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theres a silly little bug in this game =p
if you burn someone and pause the game the guy burned will continue to run around like crazy not caring if I paused the game or not xD
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wiped out almost entirely by a tank and 3 jeeps, survived 5 waves under their fire then they disappeared leaving me with 2 soldiers out of 10.
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you should make tactical points get earned just a bit more often...it takes forever to get them and your dead wwhen you can do anything with em
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fix the bugs fix them asap cos it sno fun bugs are . u blow up own team !!!!! team get shot soon as u place !!! (u order a new one and they die instantly)
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"A Sgt with a M1 Garand in his hands can hold the entire line by himself."
Hm, no. Enemy grenades destroyed my army of about 12 in litrally a few seconds. A sgt now has -299 health; everyone, except one soldier who was far away from the multiple explosions, is dead. I found the best way to get tactical points was to constantly advance, making digging in unworthwhile - especially considering the lack of explantion of the benefits of cover.
As everyone says, this game has great potential. It needs to have more stability, and difficulty levels may be approperiate, with the easiest allowing for tactical points to be more easily gained. I like the gaining rank system. 3/5
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couple things wrong from my point veiw
the medics dnt work as well they could they dnt go for the die they go for wounded 1st
The enemy can get 2many gd units 2 early in game *sometimes*
but the game has a gd pertenshal just needs looking at again
good solid 4/5
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...
As for especific issues:
- sometimes the walking animation seems to get screwed when they get shot by heavy weapons and survive, they seem to crawl for eternity
- medic ai is incredibly annoying... they get in the way when I click other soldiers, they go wherever they want against my orders, making it very bad to combine with many tactics (they draw fire to stealthed snipers, follow suicidal french I sent just to catch a box)
- the buttons are on the way of the field, this goes for the score as well (both axis and tactical score)
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I think this game has lots of potential, cool! keep it up!
If you need anything tell me, ill be glad to help =)
Ill leave a boring review now =D
I enjoyed the experience and tactical system (exp, rifle, rank, obstacles)
hated to see my company anihilated by arty! >_<
General things I think could be improved:
- graphics, even though its not that bad, it needs MUCH improvement!
- detailed info on the game mechanics/workarounds would be usefull (like bazooka/snipers&bunkers, weapons/soldiers/abilities specs)
- the field is kinda small especially for players who want to exploit the tactical potential of the game (maybe you could try to make the game horizontal, or scrolling)
...
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Get rid of the enemy's ability to fire artillery. War may be hell, but games shouldn't be. I had the perfect start, perfect everything and got blown to bits by the artillery with no warning. It makes me not want to play the game with such instant death. Which is a pity because this game has enormous potential. Just make it a war game, not a war sim.
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omg one of my guys actually used a grenade but oh look he throws it the complete wrong way when there arent even any enemies on the screen and kills 2 of my men>:(
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It definitely needs some improvements. Medics should work faster, and should not be intentionally targeted (Geneva Convention). Soldiers should have better threat assessment. Tactical points should be more regulated (I still don't know how you earn them). Supplies should be either dropped closer or more randomly (too often they would be dropped at the very top of the screen, right where enemy soldiers were). More detailed instructions would be nice, too.
Overall, lots of potential, but at this point, too poorly executed.
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I've tried lots of different tactics... and the one that works well for me is getting soldiers give them shot guns and forward. Mindless, yet effective >.<
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Reminds me of Cannon Fodder :)
Some things to improve on:
List of Medals/ribbons,
Wave Count & Enemies Killed,
Grenades that seem to travel the whole map and take out a trenchful of soldiers,
Bunkers,
More comments on how each structure/item works,
Bazooka and grenade friendly fire.
Otherwise a good game :) 4/5
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"Are corpsman (medics) really worth it.."
Yes, theyve saved my whole army once.
Just gotta know when to send them to the wounded or when to send the wounded to him.
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very good game only one problem 1. MEDICS ARE SO DUMP! YOU COULD MAKE THEM HEAL JUST A LITLE BIT FASTER LIKE THEY NORMALLY HEAL 1 THEY WOULD HEAL 3-10 AT TIME DEPENDING ON EXP
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what would be useful is a button to order troops (or a single troop) to stop attacking because movinging them around becomes a pain when they stop evey step to shoot something.
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This game is really great.
Very original and fun.
Needs some practice, but once you figure out how things work it is very fun.
A lot of possibilities with this game.
Only real bad thing is that command points are earned more difficult later in the game.
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3/5 if you fix all the bugs and make the AI a little smarter or allow us to choose your soldiers targets it would bump it up to atleast a 4/5, it doesn't seem like a complete game
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iv noticed that when you move off the top of the screen you dont always take all of your guys with you ... this negates any benefit you get for progressing up the screen seeing as you clearly shouldnt be able to take trenches etc with you etc
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Would be nice if there was an explanation on how cover affects things. For example, I put my guys under a tree and they wouldn't even shoot.
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"great potentail but needs work. 4/5"
exactly.
Too random, not enough explanation of what each upgrade/item does.
Masses of your army will die with no way to prevent it, and you are left with no resources to rebuild.
Could be really great with some tweaks.
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The AI that controls your troops is awful. They don't use grenades at all, they ignore higher threat targets(Lets kill the riflemen and ignore the guy with the flame thrower...). Give us the ability to CHOOSE what target we want our troops to attack and the ability to use grenades when we want.
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I can never win :(
I'm always getting directly hit by rockets grenades or airstrikes lol....need to find a strategy for beginnners -.-
I find engineers own it up though :)
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alright i agree with Khempistry fully but
i have comeup with some instructions to you new at combat command
#1 the tactical points counter is in the start witht e a number in is at the lower right side
#2 a temporary fix to the retarded supploy dropping is to get a french guy to run and get it he will die most of the time but its only 1 point not 3
#3 the medic is important get an egeneer building a trench and send your troops and a medic into it