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Should make taps at the bottom of the screen because units on the side ofter had unreadable health because of the options, I also ran into a few situations where when upgrading guns i would click on the person and they gun would leave but no one was equipted with it... Try and fix that. Make basic units atleast 2 tactical points and mabey add an extra traing option for 1 more piont to give them better rifle and exp pionts.
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jeez chaoseternity, why the hostility? you're right about the right to enjoy and we're all sorry for your handicap, but you could be a little more polite.
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anyone figured out how you actually get points? I've killed over 50 guys twice and ended up with 211 and the other with 544......???
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**I'M DEAF** IT'S PREJUDICIAL TO NOT HAVE A VISUAL WARNING OF INCOMING AIRSTRIKE. PLEASE FIX. IT'S THE MORAL THING TO DO. I DESERVE TO ENJOY THIS GAME TOO.
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I played this for hours. In fact one game lasted hours, and I got most of the medals! Unfortunately, my wife wanted to use the computer and shut it. The missing save (or just bookmark) feature and missing throttle, along with the its lagginess, at least on my computer at wave 300 or so, without a quality control, is a glaring omission and seriously impact playability. The GUI is also intrusive.
I might play this game again tonight, to see about a colonel character, but as far as recommending it to others, I have to give it a 3/5.
Sorry, it needs a bookmark really bad. I know you want it continuous and a save interfere, but who has time to play a six hour mission continuously?
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Um, I have more. Nothing is cost efficient in the tactical point spending. In terms of the waiting period, you should include a "next wave" button so people can choose how long to wait. How about a making a mission mode and using this as a sandbox mode? I know we were supposed to expiriment, but it needed more instructions, like how do you "capture land"? Regardless of all this, I still gave you a three because I've never made a decent game either.
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How does one miss with a flamethrower? Apparently, in WW2, German soldiers had the power to walk GIANT WALLS OF FIREY DEATH without being harmed. Do you really expect anyone to believe that, after weeks of training they had no expirience? They go in with "0" expirience and, get this, no rank. Apparently I'm sending in retarded civilians to fight a war. Which brings us to accuracy. I had two guys with machine guns who were of great comedic value. They were firing at this cowering German, making a circle of bullet holes around him. Which brings us to the way they fire thier guns. One time, my officer yelled "Fire your rifles dammit!" which was exactly what I'd been saying for thirty minutes. I think they might be more quick to shoot at the mass of people TRYING TO KILL THEM. When they do fire, it seems that they are aiming at the German's feet. Point blank shots are so easily missed. I think even I could hit someone oblivious to me as they ran straight past me through my own trench.
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great game, and i like the mohaa music and screams (they scream like that when i shoot them in the toodles) good game, might wanna make an increase game speed button. and ChaosEternity is deaf, so please make a visual airstrike button as well. And increase the aim, and make the medic be able to heal himself. once he got shot, and i had to call in another medic, who also got shot. do something about that. great game tho 5/5
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**I'M DEAF** IT'S PREJUDICIAL TO NOT HAVE A VISUAL WARNING OF INCOMING AIRSTRIKE. PLEASE FIX. IT'S THE MORAL THING TO DO.
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1) Enemy soldiers should stop and fight instead of just walking by because most of your default soldiers can't hit a barn door
2) What's the point of a bunker if the people inside a) still get shot regularly and b) can't shoot out of it that well
3) More points please, as I can barely get one Ranger-upgraded unit and a decent trench line before they get blown apart by a wave of 10 grenade-armed nazis
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I love this game, but I keep getting a bug where one or two German soldiers slip past my soldiers and get to the end of my side and I lose, even though I haven't lost any of my lives.
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Tip: stay at least half a screen away from your mines, if any closer, your guys will be hurt from a detonation. Had three guys killed who where relatively 20 paces away.
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friendly fire ... Not cool ... that has to be changed and other than some of the thing previously pointed out I like it. Defenitly badgeable.
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make a save button, and also put some sort of stat line up so i can see wat 65 rifle means, like 65/100, 65% hit rate, or is it an infinate scale? and gun stats so i know what not to use and what not...and possibly enemy stats ..
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75 minute game and just a bronze star/stripe thingy. The games take forever, and are rather boring (considering it is a defense game) to play.
I do enjoy playing it, the difficulty level.
One thing I would suggest is allowing something to prevent artilary attacks, (maybe 10 point cost?)
Also, it would be nice if the opponent would have different types of troops more often. (More machine gunners, shotgunners, etc.)
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Explosions are too big for the little screen. One bomb covers close to half the width of the screen. Would be more fun if you had to 'hold the line' and move forward with some type of goal.
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Try using every single pint in french ressistance. Thats a LOT of unaccurate, yet effective, shots. Plus you dont feel pity if a bonb comes and kills like 4 of them =P
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**I'M DEAF** IT'S PREJUDICIAL TO NOT HAVE A VISUAL WARNING OF INCOMING AIRSTRIKE. PLEASE FIX. IT'S THE MORAL THING TO DO.
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can u put more people u can use in the game y cant u pick the people u wat to people as and how u lvl up on the game but the game is gooooooooooooood i played it for like 8 hour