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Medics dont heal who they are supposed to, enemy troops are weak, enemy artillery strikes are overpowered, and to top it off, its slow. 2/5, great idea, terrible implementation.
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theres so muhc potentila here and i love these sorta games, improve ur allied units as they suck. also make it so trenches actually do sumin and im guessin other things dnt wrk
however good strt 3/5
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This is terrible, I'm looking over my end-game stats where I managed to get two snipers that held off the waves and two medics healing each other and one soldier and one frenchy.
Squad accuracy: 20.45%
German accuracy:47.69%
Shots fired: 704 (67 Germans killed)
Shots received: 66 (18 of 18 soldiers killed)
Ground gained: 0
Ground gained? Is it even POSSIBLE to gain ground?
And just looking at the accuracy numbers: it takes fewer shots to kill one of my guys, average of 1.72, than it does to kill one of theirs, average 2.14, and that's WITH snipers making headshots.
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This is a poorly thought out game. 2/5. The enemy strolls through whatever obstacle you put in its path, and what on earth kind of system has snipers miss at point blank range?
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Take a clue from World In Conflict, that game had THE BEST "tactical point" expenditure method of troop buying. You had points earned for deeds (killing stuff) that were used to get tactical support (air strikes, etc) and unit points, which were constant for the level (limited how many units you could have at one time) and when a unit died it's points went back into the total pool, which over time went back into the "ok, now you can spend them again" pool.
And for the love of all that is gaming, building defensive structures should, for 1, actually mean something, and 2, be free (or use some other resource).
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Aiming is terrible, especially for grenades, it seems the soldier (when he chooses to use the grenade, on like one guy instead of the cluster of FIVE over there) he picks a target, finds the angle to throw at, and then throws at a completely random distance, often overthrowing the guy he's trying to hit (I've watched one third of all grenades thrown by my guys go off screen so far that they detonate and none of the frag particles even make it back on screen, a third of the rest just miss).
I've also watched a sniper miss at point blank range and he had two rank-ups (20 exp?).
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Sounded like a great game but once I started playing it really failed to impress me. The soldiers were too inaccurate (At the end I had 4.32 accuracy for soldiers??) the game was also too slow and bringing in new troops took to long.
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IMHO you really should add:
- enemy health
- some objectives to acomplish
- maybe some plot/missions/ possibilty to end the game
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Agreed with most people about retuning. I would suggest you adapt this game into a pen and paper style of strategy engine (i.e. Warhammer) and be a bit more explicit within the game about what constitutes cover, critical hits, etc.
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cant even do the 1st level....the troop wont kill then other troops .... even when then right next to them they miss!!
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If enemies can grab your supplies, don't for the love of god drop them on the upper 1/4 of the map, I watched one fall right on top of an enemy soldier that had just spawned. Please don't drop them on the edges either, where it's very difficult to get a soldier to because of the buttons (I have an idea MAKE THE BUTTONS HAVE A SIDE BAR THAT DOESN'T ALLOW UNITS TO GO UNDER THEM).
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I'd like a button to return to a menu instead of reloading the page. And a way to prioritize who my guys attack. I don't like a flamethrower walking right up to my men.
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What a weird game..The idea is cool but the game is so full of “bugs”???!!
1st » It doesnt have the Mute Button like i saw on a comment here…Its annoying..
2nd»Whats up with the speed of jeeps??? LOOOL When i bought i saw that a soldier could almost keep up with it lool…Outrageous…
And then the soldiers who are on the right place we cant see the health and other things cause the power ups are above them >_>...
So 2 and a half stars are the best that i can give to the game...Nice idea but needs work i believe =P
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O.K. one of the easiest stradegies is getabout nine action points and spawn flamethrowers. Just have them move up the line while the rest of you guys stand back and you will advance easily.
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u have to let ur units gain rank, and they will get better at shooting and etc. dont hate a game til u played it thru all the way.
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Units aim like crap. Shotgun, point blank...missed everything. Just no point in playing if I can't reliably kill the enemy since all upgrades function on getting points for kills and killing is a crap shoot.
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what the hell.... i spawned on a map with nooooooo fetures! its just flat with some leaves and my guys and the germans are just standing there in lines shootin at each other