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Potentially great, in dire need of balancing. Either need to gain command points much more quickly or troops need to level much more reliably. Furthermore, mechanic of moving to top of each screen needs clarification/there is no "victory condition". Also, needs a pause button and a menu button to quit.
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ok, it tells me, no need 2 pick out targets, your soldiers can. haha. i'd rather pick targets. also, my medics cant seem 2 heal worth crap. i'd rather not be able 2 use my guy for like 30 seconds and have him good as new, instead of a minute and a half. also... air raids. i'd rather like 2 stop the random blowing to pieces of my troops. but otherwise, good game, good ideas
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great potential... need ability to speed things up + ability to reset/restart the game... or possibly save at certain points.
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Also the AI is kind of broken I had a great squad with most having rifles of 30+ and morale of 60-80 and four Germans crossed the line before my men even shot once and this was on a clear map (One of those times where there aren't dozens of rocks/trees guarding the Germans yet magically letting them shoot you)
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Maybe work on bunkers a bit more, I can understand Allied troops walking into a bunker without getting shot at but when Germans just kind of walk through a bunker full of soldiers and an engineer. Also the tactical points are a bit slow and kind of screw you over when after a few minutes into the game Germans have paratroopers right after an artillery strike and aerial close support strike
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this game suck no explanations of what soldiers do half the shit for the engineers dosnt work. msot of the time your soldier through grenades at each other as opposed to the enemy. some enemies r way over powered. gaining points is nearly impossible and there is no explanation on how to even gain them.....i mean its a good idea but needs some serious work
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hero upgrade doesn't always work.
I can't read the soldier's health if they're too close to the edge near the buttons. can you rework the HUD please?
Other than that.. EXCELLENT GAME! Atleast I'm hooked.
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You need a restart button
and does the pill box restrict shooting? becuase when ever l put them in it they seem to stop
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its sad when someone dies i was so far in the game.Best man had 100 hp and like 60 exp.Then i gave him a bar.Died 2 seconds later.Waste of points and 9 seconds later the line broke.D=
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lol big fire fight 10 on both sides many died then this one enemy tried running from the side.My team threw like 7 nades all aimed at him.Poor guy =D
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some bugs and minus for the attention of game developer:
-jeep does not always shoot (even if there is no obstacle on its range)
-heroism upgrade does not always apply on a corporal soldier despite the tactical points are gone
-bunker transparency or a quasi solution which enables the visibility of soldiers in is desperately needed...
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Great Game!!! Takes a while to get used to and the gameplay is kinda slow. But if you have about 20 minutes or more to really get into the game, you will find a challenging sandbox/RTS game just waiting to be played over and over!!!
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0Very fun game kinda creative and a originaly but the only prob i see is kinda dark on how to lv as in ur character.U no ur rank?to do different modes but besides that 200/100
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wow, this is gay, i got a bunch of shitty guys, now i know what to get, engineer, snpierSSS, and more snipers, cause gunners and shit suck dick
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o, and, AI just plain sucks. I saw a geran walk directly over a group of 3 soldiers, and none of them shot a single bullet.
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WAAAAAAAAAY too slow at the beginning... i spet like a half hour and ended up with an officer, a commandok, and a couple of frenchies.
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This is a survivor game where you always lose
you have to last as long as you can and my record is 26 minutes and 101 kills=D
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I think this is a great game. It is addictive, fun, and challenging. You've done a great job, and that's the first time I've said that in a really long time. It does need a little more control of characters, the random shooting does add to the difficulty of the game but it also adds to the frustration. Like I said a little more character control and it would be great. Keep up the excellent work!
-Dan
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medics don't fight.
gunners, flamers and bazookas are all considered as "springfields", but they dont use it. I suppose the author was too lazy to have to make an image for them :P
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The experience gain is too slow for your forces. The German players seem to get better faster.
I do like the game and understand it. But after playing for a good deal of time, no new rank and no ribbons.
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i had a bunker with 5 guys in it and the 1st wave of germans walked right through it with 1 of my guys dying and none of the enemies - how??
also bazookas, mgs, start with springfields very confusing when u have stacked guys
medics dont use their pistols
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i just read a tip that said the next mud and blood would be in the midevil times...i think that would be gay...you should keep it in wars that have guns
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btw, to all, if you havent figured it out yet go to urbanprophet's forums and check how to get promoted...
ah ok... i'll tell ya... after every combat (when you lose) you can see how many points you did... when the total of acumulated points reach a certain value, you get promoted.
to get higher points just kill(10 points), recover crates(make this kinda of a priority since it actually give 15 points), hit your enemys(5 points), and deploy some units(cant remember how many points...)
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good lord.....thank god you were ingenuitive enough to implement this experience system controlling our soldiers 'decisions' so that newly enlisted soldiers wouldn't think twice before lofting their own grenade directly into teammates trenches..great realism there, an unexperienced soldier acts like a 2 year old child