Robo Riot
by urbansquall
Robo Riot
Tags for Robo Riot
Description
Robots are tired of doing the bidding of their human masters and they’ve figured it’s finally time to overthrow them. In this engaging arcade puzzler, it’s your job to protect humanity from the endless robotic horde. Take down wave after wave of robots, collect powerups and save the world in the Crowd Control play mode. Or, seek out and destroy the leaders of the insurrection in Assassination mode.
How to Play
In Crowd Control, click to start drawing a rectangular electrocution field and click to use the power surge when all 4 corners have the same robot color.
In Assassination, click to shoot a robot. The target will glow red when you kill an innocent, so look for him in the darkness and then kill him once you have exposed him.
RIGHT-CLICK: This opens the settings menu, that lets you toggle sound, and do other fun stuff.
Developer Updates
Get the iPhone version here:
FAQ
What is Robo Riot?
Robo Riot is a card-based puzzle game developed by urbansquall where you control robots and battle against machines to survive.
How do you play Robo Riot?
In Robo Riot, you match robot cards of the same type to clear them from the grid and defeat waves of enemy robots.
What is the main objective in Robo Riot?
The main goal in Robo Riot is to survive each stage by clearing all enemy robots using your own robot cards in strategic combinations.
Are there upgrades or progression systems in Robo Riot?
Robo Riot allows you to unlock new robot cards and increase your combat abilities as you progress through the levels.
What platform can I play Robo Riot on?
Robo Riot is a browser-based puzzle card game available to play on the Kongregate website.
Comments
dab95
Jul. 19, 2011
pretty good game... could use some work.. maybe a few more modes?
useminename
Jul. 08, 2009
awesome music
YukuaiITA
Oct. 21, 2009
need some badges
wankie12
Feb. 18, 2011
terminator anyone?
ISeeALL
Aug. 30, 2013
3/5 The concept (to hunt for those rectangles) seemed interesting to me during the first few minutes. However, after a while the game gets pretty tiring. As a casual game, it somehow lacks the "flow" feeling just because it takes too long and too much effort to make a turn. It also isn't really a puzzle game, too, because it just keeps going, there are no chips-like levels which you could solve one after another. The music is ugly and annoyingly repetitive. Graphics too low-budget. i'm not sure one could create a good game based on this concept (because of the problems i described) but this one is not even done well in terms of presentation..