesis. Anyway, great game.
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The Battalion series is awesome. They should make another one like Durand escaped prison an rejoins his former commander Mullen(in Battalion:Nemesis) and the Federation(Pearl,Tucker&Argent),Dragoons(Yurik) and Akadians(Hayne) hunt down the two.
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I love it... all the "Battalion" are good, nice storyboard, you need tatics, logigs and lot of patience to finish it.
The hard mode it's just little bit more difficult but with some strategies and a little bit of lucky will let you finish it!
Rate: 5/5
=)
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this is a very good game. i like how different it is from battaoin nemisis( the 1st one in this series) cuz now the AI is WAY faster XD and u dont have to capture the enemy builings which take forever. the vulture plane is the my favorite unit. great strategy, great game. 5/5 oh and im kinda stuck on lv 4 in hard mode CAN ANY1 TELL ME HOW TO BEAT LV 4 ON HARD ITS LIKE IMPOSSIBLE
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In maps with enemy stealth tanks, try looking for a square with a lighter shade than the others. More or less, a cloaked unit lurks there.
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Even though this game originally was just a flash version of the game Advance Wars ( http://www.youtube.com/watch?v=JfPftvUX1Po ), this game has grown into something else. I love playing this game here, and the story,s very cool also. I'm not gonna disrespect this game, becasue of the similarity to 'AW'. This game get 5/5 stars from me. But just telling that if you want more, then you should also try advance wars. Great thanks to urbansquall.
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I agree with Triton that the new airship is devastating. I was hoping an air unit with a medium attack would come out soon!
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Actually, I lost my mortar in mission 4. I sat at the end with the rocket, the annihilator (1 bar left), and a scorpion, when, to my surprise, the enemy didn't make a spider! I think the rocket and scorpion, which were on the oil refineries, might have contributed somehow, since the game only showed $30 coming from both. I quickly won the battle after that, of course. I guess that level is a sort of mind game...
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I got to say the bonus was way to easy... They Strike Commando spammed me it took 6 flak tanks to kill those and then the warmachines "pooped out tanks" (Quote from Battalion Ghosts) flak tanks that is and went up against my flaks but in the process got bombarded by my BattleCruisers having rocket trucks coming out after my cruisers took out there flaks so it was pretty easy.... untill they started pulling out spier tanks.... (and in the process they wouldnt run out of money until the rockets were done so..... in all it was an awesome experience!!!)
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The AI in this game is very stupid, much more than in the previous ones! It sends units into their deaths, and builds inapropriate units. Like on level 4 in kept sending the spider tanks in the range of my mortar wich destroyed them in 1 hit. Sometimes it sends a unit near mine but doesn't attack. It doesn't protects its Warmachines. I've never seen it building any other air unit than Condor bombers - wich are easy targets without fighter support. It always tends to build the most expensive units, thus deplets its money very fast, and since thos units will attack without support they are dispatched with relative ease. And then it can't defend against my assoult since it doesn't have enough money.
Btw I was talking about the hard mode.
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To me, Level 4 is a piece of cake. I beat it with casualties of one Scorpion Tank lost and my Annihilator with only one bar of health lost. How I did it: Keep your Scorpions and Flak in a defensive postition against the east, south, and north as you advance. Keep the Flak Tank slightly behind the Scorpions. Remember that the Flak Tank one-hits spiders, and while the Scorpion has more armor and stronger firepower it tends to do better breaking barricades. The Annihilator can one-hit Spiders as well and should be the sturdy warhorse throughout the ambush, sticking right by the Mortar and Rocket trucks. While the Mortar and Rocket Trucks must be alive in the end, the Annihilator and Scorpions are almost as nessesary. Try to destroy Spider Tanks while they're still in the mountains, and keep carefully out of range of the others untill you're sure you can kill them in one turn. ;)
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I have tried to move as a convoy I have waited till funds are low still can not get within range to take out tank. ugh!!!!!!!!!!!!!!
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i agree with all who said this............................................................................ lvl 4 is hhhhhaaaaaaaarrrrrrrrrrrddddd!!!
