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lol wann redo the civil war on this game?? well do the second thing on the opps screen and use all 12 points on frenchies
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has anyone else had one of those V1 cruise missiles hit the germans? aren't the v1s supposed to hit me?
And yes Benzilla08 I got the kyoto ribbon lol
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Zookas are good. they kill opels frequantly and bikes also. Angle them so tey dont hit bunkers. YOU MUST put them by an officer to shave reload time a lot. AT guns are also nice if they have an officer beside em. EVERYTHING is much better with an officer beside them.
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Actually they are quite useful. If they have high rifle they can dish out serious damage unless they get scrapped by your other units.
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*sigh* Bazookas are THE most useless unit, you only need them for tanks and they BARELY hit them, otherwise they only blow up your own troops or just aim for dead germans, in my view a good lvled up signaler is MUCH better than a useless bazooka (unless you have more than 4, then they always hit tank(s)
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Kyoto Ribbon. Issued when 100 trees have been killed. No effects beside the fact you should make a serious introspection about your ecological priorities.....HAS ANY1 ELSE GOT THIS AWARD??
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its not the tanks that kill me or the arty however it is annoying its the times when the walfen ss comes with there MP 40 and just kill every one
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lol i only had an engie in a bunker left and i just didnt want to keep playing even though i had enough tps to remake my squad. so i set tnt right next to him and blew him up (along with some germans xD), but the game didnt end until 10 german corss limit was reached o_O"
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ive got a good way to get rid of tanks: get an enginer and put tnt near it then detonate it once uv got away. and iv got a question. how do u get mud n blud pctures for ur profile
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the flak panzer iv tanks are overpowered
plus my bazookas never hit them even if i chooes concentrate fire.... they miss and then the flak panzer iv owns like 30 or 40 TP's worth of my stuff within seconds, plus they kept sending more tanks each and every wave.... and bazookas and mortars.... i had been owning everything and doing great up til about wave 90 though
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ideas for updates: your own hero with 200 hp fighting alongside your soldiers with apistol and stats and character status like a comamder except can choose to fire whoever and click for each fire, upgrade with improved hero's aim and damage
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lol, i got to wave 1026, 59 troops in my possesion, got 6 robbons, 12 tanks, 20 jeeps and playing the new Terminator Salvation by nine inch nails music over and over for 12 hrs got me through. lol and audioslave too.
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696 kills...this game is more addictive then crack...played till 6am...i need to go to MNB rehab...is there one? if there isn't then i think im gonna have to start one "Hi, my names Randy, and im a MNB addict..."
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got to wave 115 this time. a good strategy is to push all your soldiers to the top 1/3 of the map at the start, give those above 20+ rifle skill a M1 garand. then get an engineer, camo net. the moment you get any troop that causes explosions( spec ops, zookas, motars etc) fall back to bottom 1/3. also build camo nets as necessary to try to stay under the 6 troop soft cap.(after that the chance to get artied/airs strikes increases) get two gunners in a bunker(they get a bonus) and invest in snipers+a zooka or two for vehicles. then just two to three motars and play it out as long as possible. also mining the halfway mark of the field is a good idea, and medics make awesome crate runners!
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woot got till wave 117 :) 2 bazooka's, 2 motars, 1 soldier all the way from the beginning with M1 garand, 1 spec ops with BAR, 2 snipers, 1 engineer, sig, officer, 2 machinegunners, 1 medic and 1 AAA gun. with 3 cam nets 3 sandbags and 1 trench :D and a row of mines. furthest i've ever gotten! and to think i almost gave up when two of my soldiers were blown up by a grenade in the first wave ><