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QUOTE:who ever wants 3rd mud and blood put repost this comment then put name at end jitop2.(end of quote)jitop maybe urb is STILL in development of it
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Arty blitzwave when I had 1 soldier not under a camnet. 11 rounds fired. Killed all 13 of my soldiers.
Good game. Thanks.
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By the way, the Legion d'Honeur badge actually does award something. When attained, all french soldiers will have 100 hp. Although... that still doesn't make up for their terrible rifle skill. For anyone who is wondering, you can attain the badge by getting a french soldier to the rank of officer.
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i found a strategy that cud get u to wave 100 maybe more just make soldiers and supply them with gernades and make spec ops and use heroism on it Officer command
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Supplies Party Badge (easy - 5 points)
You acquired this badge on Aug. 12, 2009.
Field of Screams Badge (medium - 15 points)
You acquired this badge on Aug. 17, 2009.
"Bunker? I 'ardly knew 'er!" Badge (hard - 30 points)
You acquired this badge on Aug. 17, 2009.
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Is the problem I am having with Score Keeping a Kong problem? ... The scoreboard almost NEVER reflects accurate (updated) info anymore ... I got to waves 109, 112 and 117 yesterday and it says my highest wave is 93 (all time) ... It doesn't say a thing about my wave 150 790 kill stat from a few months ago ... I don't think it has anything to do with URBZ ... I think that is a Kong function ... so .. Please Kong, fix the Scoreboard ... I like to look at my name with big numbers behind it just like everyone else ... Thanks
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I just called in a 13 round Naval Arty Strike because I had to get off the computer and take care of business ... 13 rounds cleared the screen of everything (EVERYTHING!) and more or less ended the game ... it was pretty
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heres a good stratagey put 4 trenches in midlle put min and barbwire around them and then put 2 camnets over the 4 trenches each
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Hello, from what I've seen from your strategy, the only cover you would get is the tank, or the jeep, the Tank? It's good cover, except when you have flanking enemies, then your cover isn't that good, plus, for snipers, it doesn't work. It has happened to me, snipers can shoot through your tank cover, which you DON'T want to happen, and mortars can also destroy your cam net. My personal favorite strategy is to have 2 trench bunkers (Trench + 2 sandbags) at each bottom corner of the map, with a cam net, then, at the top, have 2 gunners in a bunker with a trench and 2 sandbags AND a cam net, Zookas are a must here, 'cause I ALWAYS get to waves 60-80+, which is were tanks come. And, don't forget the 1 medic for each trench bunker.
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my retarded signaler took 10 minutes to call in a arty strike while 2 flakpanzers, 1 panzer, 2 paks, and aout 20 guys were over runinning me.
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Nice tactic i have for ya step 1 get a engie and construct a camnet as soon as posible so they cant really send lots of troops out at you, leave your worst soidier out of the camnet get a jeep for 2 reasons moveing faster that scouts and medics. and they can be as powerful as a sniper realy. then get a camnet for your jeep and move the jeep out when needed and then get an AAA to keep planes away, then get a tank hid the tank under camnet. do it your self.