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there is ganging up... but al others shall be added soon cc is in an early stage still so bear with urb and stop complaining
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Dude, the Japanese used plenty of "guns that were rifles." And the "sharp blade at the tip" is a bayonet. No one will use Japanese guns because this is between Americans and Germans, not Japanese and Americans. Also, a lot of firearms can accept bayonets.
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http://s612.photobucket.com/albums/tt209/Checkmark14/Mud%20and%20Blood/
Mud and Blood 2 avatars! Please leave me a shout if ya use them!
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I've enjoyed this game since its introduction, but it has turned into the "New Coke" of the flash games. There is such a thing as trying to be too clever. Close combat adds something to the game that it didn't need. I'm all for fixing bugs and making simple additions, but you have lost your focus with this update. Original version 5/5 this updated version 2/5. Just my opinion.
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i agree with shadow- but it can be fixed you could put Knives option 2tp equip a soldier with a knife(similar to the grenade option) 3tp bayonette for target soldiers gun. Commands-Stop fighting. And it is realistic for someone to help out their buddy in a fight right? So, knives, bayonettes, stop fighting, and ganging up would all be nice additions. And there are way too many recon people. Atleast downgrade their weapon if their needs to be that many. They are almost as good as a waffen SS shooting wise and appear early in the game as wave 1. Overall great concept update, but needs a little work on execution. Sorry for long comment :)
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close combat doesnt affect you unless you try to advance
and in that case ur gonna have baddies cross on ya by the time ur dude snaps out of his war orgy
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and its like they knew i was saving up for a morar an threw grendaes and kill every oned when i was at seven bull shit
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Two full rows of barbed wire, than palisade, than 40+ rifle dudes w/ shot guns... Lasted until I got a tank blitz at wave 75.
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level 80 ... 1 lfie lsot then a para blitz folod next wave by a tiger and a medium and an opel and 5 mp40 troops -.- i still lasted to 89
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close combat is kinda dumb. When your soldier goes close combat with a german, your other soldiers dont help him even if they are breathing on the back of the germans neck. By the your soldiers often get stuck in close combat mode even if their opponent is already dead. Sometimes they move again after several minutes, sometimes not. So you'll have to wait for the germans to put him out of his misery/trance. Or put a tnt near that unmoving soldier-but thats a waste of 3 tp.
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having them be able to change thier tactics is crap... 15 people in the middle of the field and then "pop" there they all go, like magic
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they...had...arty...took out 2 machin guns a spec op and weekend every1, next wave i died, and i called arti and they hit me?
WTF
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Alright, annoying bug... if a guy is in hand2hand, and you focus fire on the enemy and the enemy is killed, your guy will be stuck!
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Nothing is wrong with the crates. Although I do wish the close-combat was a little faster. Took almost a min. and a half for my zook'a guy to bash in some motar's head!
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please fix glitch when u go close combat the get less than 10 hp and they can't move afterwards so wtf u do? even if u try to heal them it won't work so fix it please?!!!!
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You can mute the game with the mute button. You can also mute the menu music by muting the game in-game, then quitting out.
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Valthero, I'd love to do as you suggest.
Unfortunately, I have yet to receive my confirmatory email so I can actually log in to urb's site. Same username as here: chilingsworth
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"should get more tatical points more offten becuase this game is impossible. put ur username if this game is impossible:Deathmen114" not true Death.