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I still think that seeing as you can't control where your soldiers throw their grenades that they shouldn;t hurt their own men. I just had one stupid-ass spec ops blow op both my medics who were nowhere near any enemy soldiers. :(
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Don't stock up on trenches and bunkers till the planes start coming. I Don't bother with spec ops, stick too troopers corpsman engineers and machine gunners snipers help but only if it not big waves.
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Engineers need to move faster, but building things should take a couple of seconds. It'd be cool if they could repair vehicles too.
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Engineers, medics, officers, signallers etc. should be a lot more expensive than common soldiers. They should have longer lives too.
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If the player has vehicles, that should increase the chance of the enemy spawning rocket launchers. And the jeep should be able to run people over >:D
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Soldiers should be able to climb on the side of vehicles and shoot. And the jeep should actually be fast, it's kinda disappointing.
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lol u can command a single unit, anytime..also its ok to lose seems to me everything is tallied and rank is over all games dude its all in the grammer
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An 'inspire' officer ability would temporarily increase your units stats, maybe for 10 or 15 seconds. There would have to be a timer of at least a minute on it though.
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A 'scatter' officer ability makes your units run like hell in random directions, making them less vulnerable to sudden artillery strikes.
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There should be more officer abilities. An 'iron command' ability lets you take total control of a unit for a short amount of time (including choosing targets), would be handy for getting crates and taking out specific enemies.
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The smoke screen ability should be given to special ops, not signaller. Should have to be used in a certain radius of one of your special ops.
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Spec. ops should use commando knives and be invisible while in trees (allowing you to hide them there until some one walks by and then ambush them).
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I'd like to see a speed attribute in soldiers, it would be randomly chosen at the start, and would increase like rifling until it reaches the maximum for that particular unit. Some units like spec. ops would be always be fast, while snipers would be slow.
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Keep up with the good updates man!
Have you fixed the "Reset" button bug?
When I press it my rank remains the same and I can't go up in rank.
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What a genius idea, increase the gun skill of the already supperior unit, making gunners who already can't hit a damn thing even more pointless.
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An enjoyable game. Although ill admit it is quite difficult and that the change fromm killing enemys easily at the start to nearly being complatly wiped out by 1 enemy at the end is a harsh realization.
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Some of you are getting frustrated because it's to hard. Just keep playing, once you get some ribbons and medals (you will) game will become fun.
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Well i don't know if this game is the best ever or the worst ever but it's a strange gaming experience. Nothing react as expected. You can do well for a time and at a sudden 4 grenades perfect shots kill all your troops, or a perfect bomb (well timed/well placed) or a perfect bazooka kill you entranched men...this game is weird, like it or not
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the left and right bars should dissappear when your cursor is not over them.
speed up the game pls. it takes forever and most of the time you have to wait to really do sth.
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Maybe you should add a ribbon for the most distance travelled.
PS it would be good to see the streets of berlin further on!
Just a tip
:)
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@ColdStone17 -
If all your live & ambulatory units pass the top of the play area,you advance to the next play area up..each of these is a unit of ground gained.