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I'm nit certain, but I think that if you advance when there are enemies onscreen, they don't register, but when the next guy breaks through, it counts as all of the guys who were there when you advanced.
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srry for typos on round 18 ONLY ONE HIT BABY BUT ONLY 20 DAMAGE NOW I GOT A MEDIC 2 TOMMY GUNS AND EVERYONE GOTS A GRENADE
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perfecty cobo gave me a frew rounds without a single hit 4 soldiers a spec op and a mechanic
send 2 soldiers and thw spec into the trench
then swend 2 soldiers with nades into the bunker and keep ur mechanic in the middle
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also i think you should raise the minimal level of the rifle skill for gunners, i had not one, not two, but three gunners in one game that had rifle skill below 5, ridiculous, the ground around my enemies was almost solid brown because every shot was a miss
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lol whole army died very far in game and guess what?they sent about 20 enemies.My line held thanks to a mechanic and a spec ops u should have seen it.Everyone getting blown up by miens,double machine guns and then stopped every single one b4 they made it half way.i lost cuz when i tried to advance,a flamethrower got them botgh by hittting as tree
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Love this game it has to be one of my all time favs :)
thanks for acually listening to our thoughts urbz ; if other game people were like you it would be better :)
5/5 Keep the good work up
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Change it so your own engineer, who just planted some mines, doesn't immediately step around on one of them and blow himself to bits, like mine did...
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78 all trees and rocks do is hide ur men enemies can walk over them but as long as they in tree or behind rock they won't fire on them,but ur troops won't either.After awhile though they will see ur troops in the tree
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Cant say that I like the new update.... Accuracy is almost too high for the enemy now.. Air strikes can hit anywhere on the map, making it near pointless to be on the upper portion. That along with the lockups due to bazooka shots....
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Alright some suggestions from me, First I recommend increasing the hitpoints a medic heals, maybe to 3 or 4. Also put a manual set on those guys, I see them healing a new soldiers with no experience asid from a Vetern 1337sauce pwnzers who is worth saving.
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THE GAME GOT AWESOMER THANKS FOR MAKING THIS 5/5 GAME BETTER =D =D NOW MAKE A SEQUEL THAT LETS YOU CONQUER EUROPE lmao
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the points for leaving enemies behind is shit, I'll clear the map, then the idiots will take so long to empty their M1s they let another wave spawn and leave before I can order them back.
Make a scrolling map.
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I just ordered a french soldier to join the fight, and it moves me ahead 1 map and leaves all my defenses despite them all being at the rear
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To everyone having save problems,the game is autosaving fine for many people.
It might be cookie based,not sure.
But if yer setup is not allowing cookies from here that might be the problem.
It would be cool if the developer let everyone know what specifically was up with that.
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It would also be cool if as units gained exp they could stop flaming up completely disabled enemies,it wastes time and ammo ;) They are more combat-wise as they gain exp..why not have them reprioritize targets when the current target is totally disabled?I can see a newb tenderfoot soldier shooting a guy till he is juice,but a veteran?..No.
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Great game just the points come tooooooo slow need to do like every 5 sec and a rush version that you get points every 2 seconds that would b cool (4/5) when i get a person the fliping nazi's kill it like a corp or w/e a little hard and the air strike (big bomb) didnt work 4 me i had all the stuff
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very good game the medics on the other hand need to be fixed. The simple way about it is that they take priority on 1 guy then if u want them to get sumone else they wont budge.
This isnt to major but still it would be a nice little touch
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With respect I would like to say that
perhaps why people are hating and loving this game so much is that it is really great with so many blatant flaws at the same time..this is highly frustrating.Maybe you posted this game far too soon..much more work on fixing the lil buggies might have given quite a few less headaches and certainly many less angry/rude comments...once again I say this with respect,I would not bother to comment at all if I did not think the game was worth it....thank you.
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nooooo im on like wave 5 and they send out a machien gun sniper dude and like 5 naders and a bunch of soldiers with tommy guns wth
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Thanks for the work with the updates.
Concentrate fire is still costing one point.
Medics need better AI,they cross the battlefield to help a guy hurt 1 point worse than the guy they are working on..then go back and forth between them as they heal:idiotic ;)
Action/Unit/Improvement buttons on the left and right sides,the msg banner at the top,and the tac point bank marker/star all obscure action and looking at units on the field of play.
Impossible to look at units closely packed with any accuracy...needs some sort of sorting viewing mechanism improvement.
Bunkers have a distinct sweet spot for protection right near the center,towards the edge of the bunker the protection seems to be much less,this needs attention.
Exp cap for units seems to be 100,why this limitation?If I can last that long or longer why not reward it?
more next post:
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Excellent job with the bug fixes, the focus fire add is excellent. Because of the fixes i've upgraded my rating of this game to a 5/5 great work. Oh plus i found a crate full of duke nukem forever. I lol'd.
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i really dont like how you emphasise the advantage and fun of expirementing yet you need to concentrate on winning or else you lose the chance to obtain medals...