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Also, btw, if someone is asking what's the ammo cappacity of a weapon, here it is:
M1A1 Carbine: 15 rounds
M1 Garand: 8 rounds
Browning Automatic Rifle (BAR): Up to 20 rounds
M1A1 Thompson: 20 to 30 rounds
M1903 Springfield: 5 rounds, bolt action
M3 Grease: 30, correct me if I'm wrong
Shotgun: 6 rounds
Hope it help for those who didn't know ;).
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I cant even get past wave 50! And thats because of those annoying germans who throw grenades at my soldiers! Pretty good game though.
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Muhahaha!!! After a slight lag, my bunker suddenly switched places from bottom-right to bottom-left... wth, germans discovered plasma-transport devices or so? I don't believe they had those in ww2. So, keep these 'features' out pls, ty..
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I just wanted to ask something, which I hoped I'd get an anwser.
Here it goes:
How much exp does an officer need to rank up to Major? (if It's possible) I only get to 1st Lieutenant :/.
And, everytime I play this game, I usually get to wave 110, 120, but, my exp bar won't go up! I'm a Brigadier General, but I have NO idea of what's the next rank.
Thank you
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@c0r3a4
Make sure your engy builds a radio tower. And if you really want to rely on your signaler, park an officer next him to speed up his reaction time.
Also helps if your signaler has some xp under his belt to raise his stats.
If you get a beefed up signaler, and high xp liut. and a tower, you should be dropping signals pretty quick.
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the radio procedures needs to be speed up...takes forever to get an artillery bombing or it never happen's and also soldiers need to stop shooting at one enemy at a time cause it sucks shooting at the dead enemy while there are other enemies advancing.
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wow guys being a general rules
you start with at least 60 points plus for me i started with free officer AND soldier. and actually 61 points. that rocked, i made it past like wave 85 even though i couldnt get any mroe points per wave!!! i just set up 2 mortars and bazokks, special ops.... they were killing everything, plus i found snipers in crates... then when tanks screweed me over i surrendered, didnt want to drag out the loss, i probably could've gotten past wave 100 though
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ok im a captain so that kinda shows vie been palying alot, but ive never actually seen a double arty blitz wave then a panzer blitz wave right after that until I JUST GOT TOTALLY OWNED BY THAT!!! i never thought it'd be true >.>
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redgoldandgreen, they dont need to fix the COMPLETELY RANDOM WIN OR LOSE factor... if they make the factor smaller then it would be too easy to get to the higher waves, thats y they have the medals + badges otherwise we'd get every medal + badge easily
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for the people complaining about exp, it doesnt matter how many kills or waves ur on it just matters about the gold things that ur soldiers get eg. lvl 1 = a ^ thing
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So I see out of all the things they upgraded, they still haven't fixed the COMPLETELY-RANDOM-WIN-OR-LOSE factor. I'm on wave 15 and I'm facing 3 mortars, 10 solders, 1 flame thrower, 1 bazooka, and a motorcycle. I've barely had time to buy even 1 engineer.
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Ah, forgot to mention this: The M1A1 carbine is an M1 Carbine with a folding stock and pistol grip, used by Paratroopers, second-line troops, non-combat troops, etc.
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The M1 Carbine, not M1A1, is a carbine. A short rifle chambered in .30 Carbine. It is semi-automatic. The M2 Carbine however, is fully-automatic and was used in Vietnam I believe.
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this game is awesome please make it easier to get experience because i have gotten to wave 100 twice and my first bar is only 1/3 full.
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wow lost by 10 germans crossing my border but those 2 guys were still fighting. i started right after wave 10 and lost at wave 40. close combat should be over within a min....
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close combat needs to be redone :/...most of the time it takes ridiculously long. wave after wave goes by and still they are fighting. at least make it so people in close combat can be shot or other guys can help them out.
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best group of the week! (my opinion) : ok u gotta have a plain field for this, no trees etc. ok so u get ur 4 starter soldiers lines out 1/4 of the way down, 3 snipers between them right at the edge, 2 medics that line up between the snipers, 2 spec ops infront of the soldiers in the spaces but leave the middle space for a bazooka! or instead of 3 snipers get a cannon and 2 snipers
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Tip of the Week:
Though the M1 Garand and M1A1 Carbine cost the same, the Garand is a standard-issue rifle for medium range shooting, and the Carbine is a long-range rifle.
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ff needs to be lowered...for both sides...occurs way to often and things like nading a bunker close to you and killing all of your soldiers inside shouldnt happen...maybe long range...but he was like 10 feet away =_="