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GA Mitchell, there is an AT gun, its at the bottom of the deploy list, its described as a slow rate of fire cannon, however its official name is the M3 At gun
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Playing close defence, I was wondering what would happen if i got an engineer, and 2 spec ops, the grease guns are just mowing them all down
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O YEA and a good tactic is to= (1)Get a flamethrower first then put it near the enemy spawning place and it will PWN!(2)make 3 trenches at ur spawning place and put MG units there it will pin down guys(3)Make Camnets on a MM12 cannons it would be good artillery and lastly(4)and also use some mortors(they will bring support fire and becareful use it when ur flame guys dies)
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also hey guys i just found out it was not a glitch when a flamer dude explodes, and there is no hole under him. It was he got shot at the bacl(THE FUEL TO FEED THE FLAME, DUH!)Thats y-_-
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I am appaled that an AT gun would rather shoot and miss at infantry then SHOOT AT THE PANZERIV SITTING 20 YARDS AWAY FROM IT
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You can see enemy snipers by their ghost-thin sillouhuette, if you call a concentrate sniper on them, their cover will be blown and they will be promtly vaporized by them amount of lead pouring into their being
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Btw my tactic is to get 1 trench lower-map and put my best shooters in it, then cover the trench with camnet, then put another trench in mid-field for everyone else, after a while when tps build up give the shooters in the farther back trench a pair of BARs, this tactic is not mine originally, credit goes to Sark
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I think German snipers should be armed with shotguns because they have to go to friggin' point blank just to shoot one of your guys
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mud and blood one is not here because it is terrible it was an experimenti have played it once on newgrounds and i quit very quickly it is nothing compared ot what urbz is produceing now