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lol just got some paratroopers but they not that good half the time they dont get bak alive and they dont even have rly good guns
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my god i love spec op soldiers but they are BULLET MAGNITS i recruit one it gets hit by a mortor then on arty blitz wave only unit that gets hit is my 3 specs under the camo nets -.-
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1. Advancing gives you TP. 2. Yes, in Last Stand mode, you should gain TP only from crates, officers, etc. but not from waves.
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Why is it that at guns never do anything? Not just mine but the german ones as well! I had a german at gun sitting on the map for 7 mins and it did nothing! (I know that's good but my AT does the same)
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a wave with 8 para-troopers came in and they all had machine guns. Then a waffers wave. They are the guys with machine guns that fire AND MOVE. Then 3 motorcycles. I counted 15 guys on the left cuz some other waves hadn't died yet. 15 guys .....
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Yeah DMan, the 'downgrade weapon' is an M1903 Springfield (I think), which has the most range (400 pixels) and the highest damage (125) out of all weapons (exluding explosives and the Scoped Springfield). By the by, the MNB2 screen is about 600 pixels long and 400 pixels wide.
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in response to Dman27- The weapon they use is a close range weapon but the downgrade weapon, isn't really downgrade, the downgrade weapon is used at a longer range. The cam net `DOES` work! I had 5 filled with guys and no bombs or planes for 60 waves then a tank rush won--but that's not the point :P
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I think DMans comment about the upper left corner has more to do with Mortarmen and MGs hiding behing the buttons.
The new menu really speeds things up for me, you just need to familiarize yourself with what numbers lead to which orders...
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in response to dman if you have more than 6 people than you wil be artied and planes will come but if there in a camo net they dont count towards that 6 and to get to the top left corner clck your unit then click and drag and in response to jum jum just concentrate fire...
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A couple of things about the new patch. Lots of useful additions, and many more non-useful. The new menu is useful, but not helpful in situations that require you to do many things in a small amount of time. And it takes time to get used to the new menu, plus you can't move it which make the upper left part of the screen a tactical disadvantage. As for the camo netting I haven't seen anything out of it yet (as I have not been artied of plane attacked while I had one up) so I'm not sure if it does anything. The ability to remove frag grenades is useful when you're ribbon give a stupid frenchie a grenade :P But why does returning to the worst rifle cost a tactical point? Who would use it anyway, and if for some reason, why a whole tactical point? Although I've been waiting for a mute button for ever, I find it sad playing without it. (Plus it doesn't help with planes) Anyway, I love to hate and hate to love the new patch. Can't wait for new improvements.
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"Kyoto Ribbon. Issued when 100 trees have been killed. No effects beside the fact you should make a serious introspection about your ecological priorities." XD LoL!
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To answer PUNKGAMER's numerous questions.
First of all, the jeep's replacement is expensive because it works for expensive AAA guns, the Artilerey Gun as well as the jeep.
Pay more attention to the game's warnings, often disguised as tips. This saves you from being wiped out by an arty blitz.
As for the soldiers that wiped you out. Learn to target more dangerous enemies first instead of allowing your men to shoot whom they like.
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omg i h8 that enemy aa gun thing it killed everything!! and i h8 it when there is a boss arty and you dont detect it!!
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nice my soldier got hit by grenade exactly were hese standing a granade was landed he has 30 health but he had 20 what just happened?