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At toiletguy and acesulfame.
The game and the enemies in the wave are random , don't ever expect it to be fair.
Infact , one of the tips says just this.
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for the hard badge I had the four soldiers in the front with medic behind. Then behind I had an officer and 2 mortars.
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Really need to cap the call times for artillery/air support. I can understand some delay, but I just had five (5) waves come trough while I waited for the artillery strike. Might have taken longer the the SS blitz sent their entire wave through without my being able to do anything.
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lol, i havent played for a while, though id have some fun today with me and my 17 awards to help me out. Randomly premoted when i started game lol, i love this game
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Lycanthropos, the first arty strike, the one with smoke, is probably so the guns know where to aim for the explosive shells. Think of it as a test round.
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u gotta be kidding "incoming arty strike seek shelter" which was just smoke, 5 secs later "incoming arty stike seek shelter" which was a normal artillery strike that destroyed my tank...
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my mortar shots and the shell falls exactly on a kraut he didn't die and there was no body close to him but limbs started flying everywhere...
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wow
i made it to wave 200 and killed 600 people yay i got 400 people killed boom got 4k but for the 600 people i killed i got onl 5k
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im not playing no more until new update because it made me mad because it deleted the guy with all badges and 5 star brigader
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if you pause the game right as a sniper shoots it will look like he is firing a machine gun (the gun will keep flashing) but you have to keep it on pause for it to do this
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Copied and pasted off Urban Prophet
MNB patch 2.2.2
Good day folks, a quick log in to say that i am still working on the mud and blood 2 patch 2.2.2, lotsa new features in there, a new interface with shorcuts and new soldiers on both sides.
This said the Last Winter alpha is currently in effect. More and more folks will be added to it until we reach the point it will be a beta.
Also I would like to point out the fact that we have a live chat room here thanks to Rumpel and his excellent work once more.
Stay tuned while I'm punching code to get this done asap.
Tuesday, January 27 @ 20:44:14 EST
Nearly a month ago
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NEEDS! An Update for Performance. I played a whole 7 Hours! for 1! Mission. 7 Hours past, reached Wave 116 and Statistics said i played for 52 min.
And i killed my self cause i needed some sleep. could have reached wave 150 or more for ribbon easily...