Under rating threshold (hideshow)
Fantastic game really. I just wish ranking up was faster, because I've been playing this every day for a week, and Im still second lieutenant :(
Under rating threshold (hideshow)
hey i found a few things out first the glitch that your guy get stuck happens if you concentrate fire or its not the guy whos fighting kills him secondly killing a guy in close combat gives your men 2 ex
Under rating threshold (hideshow)
hmm... well here's something i didn't know. Your medic can get exp past 100. Mine got to 126 before getting rapped by arty
Under rating threshold (hideshow)
Does anyone know in which computer language this game is written in? And can I borrow the first edition of M&B please?
Under rating threshold (hideshow)
i killed 346 enemys lost 15 men and played for 35 min. In the end i had an officer and a frenchie with grnades against 3 tanks and 2 pak38 at guns. The frenchie knocked 2 tanks and an at but then 3 more tanks came. i got an engineer who blew up 2 tanks and then died with my officeer.
Under rating threshold (hideshow)
Score board says 269 waves, but it was actually 362, all those 'detailed orders' knock it down 15 waves per crate. Last 60+ waves was my solo radio man calling arty it was great!
Under rating threshold (hideshow)
I'm currently trying to get Mud and blood and victoria cross medals. I average 150 waves per mission with about 18 soldiers per. Right now I had to set a limit of 15 to 16 soldiers because I used 25+ soldiers per mission to get to colonel in about 15 missions. It'd be nice if you could check your stats other than in the very rare tips.
Under rating threshold (hideshow)
most of the strategies here are for rookies not that good especially if your trying to get most(if not all) the medals
Under rating threshold (hideshow)
go here for a collection of good tactics:
http://www.urbanprophet.com/Nuke/html/modules.php?name=Forums&file=viewtopic&t=316
Under rating threshold (hideshow)
and most of the tactics here are considering infantry only because most of the people here suck too bad to last to wave 150+ at that point you'll be facing waves after waves of sniper,flak panzers,and panzers/tiger tank.
the best setup require a balanced number of anti infantry unit like sniper and spec op. and anti armor units like AT,tank and zooka, mainly zooka and AT.
Mines are better at clearing tank than arty. and AAA is only useful on mobs of infantry, it is ineffective on tanks.
Under rating threshold (hideshow)
i agree conejator. most of the strategies people say in these comments dont make any sense and clearly only work up to like wave 50.
Under rating threshold (hideshow)
Lets define how slow the AT cannon is: 34 waves, 2 shots. 1 round each 17 rounds.
Awesome waste of 15 tactical points!
Dont get me wrong, the game is great, but you gotta think twice before patching it, check world of warcraft for example...
Under rating threshold (hideshow)
tiny rock? lol! so your saying a fist sized bolder is keeping ur zookas from shooting =P, well this is a quote "Ready for some unfair brutality?" lol
Under rating threshold (hideshow)
Anemone: Sometimes there's a tiny rock, almost invisible blocking bazooka shots, try using TNT on that spot to get rid of it. And yeah, paratroopers get damaged when they land on uneven terrain (trees, rocks and branches).