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ok after i rebooted my comp again the lag magically went away. halleajuh!
p.s. i had a weird game earlier today, my starting officer was stuck at the super far left edge of the screen so i couldnt move him. and no enemies shot at him either.... when all my other guys died, and the germans all crossed the end line, i "advanced" to a new screen lol. this kept happening! but i finally just "surrendered" it was too weird
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So far all ive heard about the sequal those 2 guys were talking about, i can sum up the game in an equasion, Take the curent version+an oversized version of a B.A.R.+ heroism=More unfair BRUTALITY AND UNTHINKABLE CARNAGE MUAHAHAHAHAHAHAHAHAHAH
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lol sometimes this game sucks sometimes it rocks. The game right now im playing my soldiers fired 3 gernades right onto the turrets twice and started out with a 60 rifle 96 moral soldier
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why is the lag so horrible this morning? i've been waiting an hour for it to get less insanely bad. i cant even move my bullet cursor around on the screen, selecting anything is incredibly time consuming and hard now... wtf is going on
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I wish you had a choice to have random battlefield or a preselect one, I find myself refreshing the page over and over waiting 5 mins each time just so Im not in the open whilst the german basically have enough cover to be a fortress
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Great things in the next update:
Palisades - blocks view from both sides. Perfect for hiding injured soldiers.
TNT - big explosive, which can be set off at will. destroys rocks!!! =)
German scouts, engys, sigs, and basically more unfair carnage.
German defenses.
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I think why its unfair is the "personality" or AI of the german enemy Commander, some are easy some are cautious and some want to get you fast... This just keeps getting better and better
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If there's an mute button. There should be a button for removing the FF or the Friendly Fire. You'll understand why Friendly fire is so darn annyoying.
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Machine gunners with 100 xp and 87 rifle skill just spew out bullets and last a long time with heroism. However, heroism has to be used frequently and costs a lot...
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Dudes! You cant wait for the D ! ! ! It has Palisades,blocks sight.TNT ![OMGWTFBBQ] And ALOT of enemy units.. German Signallers ,- Scouts ,-"Engineers" who will destroy ur bunkers,mines and wires...
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so, on round 130, with 777 kills ,my chaotic reign of terror finally came to an end... lol. i onyl had four low lranekd soldiers before the final tank shell hit.
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oh man... round 120- my squad (worth around 110 TP) was reduced to abotu 40 TP after 7 rounds. i have 5 soldiers that can fight ,and one tank at abotu full health. what do i do with my siggy? ARTY, LOL. lets see how far i can coast.
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goddamn tiger... kills my team every time. i had thre tanks and an unmovvable defense, i had to call in two arties back to back and still the tiger wasnt dead...
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sweet jesus... my tank just sawn killed a panzer before it was fully on screen, rirectly after my other tanks took out an opel wagon and two pak 38s. round 106, its lagging so much now. no deaths yet though ithink. woohoo! this is great. tiem for a fourth tank, and then ranger upgrades... haha
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And now, 10 waves later after I've managed to build my forces back up a bit, a para blitz wave! As if I wasn't dead already, you just had to make sure. Thanks! I love this game =D
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Arty blitz wave directly after a motorcycle that my AAA targeted drove into the middle of my troops causing my AAA to kill all but two of my troops (not including the AAA).
I hate you.
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woohoo! 13 soldiers, 11 of which are under cam nets. ( the other tow are tanks) tanks out front, catchign bullets, the 11 soldiers are- four riflemen, 1 captain, one medic, one siggy, tow engineers [crate lol] sniper, spec ops. everyone has a snagbag wall and trench protection. medic has onyl been used to heal one person so far... wave 74, no casualties. then again, no tanks yet, and i got the detailed orders thing once... so i mgith get a tank soon. hopefulyl not before i have my third tank though :P
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cat, the fuses on nades are 5 seconds. 6-10 is way too long, and since nades are normally cooked a soldier has no time to throw it back.
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i think i know the key to survival- cam nets! get a bunch of good soldeirs, a good bullet magnet ( tank) put him up front, then buy a whoe load of good soldiers and put them all under cam nets at the back of your defenses! you wotn get arty/airstrikes, therefor,e your only danger is tanks, which can be dealt with.
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nades were actualy very powerful back then too, and commonly were thrown back, it would be nice if a nade hite realy close to your guy he could throw it back, the timers on nades is a little unreasonable too, i thought it was more towards 6-10 seconds
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Arty is possible when you have over five (or maybe five or over)soldiers, and if you have the start-with-an-officer ribbon, that might put you at risk, and if you have both that and the bronze/silver/gold star, and one of the stars activates, giving you a total of six soldiers, arty is certainly possible in the first five seconds.
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Just think about your tactics and adjust... Try new things and you will find what works for you.
D-man, try staying under the 6 men limit for enemy arty/air support until you have a net to put members of your squad under. Try to remain aware of how many men are visible and keep it 6 or less.
CeruleanDragon, quickly send your squad into the cover of your Bunkers when any Tanks appear, then Call Arty and taunt as often as you can until all armor has been destroyed.
Redeploy whats left of your men, if you have any, and be ready to go again when more armor arrives.
Vidar, use tactics to avoid grenades. They only throw them down screen, it's not that hard to avoid them.
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Dude, real soldiers can't throw back grenades which have like, 3-5 second timers. Probably 1 second after pulling the pin to throw, plus air time, makes it like, 1-2 seconds to react at most. THIS GAME IS MEANT TO BE UNFAIR, please stop being little girls who cry when they don't get what they want.
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granades shold not bee so power full a ranade tokk uot my whole squad and soldiers shold be abbl to trow back the granade
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Panzer IV's are WAY overpowered. I hit one with arty and 4 direct bazooka hits and it still marched down the field and took out my entire crew. Way, way overpowered. :(