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You need to earn points on the per kill basis not per wave. No game should be based off luck. And with any number of enemies in a wave but always the same reward its not very fun.
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Well I got to the point where it went on for 2 hours. And I gotta say there is alot of little touch work to be done. Basicly every thing that people are saying is worth fixing. This game is great, a 5/5 IF the little things were fixed or/and added.
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Also supply crates should fall on your half of the field. There is no way for me to pick up a crate that falls on their starting line.
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I agree with most of the comments on here. Great concept, enjoyable for a short time. With more features and some better playability, this would be a great game.
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This game is a classic example of good concept, bad realization. Everything about it seems to be good until the game starts. Then it fails these two reasons:
1. Troop movement doesn't work because they stop to shoot on the way to their target. That might be good in some circumstances, but not when you're trying to move them to cover. This could be remedied if the developer allowed the user to choose how they moved. Quickly, Cover fire, crawl, exc.
2. The AI is laughably bad. Troops have no rhyme or reason to who they shoot. I had an enemy walk through my bunker (which had a machine gunner and another troop) and continue off the screen. They were not shot at once. i had an enemy machine gunner set up in the middle of the screen with no cover start taking my troops one by one. But they decided to shoot other people instead. You should be allowed to choose who your troop shoots or atleast choose how they choose. ie. nearest, best weapon, highest ranked.
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NEEDS IMPROVMENTS!!!! its a really fun game but it needs a bunch of touch up work
•turn off sound
•have an area to show levels or stages
•have goals in the game
•with each level up of a charecter, i would like to know what they level up if anything, if its nothing atm, add something!
•easier money(points)
•IT NEEDS TO BE A FASTER PACE GAME!!(maybe make a button to change it from slow to fast)
there is a lot i could keep adding, but there are more people who play the game, read there feedback ;)
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This game has an awesome idea and concept, but the gameplay takes way too long. Some soldiers act retarded, like this one soldier with a shotgun stared at another German point blank and didn' t do anything unti the German randomly shot back. The game takes way too long to get to fun missions, and the eigeneers and officers are a waste of points. Even the bazooka person is stupid, and will randomly fire at the enemy.
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great idea and fun for a little, but there should be more weapons and a time limit on the normal battles, or an amount of kills required to win. should be easier to rank up so you can do the special modes. you should also be able to designate some of the enemies you want your men to target, but they should still attack some people on their own. also they should shoot faster, and be able to shoot while running around or to get supplies. also you should be able to get tactic points faster, and for a reason, like killing a guy. also, the medics should heal faster, and the guys should have more health. they die too fast. there should be a save button or an auto save. fix those, and it will be one of the best games on here. also when a guy throws a grenade, he should only throw it if the enemy is in range, and if none of your men are in range. the bunkers should protect from bombs. the guys should move faster.
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SitRep has got to be the most useless thing that game has (you might uess from that statement I haven't tried tanks yet, but I can't imgine them being worse then SitRep...).
also the game does have a "pause" button. it's your space key.
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beat this
http://s278.photobucket.com/albums/kk97/dogstilez/?action=view¤t=MEGAOWNAGE.jpg
copy and paste if you think its awesome
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I just lost a supply crate because my man stopped to shoot every 3 seconds and the german passed from halfway across to screen to get it. WTF!!!
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Amazing potential, I can see this game being extremely fun if it becomes easier to get tactical points...They seem to be totally random...should come from things like killing enemies, healing soldiers, etc
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about ranks (if anyone cares) I'm guessing you need a point total. right after I posted my question I got my first rank (I think. this game has a terrible announcememnt system) right at the start of battle.
next question: is there a point to being on offensive (i.e. sending troops off the top of the screen) it seems so counterproductive!
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I tried out the flamethrower and he killed all of my guys before I could even move him. Then the game advised me to advance and I got owned! I like it though =P
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DAMIT! The corpsmen heal people too slow, 5 minutes has passed, and he only has 50 health. The soilders get killed 2 quickly, and (no offence to the french) the french talking got on my nerves, this game has good ideas, but needs to make better gameplay 2/5