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warelord level 4 is not to hard.....move forward slow with scorpion tank and aa truck.. and behind that missle and flak cannon truck and behind that mammoth tank...make a convoy easiest way to do it...artillery in the middle is best because they can help the front or the back...theres ur tip
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An excellent game, I really enjoyed the strategy involved. The new airship is devastating if used correctly. The only complaint I have is that several times the game froze on some kind of animation (like a vehicle being destroyed) and the game ceased to move. The chat window and all other kongregate functions still worked, just the game itself was stuck. I've never encountered this on any other game so I'm reluctant to think it is my computer, but it was very frustrating to have to start some of these long missions over when I was very near the end. Other than that, 5/5
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level 4 very hard but you have to be patient wait till their money goes down get both the rocket and mortar trucks at a distance you can shoot with both of them which is where they always send their units to the same spot once they run out can cant buy a unit every turn thats when you move slowly around. (note you only need to keep one of them alive until you destroy the tank behind the mountain.
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Level 4 is impossible. Even on the easiest I can't manage to get either the mortar or the rocket truck to the Scorpion tank alive.
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The reason you lost, XxPretigousxX, is the you lack stradegy and, no mater wht you think, getting F***ed does not help you play stradegy games...
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Well, it's exactly the same as previous Battalion games, and the same strategies are still broken. If you want to have it easy, just turtle up with a bunch of rocket launchers (or battleships if available) and the ai will keep sending its units to certain death. If needed, block the enemy away with fighters, pick off all his anti-air, and laugh at the infantry and tanks that sit helplessly behind the fliers, waiting for a rocket to fall on them.
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A lot of you think level 4 is hard. For an easy(ish) victory, keep your rocket tank back towards the starting position with your annialator protecting it. Then use the mortar, scorpian, and flank tanks to charge the base. Use your mortar tank to kill the scorpian tank stuck next to the unit maker.
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i played straight through on hard, no problems, in all honesty a bit too easy, but still a good game, love the series mate, 5/5 again :)
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Arachnaphobia[sic] actually requires no luck at all - just that you keep your units alive to the end. Go through the level cautiously and slowly and use Mortar to one shot Spiders. Keep your tanks out of range and take the time to heal any that get hit. If you lose either Rocket OR Mortar you can't win this level (at least on Hard). The first turn (lower left of map) is a good place to use ranged units + Flak to ambush Spiders with no losses indefinitely. While they hold that fort send tanks to kill barricades. If you can't get ranged Mortar to kill Spider use Annihilator because it can take a beating and heal up instead of just croaking. Once you've made it to the enemy camp get the Mortar 3 squares above the Warfactory and kill the Spider that is produced every turn. Until you mop up the rest of the Spiders keep the Mortar well protected with a blanket of the remaining [expendable] tanks. Use rocket to kill the lone enemy Scorpion and you've won - congrats.
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This series continues to be one of the finest examples of turn based STRATEGY. It is one of the few where planning and precision pays off over simply massing whatever hits hardest. The one infuriating thing is when I lose a unit and I have no idea why. Usually an attack from a Scorpion or Flak will kill a Spider in one hit but sometimes they don't and get reamed by the counter-attack (no terrain bonuses/penalties). One thing I keep noticing is that units seem to do less damage when they have less health. It is an interesting design decision in that I can see how it enhances the strategy aspects of the game (i.e. making it more desirable to attack rather than counter-attack) but it really sucks that after taking an Annihilator hit my own Annihilator, now at 20% health, does about 20% damage to the attacker - not cool! Since this comment is already quiet long I will post my strategy for Arachnaphobia [sic](it's arachnOphobia) separately so that it can be kept alive without my mutterings.
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This was a great game. I can say it's one of the few flash games I've invested more than 10 hours playing and actually completed all the goals and achievements in. Really worthwhile and very difficult at times.
It's not a frequent occurrence to see games that have high replay value or actual strategic thinking involved, but this game is a prime example of both. Worthwhile to anyone looking for a console-quality game but free and Flash-based.
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Arachnophobia is the most irritating level of any game I've ever experienced. Ever. It's not even challenging. It's just dumb luck.