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hmm, i did hasty defence just for fun and i got 3 gunners and 1 engineer, i saved up my points and got a tank, an arty strike killed all my troops except the tank, i called 2 jeeps then they overran the position, only got 124 kills
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no dip stupid asses i know that aaas, signaller with antennas and that shit stop airplanes, mbut nothing stops incoming arty seek shelter NOTHING and so it wipes me out
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urbz is in the middle of another patch, he will probably be too busy to listen to your whining for a while
(check youtube for one of the updates ;))
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HAY!!!!!!! Making suggestions here wont matter almost a Tze-Tze fly worth.To have a LITTLE more effect put it in Urbz profile,or better yet,in Urbanprophe.com's forums.
And i do understand why this game has a rating of 3.90 ,it Can and Probably Will be unfair towards the player,it's unfinished,buggy, and all that.But if it wasn't as a good game it truly is ,the rating would be under 1. This game has a very large amount of potential,but still needs fine tuning.
KEEP UP THE GOOD WORK!
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Look Urbz - all well and good making it "unfair" and "realistic" but wtf is with guys chucking grenades and their own people... I just had a spec ops throw a grenade into his own trench (supposedly aiming at a bike going over the trench - speaking of which, whats that about? a bike going over a trench!?!?!?) killing himself and all the guys in there with him... fix it!
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I've found great strategy for the 6-people setup: spam Taunt Germans for the first little while when you get 2 points per wave, and get a jeep to park in front of your soldiers. Send the shittiest ones out front to die; get a mortar and put it behind the jeep. An officer too. 3 fighters (riflemen work fine), 1 mortar, 1 officer and a jeep in front will let you rake up the TP's for whatever purpose you want them for (Most notably replacing the shielding jeep with a tank, or replacing a crappy fighter with a jeep behind the tank)
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some funny bugs... 3 enemy tanks on screem them the next german wave comes and the 3 tanks disappear.
them i was supposed to be dead and a soldier that i did not have is in next screem on his on with 16 germans left behind!
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to all those whos exp bar isnt moving try having a round that doesnt last under a god damned minute if u cant do that of well deal with it or stop playing to those who can try a different site
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200 waves, 1087 kills, 11,111 points, but the bloody highscores registered it as 185 waves because of a bloody detailed orders crate! My best score so far, I'm on the weeks top scores.
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if u are a mjor ,start with 12 points,buy a spec ops ,give him a bar,do the same thing when u have enough money to buy a spec op and equip him with a bar
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aahhhhahahahahahahahhahahaha get like heaps of frenches with a shotgun lol and hide bhind a rock lets c what happen.... >=D
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By the way, is anyone else having problems with their tanks not firing? Sometimes my tanks can just sit through several waves not doing anything, and I have to move them around and repositioning them in order to get them to fire.
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Survivor454: Oh I actually didn't know that the AA-gun was effective against tanks. I've only bought it once and a couple of minutes later the gunner was killed by a sniper so I've stayed away from it since. As for dealing effectively with enemy planes I usually put my signalist just behind a trench with soldiers and let him level up so I'm sure I can always cancel enemy planes.
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We should be able to stop artilerrey fire. Like get an intelligence building upgrade who will tell you when an arty strike is going to come then you order an air strike on their arty. Their tanks shouldn't be so overpowered either, should be on par with our own tanks, except the tiger. We should be able to retreat further down the map when the goings get tough, so we can preserve our super soldiers for future missions.
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there's a reason i don't have the artillery or the air power medals...every single time i call on em in an emergency they wind up wiping out my squad instead of opening their eyes and actually aiming for enemy tanks/jeeps/troops