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Stupid bugs i had a german motar launcher who was off screen. so becouse of this, i lost men who i had fully upgraded and who had lasted for thirty waves. =(
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whoa i just thought of the next building you can add make it a sniper tower and when your in it make like 10 rifle bonus that would be sick
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love this game very interesting concept, although i would like to become one of the soldiers and aim and such. Perhaps a concept for mud and blood 4? 5/5!!
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Current Achievements
See all available achievements for all games
What are achievements?
Supplies Party (completed)
Supplies Party Badge (easy – 5 points)
Collect a crate of supplies in Mud and Blood 2
You acquired this badge on Dec. 17, 2008.
Field of Screams (completed)
Field of Screams Badge (medium – 15 points)
Kill 100 enemy troops during a single game in Mud and Blood 2
You acquired this badge on Dec. 26, 2008.
"Bunker? I 'ardly knew 'er!" (completed)
"Bunker? I 'ardly knew 'er!" Badge (hard – 30 points)
Survive for 50 waves while suffering 10 casualties or fewer in Mud and Blood 2
You acquired this badge on Dec. 29, 2008.
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lolololol. you knwo that screen cleanup that happens fro mtie mto time? i wiped three grenades in midair, which wouldve killed me... haha
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i got 100 enemy soldiers at one time and fuked there faces up i mean i still lost and w/e but i shit all on there faces
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:\ of al the blitz waves possible, i gto arty. and of course, the three shells hit dead on the three spots my soldiers were hiding. jesus.
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Rockerman123, you must be joking. THIS GAME IS MEANT TO BE UNFAIR. The German mortars are pretty easily dealt with; Use 'Concentrate Fire'. Also, the AI isn't horrible. The soldiers in the beginning are inexperienced, so they don't know who and how to shoot. Also, the enemies run past you because they aren't after you, they're going for your HQ, which you're supposed to be protecting while it moves to another location.
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Whoa, weird bug, I was just watching my guys fight, and my bunker all of a sudden teleported o.O, and I'm sure it teleported cause my engineer that was where the bunker was started to shoot (he didn't shoot when he used to be inside the bunker).
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I way to counter mortars:
Use the real tactic,cut of the head by rushing it with a fast and accurate infantry, then fall back
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Hmm. It still has some iffy controls and instructions. Great patch. The "Hide Buttons" thing from before the patch will be missed. Will the next one truly be in the midieval days?
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And this is why I hate this game so hard. I appreciate some level of randomness, I really do, keeps things interesting. 3 Spec Ops w/HBARs, an officer, a medic, an engineer, 2 trenches at the very bottom of the screen... one German mortar comes on the screen, nukes the engineer, I Concentrate Fire on him, everyone shoots at him but misses, then he systematically nukes each of my guys one at a time. Another Concentrate Fire misses. (even the Spec Ops with the 78 rifle misses...) All dead. Seems a little too random.
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Also i hope no one will complain about the ople blitz wagon any more becuase that thing is stupid and easy to combat. 1.i shoot half the guys out of it. 2.a guy throws a grenade and the thing explodes.
3. it runs on mines. and 4.the guys get out and are met with a shower of bullets and grenades, P.S. give every 1 grenades they are super usefull
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ok so i get an arty fires once from wave 10 to wave 20 when all my foot inf are dead then he fires and i have 3 units left to fight with no tp
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why is it that my tank cant hit the enemys tank and even if it does a direct hit it wont blow up but when they shoot they rip me a new one in 15 seconds flat
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KingZipar4: Barbwire is worthless, it slows them down and slightly injures them, but they blow up with the slightest impact.
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but what it really need is some gas arty that stays for about as long as the smoke mybe a little longer and is about the same sise that kill any who walk into it as an alternative to barbed wire