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my personal best way with a regular game is to first get the a spec ops, then medic, officer, and engineer, then whatever you want or need after that
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hes makeing a third one i think, or at least a different war with mud and blood and cheasesandwitch, i am pretty sure there is nothing that represents the number of kills.
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what dose it mean when a soldier gets a arrow at the bottom it's a rank but dose it represent how many kills the have?
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Food for thought: When my Radioman got high EXP all the Airstrikes became immediate ... almost no delay ... I will try an Arty Strike next
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"RADIO: Roger On The Sitrep, Hang In There" (no bonus points) ... I called in 15 consecutive Sitreps (wasting 15 TPs with no effect) ... It was an expensive experiment which gained nothing ... has anyone ever had a Sitrep do any food?
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A fix to the pausing... I go to eat and come back to see the enemy firing, just not moving. But my men cant shoot or move >.>
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cam net glitch: when the enemy throws a grenade and it hits the net it destrtoys the net but doesnt hurt the soliders hiding under it
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Wow...up to wave 100 without any men dead yet, and since it was last asault, at least 2 tanks(flaks and tigers) come after me wave after wave. And at wave 113, I only had 2 snipers left... and only the enemy bazooka was helping me by killing their own men/tanks.
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easy strategy: place a trench with 2 spec ops and a medic in it,then place an officer behind it (advance the engineer and other troops) i got to wave,like,109 with it!!